Xomster Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 20, D:1) a +0 club (4, 16, D:1) a +0 sling (4, 37, D:1) a +0 whip (25, 36, D:1) a +0 short sword (25, 37, D:1) a +0 club (27, 44, D:1) a +0 short sword 2 stones (36, 45, D:1) a +0 dagger (44, 27, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Zumoov's Antique Weapon Emporium a +0 falchion (48 gold) a +0 sling (24 gold) a +0 sling (24 gold) a +0 dagger of holy wrath (89 gold) a +0 short sword (48 gold) a +0 spear (48 gold) a +0 dagger (32 gold) the +5 glaive "Odaquruu" {heavy, rElec rCorr} (900 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (0, 0, D:2) 4 stones a +0 whip (4, 15, D:2) 4 stones (6, 30, D:2) 5 stones (14, 20, D:2) a +0 shortbow (19, 2, D:2) a +2 mace of draining a +0 chain mail (24, 1, D:2) a +0 dagger a +0 dagger (25, 2, D:2) 2 stones a +0 dagger (29, 15, D:2) a +0 spear (31, 13, D:2) a +0 club (32, -5, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -32, D:3) a +0 dagger (1, -2, D:3) a +0 dagger (2, 15, D:3) a +0 mace (8, -35, D:3) a +0 leather armour (8, -7, D:3) 3 poisoned darts (12, 21, D:3) a +0 flail 7 stones (15, 7, D:3) a +0 hand axe (25, -10, D:3) a +0 short sword 2 stones (35, -16, D:3) a +0 club Level 4 of the Dungeon [Shop] Zijauc's General Store a +0 giant club (17 gold) a +0 spear (30 gold) a +2 helmet (165 gold) a +0 scimitar of electrocution (120 gold) a scroll of noise (10 gold) a potion of attraction (30 gold) a +0 sling (15 gold) a +0 leather armour (20 gold) 9 stones (9 gold) (0, 2, D:4) 3 poisoned darts a +0 short sword (6, 2, D:4) 3 poisoned darts a +0 club (6, 13, D:4) a +0 dagger (7, 27, D:4) a +0 whip (8, 27, D:4) a +0 ring mail a +0 hand axe a +0 club a +0 club (9, 27, D:4) a +0 hand axe a +0 robe a +0 dagger (13, 27, D:4) 3 boomerangs (18, 24, D:4) a +0 giant club (21, 30, D:4) a +0 short sword (22, 30, D:4) a +0 helmet (22, 31, D:4) a +6 ring of dexterity (24, 10, D:4) a +0 spear (26, 14, D:4) a +0 club (27, 14, D:4) a +0 leather armour a +0 short sword (39, 12, D:4) a +0 club (43, -2, D:4) a +0 falchion (55, 10, D:4) 2 stones Level 5 of the Dungeon (1, 0, D:5) a +0 war axe (1, 1, D:5) a +0 short sword a +0 ring mail a +2 whip of venom (12, 10, D:5) a +0 giant club (13, 10, D:5) a +0 scale mail a +0 mace (14, 11, D:5) a +0 robe a +0 dagger (14, 12, D:5) a +0 robe a +0 dagger (15, 13, D:5) a +0 leather armour a +0 short sword (17, 29, D:5) a +0 dagger (19, 2, D:5) a +0 pair of boots (20, -5, D:5) a +0 dagger (20, 25, D:5) a +0 kite shield (24, 13, D:5) a +0 orcbow (26, 11, D:5) 7 stones (36, -6, D:5) a scroll of immolation (37, -5, D:5) a scroll of teleportation (40, 22, D:5) a +0 glaive (41, 21, D:5) a +0 long sword (43, 10, D:5) a +0 flail (47, -6, D:5) a +0 buckler Level 6 of the Dungeon [Shop] Juemp's Magic Scroll Emporium a scroll of amnesia (48 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of fear (48 gold) a scroll of enchant armour (90 gold) a scroll of identify (24 gold) a scroll of brand weapon (114 gold) [Shop] Xesavets's Magic Scroll Shoppe a scroll of fog (56 gold) a scroll of noise (14 gold) a scroll of teleportation (42 gold) a scroll of poison (56 gold) a scroll of identify (28 gold) a scroll of blinking (105 gold) a scroll of fear (56 gold) 2 scrolls of silence (266 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) [Shop] Viklucipn's Magic Scroll Shop a scroll of teleportation (36 gold) a scroll of blinking (90 gold) a scroll of fog (48 gold) a scroll of amnesia (48 gold) a scroll of immolation (48 gold) a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) a scroll of fog (48 gold) [Shop] Digebiv's Magic Scroll Shop a scroll of revelation (90 gold) a scroll of brand weapon (114 gold) a scroll of teleportation (36 gold) a scroll of amnesia (48 gold) a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) [Shop] Jiwnetue's Jewellery Emporium an amulet of reflection (360 gold) a ring of positive energy (240 gold) a ring of magical power (240 gold) a ring of wizardry (360 gold) a +5 ring of evasion (432 gold) a ring of magical power (240 gold) a ring of see invisible (180 gold) (0, 0, D:6) 8 stones (6, -10, D:6) a +0 dagger (25, -13, D:6) a +0 chain mail (29, 9, D:6) a +0 leather armour (34, 27, D:6) a +0 robe (36, 9, D:6) 3 stones (37, 14, D:6) a +0 dagger a +0 club a +0 dagger a curare-tipped dart (38, 14, D:6) a +0 dagger (38, 15, D:6) a +0 whip 7 poisoned darts (39, 14, D:6) a +0 dagger 2 poisoned darts (42, 16, D:6) a +0 whip (44, 28, D:6) a +0 whip a +0 leather armour a +0 dagger a +2 robe of cold resistance (45, -6, D:6) a +0 war axe (45, 29, D:6) a +0 whip a +0 club (45, 30, D:6) a +0 hand axe (57, 23, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 4 stones (1, -10, D:7) a +0 orcbow of draining (2, -13, D:7) a +0 hand axe (3, -12, D:7) a +0 hand axe a boomerang a +0 hand axe (4, -11, D:7) a boomerang (5, -7, D:7) a +0 hand axe a +0 chain mail (6, 19, D:7) a +0 chain mail (11, -4, D:7) a +0 short sword (12, -2, D:7) a +0 robe a +0 dagger (13, -4, D:7) a +0 club (13, -3, D:7) a +0 chain mail a +0 hand axe a +0 chain mail a +0 hand axe (13, 35, D:7) a +0 sling of electrocution a +0 quarterstaff a +0 leather armour (19, -3, D:7) a +0 trident (21, 8, D:7) a +0 spear (25, 0, D:7) a +0 whip (25, 1, D:7) a +0 club (25, 2, D:7) a +0 flail (26, -1, D:7) a +0 club a +0 leather armour a +0 halberd a +0 spear a +0 giant spiked club (26, 0, D:7) a +0 flail (26, 1, D:7) a +0 whip (26, 2, D:7) a +1 short sword of venom 5 poisoned darts a +4 spear of venom a +0 ring mail (26, 3, D:7) a +0 club (26, 4, D:7) a +0 dagger a +0 short sword 6 poisoned darts (28, 8, D:7) a +2 flail of draining (28, 17, D:7) a +0 flail (29, 9, D:7) a +0 spear a +0 whip a +0 ring mail 3 large rocks (32, 12, D:7) a +0 spear (40, 5, D:7) a +0 flail (41, 5, D:7) a +0 whip (43, 5, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 mace (1, 1, D:8) a +0 mace (5, -5, D:8) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. a +1 robe (5, -1, D:8) a +0 flail (6, -9, D:8) a +6 ring of intelligence (6, 1, D:8) a +0 flail (7, -43, D:8) 4 stones (17, -45, D:8) 8 stones (25, -32, D:8) a +0 club (31, -44, D:8) a +0 short sword a +0 dagger of electrocution (31, -19, D:8) a +0 dagger (32, -43, D:8) a +0 short sword 5 poisoned darts (33, -43, D:8) a +0 dagger a staff of fire (34, -39, D:8) a +0 short sword 2 stones (35, -33, D:8) a +0 rapier (36, -46, D:8) 2 poisoned darts (38, -28, D:8) a ring of resist corrosion (51, -34, D:8) a +4 trident of draining a +0 robe an orb of energy (51, -22, D:8) a +2 hand axe a +0 robe (51, -20, D:8) a +2 mace a +0 robe (51, -17, D:8) a +0 halberd a +0 robe (51, -15, D:8) a +3 mace of freezing a +0 robe (51, -14, D:8) a +0 great sword a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 glaive (2, 14, D:9) a +0 hand axe (4, -10, D:9) a +0 ring mail (10, -1, D:9) a +0 club (11, 0, D:9) a +0 whip 6 poisoned darts (12, -1, D:9) a +0 short sword a +0 club 5 boomerangs (15, -3, D:9) a +0 spear a +0 robe (16, -4, D:9) a +0 long sword a +0 robe (17, -5, D:9) a +0 giant spiked club a +0 giant club (19, 0, D:9) a +0 halberd a +0 robe (21, 1, D:9) a +0 robe a +7 giant spiked club (22, 23, D:9) a +0 ring mail (23, 9, D:9) a +0 great sword (still there?) a +0 robe (still there?) a +2 great mace of holy wrath (still there?) a +0 scale mail (still there?) (24, 25, D:9) a +0 short sword 2 poisoned darts (25, 24, D:9) a +0 club a +0 short sword (25, 25, D:9) a +0 club (33, -6, D:9) a +0 shortbow a +0 scale mail a +0 dagger (33, -5, D:9) a +0 hand axe a +0 chain mail a +0 short sword (33, -4, D:9) a +0 ring mail a +0 dagger (35, 18, D:9) a +0 dagger (36, 19, D:9) a +0 dagger a +0 robe a +0 flail (39, 18, D:9) a +0 dagger (42, 21, D:9) a +0 rapier (45, 8, D:9) a +0 morningstar +0 swamp dragon scales (54, -4, D:9) a stone (55, -14, D:9) a +1 robe of cold resistance (still there?) a +0 dagger of draining (still there?) (58, -14, D:9) a +0 robe a +0 flail a +0 kite shield (59, -14, D:9) the +2 leather armour of the Clam {Will+++ Str-3 Slay+5} (still there?) Str-3: It affects your strength (-3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Will+++: It greatly increases your willpower. a +3 morningstar of protection (still there?) Level 10 of the Dungeon (0, 0, D:10) the +7 spear "Veussi" {pain, Str+2} Str+2: It affects your strength (+2). a +0 robe (5, 1, D:10) a +0 halberd (9, 4, D:10) +0 acid dragon scales (10, 24, D:10) a +1 spear a +0 animal skin (11, 1, D:10) a +0 dagger a +0 robe (12, 2, D:10) a +0 glaive a +3 plate armour (13, 3, D:10) a +0 trident a +0 robe a +0 giant club a +0 giant club (15, 10, D:10) a +0 rapier (23, 9, D:10) a +0 chain mail (24, 7, D:10) a flux talisman (25, 24, D:10) 4 poisoned darts (33, -17, D:10) a +0 mace (39, -7, D:10) a +0 troll leather armour (51, 16, D:10) 3 stones Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (15, 24, D:11) a +0 robe (18, -8, D:11) a +0 giant spiked club a +0 giant spiked club (27, -10, D:11) a +0 morningstar (32, 24, D:11) 17 gold pieces (38, 7, D:11) a +0 ring mail (40, 33, D:11) a +0 whip 5 stones (40, 35, D:11) a +2 whip of venom 2 poisoned darts a kobold corpse (skeletalised by now) (41, 23, D:11) a +0 morningstar (43, 36, D:11) a +0 club 2 poisoned darts (45, 36, D:11) a +0 robe (53, -2, D:11) a +0 chain mail an ice cave (0, 0, IceCv) 3 datura-tipped darts (0, 1, IceCv) a +0 leather armour (0, 6, IceCv) a +1 tower shield of cold resistance (1, 0, IceCv) a scroll of poison (1, 6, IceCv) a +2 war axe of electrocution (2, 0, IceCv) a +0 robe