Xomster Level 1 of the Dungeon (0, 0, D:1) 6 stones (1, 30, D:1) a +0 ring mail (2, 16, D:1) a +0 dagger (13, 36, D:1) a +0 club (14, 38, D:1) a +0 robe (16, 1, D:1) a +0 robe (48, 32, D:1) 2 poisoned darts (50, 7, D:1) a +0 club 3 stones Level 2 of the Dungeon [Shop] Batukhle's Antique Armour Boutique a +0 robe (12 gold) a +1 plate armour of willpower (630 gold) a +0 leather armour (36 gold) a +0 ring mail (72 gold) a +2 cloak of preservation (387 gold) a +0 leather armour (36 gold) a +0 ring mail (72 gold) [Shop] Ciloonup's Distillery a potion of cancellation (88 gold) a potion of curing (33 gold) a potion of attraction (33 gold) 2 potions of curing (66 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of brilliance (44 gold) a potion of magic (88 gold) a potion of haste (110 gold) [Shop] Farph's Armour Shop an orb of wrath (169 gold) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (1246 gold) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 pair of gloves (58 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +4 scale mail of positive energy (364 gold) a +0 ring mail (52 gold) (0, 0, D:2) a +0 whip (8, -4, D:2) a +0 short sword (19, -10, D:2) a +0 dagger (28, 2, D:2) a +0 sling Level 3 of the Dungeon (14, -26, D:3) a +0 whip a +0 leather armour (14, -10, D:3) 2 stones (16, -26, D:3) a +0 club (16, -25, D:3) a +0 club (24, -4, D:3) a +0 war axe (30, -20, D:3) a +0 leather armour (32, -18, D:3) a +2 buckler (36, -7, D:3) an orb of guile Level 4 of the Dungeon [Shop] Momof's Antique Armour Shop the +0 troll leather armour of Patterns {Rampage rElec rC- Regen+} (616 gold) rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. a +0 pair of gloves (126 gold) a +0 cloak (126 gold) a +0 robe (19 gold) a +0 robe (19 gold) a +0 robe (19 gold) a +0 robe (19 gold) a +0 leather armour (56 gold) a +0 helmet of see invisible (322 gold) (0, 0, D:4) a +0 heavy flail (1, -4, D:4) a +3 dire flail of draining a +3 ring mail of poison resistance (7, -25, D:4) a +0 leather armour (10, -2, D:4) a +0 robe (12, -31, D:4) a +0 robe a +0 dagger (12, -29, D:4) a +0 dagger (12, 0, D:4) a +0 scythe a +0 robe (15, -32, D:4) a +0 chain mail a +0 flail a +0 robe a +0 dagger a +0 club (15, -30, D:4) a +0 scale mail a +0 short sword (16, -30, D:4) a +0 morningstar (31, -31, D:4) a +0 club (40, -20, D:4) a +0 dagger (41, -36, D:4) a +0 ring mail (43, -41, D:4) 5 stones (43, -36, D:4) a +0 club (43, -20, D:4) 5 stones (44, -14, D:4) 6 poisoned darts (45, -21, D:4) a +0 plate armour (47, -41, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (2, 5, D:5) a +0 dagger (2, 6, D:5) 4 stones (10, 2, D:5) a +0 trident (17, -1, D:5) a +0 giant club (24, -12, D:5) a +0 short sword a +0 ring mail a +0 dagger (24, 17, D:5) a +0 dagger a +0 ring mail (25, -13, D:5) a +0 falchion a +0 war axe a +0 ring mail a +0 short sword a +0 chain mail (28, -1, D:5) a +0 ring mail a +0 club (34, 13, D:5) a boomerang a +0 dagger (35, 1, D:5) a +4 sling (36, 12, D:5) a +0 ring mail a +1 dagger of venom (37, -7, D:5) a book of Cantrips (46, -12, D:5) 2 stones (47, -4, D:5) a +0 ring mail (49, 13, D:5) a +0 hand axe a +0 short sword a +0 chain mail (50, 13, D:5) a +0 club a +0 robe (50, 14, D:5) a +0 flail 3 boomerangs (50, 16, D:5) a +0 dagger (51, 14, D:5) a +0 club (57, 1, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (16, -33, D:6) a scarf of shadows (23, -35, D:6) a +6 ring of intelligence (24, -13, D:6) a +0 heavy quarterstaff (26, -26, D:6) a +0 whip of draining (36, 2, D:6) a +0 dagger a +0 robe (37, 0, D:6) a +0 dagger a +0 robe (39, -8, D:6) a +3 great sword a +0 robe (39, 0, D:6) a +4 short sword a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 robe (0, 1, D:7) a +0 halberd (1, -3, D:7) a +0 club (2, -2, D:7) a +0 spear (3, 15, D:7) a +0 dagger (5, 21, D:7) a ring of magical power (7, -9, D:7) a +0 giant spiked club (14, 1, D:7) 3 stones (20, -20, D:7) a +0 spear (20, 13, D:7) a +0 plate armour (23, -20, D:7) a +0 whip (27, 3, D:7) a +0 dagger a +0 robe (27, 4, D:7) a +0 dagger a +0 robe (28, 3, D:7) a +0 hand axe a +0 leather armour (28, 4, D:7) a +0 hand axe (28, 5, D:7) a +0 war axe a +4 chain mail (30, -9, D:7) a +0 dagger (30, 4, D:7) 10 gold pieces (30, 6, D:7) 11 gold pieces (31, -22, D:7) 4 poisoned darts (31, 4, D:7) a wand of mindburst (6) (31, 6, D:7) a potion of berserk rage (34, 2, D:7) a scroll of torment (41, -14, D:7) a +3 leather armour (41, 4, D:7) a wand of light (4) (41, 6, D:7) a wand of light (7) (47, -4, D:7) a +0 mace (61, -9, D:7) a +0 hand axe Level 8 of the Dungeon [Shop] Legeag's Book Boutique a Fen Folio (546 gold) the Compilation of Hiemal Hurting (338 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Summon Ice Beast Ice/Summoning 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 a book of Winter (442 gold) a book of Flames (364 gold) a book of Decay (520 gold) a Young Poisoner's Handbook (260 gold) a book of Spectacle (624 gold) [Shop] Wouth's Elemental Accessories the Guide on the Fault (440 gold) Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Passwall Earth 3 d - Shatter Earth 9 a wand of iceblast (6) (158 gold) a staff of air (275 gold) Jehafod's Exposition on Hyperthermia (528 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Flame Wave Conjuration/Fire 4 c - Sticky Flame Fire/Alchemy 4 d - Fire Storm Conjuration/Fire 9 [Shop] Itukk's Jewellery Shoppe a ring of poison resistance (260 gold) an amulet of guardian spirit (390 gold) the ring of Vehumet's Indignation {rF+ Will+ rCorr SInv} (522 gold) [ring of see invisible] rF+: It protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. the ring "Kirpha Iziw" {rPois rN+ Int+6} (569 gold) [ring of positive energy] Int+6: It affects your intelligence (+6). rPois: It protects you from poison rN+: It protects you from negative energy. a +5 ring of evasion (468 gold) a ring of protection from fire (325 gold) a ring of willpower (325 gold) a blade talisman (390 gold) a ring of fire (325 gold) (0, 0, D:8) a +0 club (2, 3, D:8) a +0 falchion (3, 3, D:8) a +0 short sword a +0 scale mail (3, 5, D:8) a +0 short sword a +0 ring mail (4, 3, D:8) a +0 club a +0 leather armour (6, 20, D:8) a +0 great mace (6, 26, D:8) a +0 spear (10, -8, D:8) a +0 dagger (29, -15, D:8) a +0 short sword 3 boomerangs a +0 leather armour (29, -14, D:8) a +0 club (30, -15, D:8) a +0 war axe (31, -15, D:8) a +0 short sword (34, 31, D:8) 9 stones (36, -12, D:8) a +2 dagger of draining a +0 robe a +0 flail (38, -10, D:8) a +0 hand axe a +0 leather armour (38, -8, D:8) a +0 club (40, 21, D:8) a +0 mace a +0 scale mail (40, 22, D:8) a +0 mace a +0 plate armour (40, 23, D:8) a +0 flail a +0 ring mail (45, -6, D:8) a +0 dagger (45, -5, D:8) a +0 hand axe a +1 leather armour of cold resistance (46, -7, D:8) a +0 flail a +0 dagger a +0 leather armour (57, 12, D:8) a +0 leather armour (60, 19, D:8) a +0 robe (63, 6, D:8) a +0 dagger a +0 leather armour (64, 4, D:8) a +0 hand axe (64, 6, D:8) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 trident a +0 plate armour (66, -13, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (2, -28, D:9) a +0 ring mail (3, -26, D:9) 2 stones (7, -32, D:9) a +0 flail (9, -5, D:9) a +0 short sword a +0 ring mail a +0 club a +2 dagger of venom a +0 robe a +0 flail a +0 arbalest a +0 chain mail (9, -1, D:9) a +0 dagger of electrocution (11, -21, D:9) 6 stones (12, -13, D:9) a +0 giant spiked club (14, -6, D:9) a staff of death (16, -26, D:9) a +0 short sword (16, -10, D:9) a +0 giant club a +0 giant club (17, -26, D:9) a +0 short sword (18, -29, D:9) a +0 whip 3 stones (18, -25, D:9) a +0 short sword (19, -25, D:9) a +0 whip 4 poisoned darts (19, -4, D:9) a +0 pair of boots (21, -25, D:9) a +0 whip 5 stones (21, -23, D:9) a +1 shortbow of flaming (22, -25, D:9) a +0 whip a +0 dagger a +0 short sword a stone a +0 whip a curare-tipped dart (22, -24, D:9) a +0 short sword (23, -26, D:9) a +0 whip 2 stones (23, -24, D:9) a +0 whip (25, -15, D:9) a +0 triple crossbow (28, -23, D:9) the +6 long sword "Wieredexo" {freeze, ^Drain rPois rC+++ SInv} rC+++: It renders you almost immune to cold. rPois: It protects you from poison SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. (44, -1, D:9) the ring of Hiazuin {Fire SInv} [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. (46, -10, D:9) a +0 dagger (47, -12, D:9) a +0 morningstar a +0 dagger a +0 robe (48, -12, D:9) a +0 club a +0 ring mail a +0 mace (49, -13, D:9) a +4 dagger of venom a +0 ring mail (49, -12, D:9) a +0 hand axe a boomerang a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (9, 3, D:10) a +3 dagger of venom a +0 robe (11, -1, D:10) 4 large rocks (16, 42, D:10) a +0 whip (17, 42, D:10) a +0 dagger 2 poisoned darts (17, 43, D:10) a +0 whip 5 stones (20, -4, D:10) a ring of positive energy (28, 32, D:10) a +0 shortbow (32, 21, D:10) a +0 dagger a +0 robe (32, 22, D:10) a +0 dagger a +0 leather armour (32, 23, D:10) a +0 battleaxe a +0 arbalest a +0 chain mail (32, 40, D:10) a +0 robe a +0 broad axe (33, 21, D:10) a +0 short sword a +0 glaive a +0 chain mail (33, 22, D:10) a +0 dagger a +0 robe (35, 23, D:10) a +0 short sword a +0 leather armour (36, 22, D:10) a +0 flail (36, 23, D:10) a +0 war axe a +0 arbalest a +0 plate armour (36, 24, D:10) a +0 trident a +0 leather armour (37, 22, D:10) a +0 whip (37, 23, D:10) a +0 falchion a +0 short sword a +0 trident (39, 25, D:10) a +0 dire flail a +0 plate armour (40, -4, D:10) a +0 lajatang (42, 11, D:10) a +0 club (44, -9, D:10) a +0 leather armour (47, 1, D:10) a +0 long sword (50, 10, D:10) 3 poisoned darts (50, 48, D:10) a +0 war axe (52, 46, D:10) 2 stones (54, 30, D:10) a +0 orcbow (55, 16, D:10) 6 boomerangs (58, -2, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a howler monkey corpse the Ecumenical Temple