Dungeon Crawl Stone Soup version 0.31-a0-1-g4198be8af4 (webtiles) character file. Game seed: 7132968195962422605 29 Xpym the Caller (level 3, 24/24 HPs) Began as a Demonspawn Summoner on May 2, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:03:46 (969 turns). Xpym the Caller (Demonspawn Summoner) Turns: 969, Time: 00:03:47 Health: 24/24 AC: 6 Str: 8 XL: 3 Next: 1% Magic: 1/6 EV: 12 Int: 18 God: Gold: 27 SH: 0 Dex: 13 Spells: 3/6 levels left rFire + . . d - +2 dagger (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ T - +4 ring of protection HPRegen 0.24/turn F - ring of protection from fire MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by death 1, spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You are partially covered in sharp spines. Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Call Imp Summ 38% N/A 3% 2 z - Summon Small Mammal Summ 76% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 19% N/A 7% 3 Summon Guardian Golem Hex/Summ 10% N/A 19% 3 Summon Lightning Spire Summ/Air 10% N/A 54% 4 Inventory: Hand Weapons d - a +2 dagger of speed (weapon) Armour a - a +0 robe (worn) Jewellery F - a ring of protection from fire (right hand) T - a +4 ring of protection (left hand) Scrolls f - a scroll of enchant armour {unknown} i - a scroll of poison {unknown} Potions b - a potion of magic c - 2 potions of berserk rage {unknown} e - a potion of curing {unknown} g - 2 potions of brilliance {unknown} h - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5043 Altars: Shops: D:1 : #.#.# #.#.# ## #####...# .# #.....†.# ### .# # #.###.### # .. .# ..#### #.###...# #.#. .#### ......###.......# ###.#. ....# ........5.......###..... ....# .......@............#.#. ....# ........r..#........#.#. .#####.. ........................ .......# ##....#....#.....#..⌠... .......## #....#....#.....#....∩. .................##......>...⌠... .......######>...##...##...#..... ................................. ....##...........##........#.###. You could see a friendly cerulean imp (summoned) and a friendly rat (summoned). Message History Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You now have 3/5 mp. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You now have 2/5 mp. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The endoplasm quivers. You now have 1/5 mp. Your cerulean imp barely misses the endoplasm. Your bat hits the endoplasm. The endoplasm hits your bat. Your cerulean imp completely misses the endoplasm. The endoplasm misses your bat. Your cerulean imp hits the endoplasm from afar with a -3 spear. Your bat barely misses the endoplasm. Your bat hits the endoplasm but does no damage. The endoplasm hits your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your cerulean imp hits the endoplasm from afar with a -3 spear. The endoplasm dies! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Health restored: 24 Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 | ---------------+-------+----- Summonings | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 32 Unarmed || 3 Cast: Summon Small Mamm || 26 Call Imp || 11 Armour: Robe || 12 Dodge: Dodged || 23 Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic, nicolae_shop_vocational Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xpym the Demonspawn Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 192 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 192 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 195 | D:1 | Learned a level 2 spell: Call Imp 798 | D:1 | Found Dezusch's Vocational Training. 929 | D:1 | Reached skill level 5 in Summonings 969 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 969 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 969 | D:1 | Quit the game Vanquished Creatures A ball python (D:1) A bat (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A quokka (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) 3 dart slugs (D:1) An endoplasm (D:1) A goblin (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 14 creatures vanquished. Grand Total: 21 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 956 | 956 | 0 | 0 | 775 | 1 | 956.0 | Dungeon | 956 | 956 | 0 | 0 | 775 | 1 | 956.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 956 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 42 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+-------