Xpym Level 1 of the Dungeon (7, 29, D:1) a +0 club (13, 12, D:1) a +0 whip (16, 28, D:1) a +0 scale mail (16, 44, D:1) a +0 dagger (27, 51, D:1) a +0 dagger (28, 27, D:1) a +0 robe (48, 7, D:1) a +0 club (53, -1, D:1) a blade talisman (53, 3, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 5, D:2) a +0 sling (16, -12, D:2) a +0 scale mail (17, -32, D:2) a +0 dagger (17, -19, D:2) a +0 spear (18, -32, D:2) a +0 short sword (18, -16, D:2) a +0 leather armour a +0 halberd (19, -32, D:2) a +0 dagger (36, -11, D:2) a staff of conjuration {!a} (37, -4, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 trident (1, -34, D:3) a +0 leather armour (12, 3, D:3) a +0 ring mail (22, -20, D:3) a +0 ring mail (24, 0, D:3) a +0 club (34, -31, D:3) a +0 falchion (35, -27, D:3) a +3 short sword (35, -2, D:3) a +0 spear (38, -12, D:3) a +0 hand axe (45, -29, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 6, D:4) a +0 halberd (2, 6, D:4) a +0 spear (4, 20, D:4) a +0 club a +0 sling (20, 8, D:4) a +0 spear (21, 9, D:4) a +0 whip (21, 10, D:4) a +0 dagger a +0 hand axe (21, 11, D:4) a +0 chain mail a +0 dagger (22, -6, D:4) a +0 leather armour (22, 10, D:4) a +0 trident (24, -6, D:4) a +0 flail (30, 27, D:4) a +0 robe (37, 10, D:4) a +0 leather armour (40, 20, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (10, -36, D:5) a +0 giant club (12, -36, D:5) a +0 club (36, -17, D:5) a +0 robe a +0 scythe (38, -60, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (7, 0, D:6) a +0 flail (17, 32, D:6) a flux talisman (20, -5, D:6) a +0 robe (24, 0, D:6) a +0 great sword (37, 36, D:6) a +0 mace (38, 31, D:6) a +0 hand axe (47, 33, D:6) a blade talisman (52, 17, D:6) a +0 rapier Level 7 of the Dungeon (1, -1, D:7) a +0 scale mail (11, -1, D:7) a +0 falchion (14, 23, D:7) a +0 flail (14, 25, D:7) a +0 halberd (15, 25, D:7) a +0 spear (16, 14, D:7) a +0 dagger a +0 robe (16, 25, D:7) a +0 spear (17, 13, D:7) a +0 club a +0 chain mail Level 8 of the Dungeon [Shop] Wicreqill's Jewellery Boutique a +6 ring of strength (468 gold) a ring of protection from cold (325 gold) a granite talisman (1040 gold) an amulet of regeneration (390 gold) a ring of resist corrosion (260 gold) a +6 ring of strength (468 gold) an amulet of faith (520 gold) (0, 0, D:8) a +0 whip a +0 short sword of speed (0, 1, D:8) a +0 short sword (1, 0, D:8) a +0 whip of draining (1, 4, D:8) a +0 robe a +4 scimitar (1, 33, D:8) a +0 pair of boots (2, 0, D:8) a +0 dagger (2, 1, D:8) a +0 dagger a +0 short sword (2, 4, D:8) a +0 robe a +3 short sword (15, 44, D:8) a +0 scale mail a +0 hand axe a +0 hand axe (15, 46, D:8) a +0 leather armour a +0 club (16, 45, D:8) a +0 hand axe (16, 46, D:8) a +0 robe a +0 dagger (23, 38, D:8) a +0 ring mail a +0 trident (30, 26, D:8) a +0 sling (38, 9, D:8) a +0 robe (40, 37, D:8) a +0 club a +0 plate armour a +0 scimitar (43, 7, D:8) a +0 robe a +3 trident (44, -2, D:8) a +1 falchion of holy wrath (45, 12, D:8) a +0 robe a +1 flail of freezing (45, 13, D:8) a +0 flail (46, 24, D:8) a +0 robe a +0 dagger (47, 25, D:8) a +0 scale mail a +0 trident (48, 30, D:8) a +0 leather armour a +0 war axe (49, 27, D:8) a +0 chain mail a +0 mace (50, 37, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 whip (9, -13, D:9) a +0 hand axe (13, -38, D:9) a +0 scale mail (14, -35, D:9) Great Wizards, Vol. VII (15, -30, D:9) 16 gold pieces (17, -20, D:9) a +0 leather armour (22, -18, D:9) a +0 sling (23, -21, D:9) a +0 hand axe a +0 chain mail a +0 hand axe a +0 leather armour a +0 hand axe a +0 plate armour (24, -20, D:9) a +0 club (28, -29, D:9) a +0 whip (28, -28, D:9) a +0 spear (45, -10, D:9) a +0 giant spiked club a +0 giant club Level 10 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 leather armour of the Armoured One {rPois Str+2} (2240 gold) Str+2: It affects your strength (+2). rPois: It protects you from poison the +11 dagger of Kutzourph {elec, Fly rF+} (7610 gold) rF+: It protects you from fire. Fly: It grants you flight. the ring of Paranoia {rC+ Will+} (3900 gold) [ring of willpower] rC+: It protects you from cold. Will+: It increases your willpower. the +9 dagger "Daff" {flame, Str+2 Dex+2} (6400 gold) Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). (2, -31, D:10) 2 stones (6, -15, D:10) the +4 rapier "Demonslayer" {flame, Contam rF+++ SInv Stlth+} rF+++: It renders you almost immune to fire. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. (unseen) (15, -22, D:10) a +0 orcbow of draining (17, -23, D:10) a +0 rapier (31, -17, D:10) 3 stones (43, 14, D:10) 16 gold pieces (43, 17, D:10) 14 gold pieces (44, 16, D:10) a +5 ring of evasion (45, 16, D:10) 20 gold pieces (46, 15, D:10) 19 gold pieces (46, 16, D:10) 12 gold pieces (47, 16, D:10) 20 gold pieces (47, 17, D:10) 15 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scimitar (13, -2, Lair:1) a +0 ring mail (13, 26, Lair:1) a +0 trident (14, -6, Lair:1) a +0 rapier of speed (21, -4, Lair:1) a +0 falchion (21, 25, Lair:1) a +0 buckler (40, 37, Lair:1) a +0 dagger (45, -1, Lair:1) a +0 war axe (47, 12, Lair:1) a +0 halberd Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 great sword (4, 2, Lair:2) a polar bear corpse (6, 5, Lair:2) a yak corpse (16, 38, Lair:2) a water moccasin corpse (skeletalised by now) (36, -2, Lair:2) a basilisk corpse (54, -2, Lair:2) a wolf corpse