Xpym Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 29, D:1) a +0 dagger (7, -9, D:1) a +0 club (13, -14, D:1) a +0 dagger (17, -13, D:1) a +0 plate armour (24, -12, D:1) a +0 short sword (35, -9, D:1) a +0 robe (35, 1, D:1) a +0 dagger (41, 18, D:1) a +0 mace (48, -14, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Wuami's Book Emporium a Fen Folio (420 gold) a book of Scorching (300 gold) a book of Burglary (200 gold) a book of Power (420 gold) the Exposition on the Discharge and Nephomancy (380 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Kiss of Death Conjuration/Necromancy 1 c - Iskenderun's Battlesphere Conjuration 5 d - Maxwell's Capacitive Coupling Air 8 a book of Minor Magic (180 gold) a book of Debilitation (200 gold) a book of Death (440 gold) a book of Vapours (260 gold) (6, -7, D:2) a +0 flail (8, -33, D:2) a +0 club (33, -5, D:2) a +0 robe (41, -27, D:2) a +0 mace (42, 3, D:2) a +0 spear (45, -38, D:2) a +0 short sword (48, -50, D:2) a +0 dagger (51, 5, D:2) a +0 robe (54, -7, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Duatheh's Antique Weapon Boutique a +0 whip (62 gold) a +0 war axe (87 gold) a +0 quarterstaff (100 gold) a +0 scimitar of holy wrath (230 gold) a +0 hand axe (75 gold) a +1 short sword of freezing (310 gold) a +1 arbalest of flaming (377 gold) a +0 whip of electrocution (205 gold) a +0 falchion (75 gold) the +9 trident of the Flying Weasel {heavy, Int+4} (1667 gold) Int+4: It affects your intelligence (+4). a +0 flail (87 gold) a +0 spear (75 gold) (0, 0, D:3) a +0 club (2, 0, D:3) a potion of might (9, 1, D:3) a +0 halberd (12, 1, D:3) a +0 flail a gnoll corpse (30, -8, D:3) a +0 club (38, 6, D:3) a +0 whip (50, 26, D:3) a +0 leather armour