Xpym Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (17, -9, D:1) a potion of curing (26, -4, D:1) a +0 club (27, 15, D:1) a +0 leather armour (41, 20, D:1) a +0 club (43, 12, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 robe (13, -11, D:2) a +0 plate armour (26, 4, D:2) a potion of magic (27, 8, D:2) a +0 robe (42, 10, D:2) a potion of ambrosia (45, 16, D:2) a +0 club (52, 2, D:2) a potion of attraction Level 3 of the Dungeon (0, 0, D:3) a +0 whip an orc corpse (skeletalised by now) (2, 31, D:3) a +0 club (3, 4, D:3) a +0 dagger (3, 7, D:3) a potion of curing (3, 31, D:3) a +0 club (5, 8, D:3) a +0 sling (7, 31, D:3) a +0 spear a +0 whip (9, -6, D:3) a +0 robe (20, -12, D:3) a ring of poison resistance (20, 20, D:3) a jackal skeleton (22, 11, D:3) 2 potions of cancellation (24, 19, D:3) an adder corpse (26, 19, D:3) a +0 dagger a +0 robe an orc corpse (27, 19, D:3) a ball python corpse (28, 18, D:3) a +0 hand axe 4 stones a +0 leather armour an orc corpse (35, 22, D:3) a poisoned dart (36, 22, D:3) a poisoned dart (37, 11, D:3) a scroll of blinking (38, 22, D:3) 2 poisoned darts