Xuu Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (12, 2, D:1) a +0 club (-20, 16, D:1) 10 stones (29, 18, D:1) a +0 club (26, 24, D:1) a +0 hand axe (-19, 30, D:1) a +0 whip (-4, 39, D:1) 24 stones Level 2 of the Dungeon (40, 2, D:2) a +0 whip (39, 3, D:2) a +0 dagger (0, 8, D:2) a +0 leather armour (1, 10, D:2) a +0 dagger (8, 11, D:2) a +0 hand axe (49, 17, D:2) a stone (50, 17, D:2) a stone (51, 17, D:2) a stone (45, 18, D:2) a +0 club (47, 18, D:2) a stone (48, 18, D:2) a stone (41, 43, D:2) 12 stones (35, 48, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 leather armour (24, 9, D:3) 21 stones (15, 11, D:3) a +0 dagger (-18, 28, D:3) a +0 dagger 3 stones (-18, 30, D:3) a +0 dagger 27 stones (-3, 30, D:3) 11 stones (-17, 31, D:3) a +0 dagger (7, 31, D:3) an uncursed amulet of resist mutation (2, 33, D:3) 3 stones (-10, 38, D:3) a +0 trident (-10, 43, D:3) a cursed -3 whip (-9, 43, D:3) a +0 club (-9, 44, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) 8 sling bullets (2, 3, D:4) a +0 scale mail (5, 18, D:4) a +0 robe (31, 25, D:4) a +0 robe a +0 dagger (11, 26, D:4) a +0 scale mail (30, 27, D:4) a +0 short sword (30, 28, D:4) a +0 robe a +0 dagger (30, 29, D:4) a +0 falchion (6, 32, D:4) 17 stones (7, 33, D:4) a +0 club (16, 35, D:4) 24 stones (-9, 36, D:4) 15 stones (11, 38, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 16 stones (-2, 4, D:5) a +0 falchion (29, 17, D:5) a +0 robe (-6, 22, D:5) 20 stones (8, 22, D:5) a +0 mace (-41, 35, D:5) a +0 falchion (-10, 36, D:5) a +0 long sword (-30, 41, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Biosiari's Antique Weapon Shoppe a +0 lajatang (390 gold) a +0 blowgun (65 gold) the +3 trident of Havoc {flame, *Contam rElec rC- rN+} (221 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It causes magical contamination when unequipped. a +0 dagger (52 gold) a +0 rapier (104 gold) a +0 hand axe (78 gold) a +1 hunting sling of flaming (39 gold) a +1 whip of holy wrath (65 gold) a +3 short sword of freezing (78 gold) (-51, 2, D:6) 22 stones (2, 15, D:6) a +0 trident (-21, 25, D:6) a +0 hand axe (-19, 25, D:6) a +0 spear (-21, 27, D:6) a +0 falchion (-19, 27, D:6) a +0 mace (-11, 30, D:6) a +0 trident (-33, 31, D:6) a +0 chain mail (-11, 38, D:6) 19 stones (-12, 39, D:6) a +2 mace of crushing (-35, 40, D:6) a +0 leather armour a +0 whip (-13, 41, D:6) 31 stones (-56, 50, D:6) a +0 scale mail (-20, 54, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (-21, 3, D:7) 14 stones (3, 3, D:7) a +0 club (-16, 11, D:7) 15 sling bullets (12, 11, D:7) 22 stones (31, 13, D:7) a +0 giant spiked club (-19, 14, D:7) a potion of poison (-20, 15, D:7) an uncursed staff of power an uncursed staff of cold (-21, 16, D:7) a +0 chain mail a cursed +0 mace a +0 whip (-20, 16, D:7) a +0 flail a +0 leather armour a +0 leather armour a +0 whip a +0 leather armour a +0 hand axe a +0 dagger (-22, 17, D:7) a +0 robe a cursed -3 dagger (19, 18, D:7) a cursed +0 robe a +0 dagger (20, 19, D:7) a +0 chain mail a +0 glaive (-12, 34, D:7) a +0 trident (-30, 37, D:7) a +0 ring mail (-13, 53, D:7) a cursed +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (-5, 28, D:8) a +0 shortbow (-26, 37, D:8) a +0 dagger (unseen) (-26, 38, D:8) a +0 dagger a +0 robe (-26, 39, D:8) a +0 mace (unseen) (-25, 39, D:8) a +0 dagger (unseen) (-16, 46, D:8) a +0 cloak Level 9 of the Dungeon (0, 0, D:9) a +1 vampiric spear (-3, 6, D:9) a wolf corpse (skeletalised by now) (10, 12, D:9) a +0 robe a +0 dagger (0, 13, D:9) 30 stones (10, 13, D:9) a +0 hand axe (10, 14, D:9) a cursed +0 leather armour (14, 18, D:9) a +0 hunting sling the Ecumenical Temple a bailey (0, 0, Bailey) 2 javelins a kobold corpse (1, 0, Bailey) 4 tomahawks of returning a javelin (-1, 1, Bailey) a javelin (-4, 2, Bailey) a +0 great mace a +0 chain mail an orc corpse (-3, 2, Bailey) a +0 halberd a gnoll corpse (-2, 2, Bailey) a +2 halberd of electrocution (-4, 3, Bailey) a hobgoblin corpse (-3, 3, Bailey) a cursed +0 halberd a gnoll corpse (-4, 4, Bailey) a +1 halberd of electrocution (-2, 6, Bailey) a +3 ring mail (-8, 9, Bailey) a kobold corpse (-8, 10, Bailey) a hobgoblin skeleton (-6, 14, Bailey) a +0 halberd a gnoll corpse (-4, 14, Bailey) a +0 halberd (-1, 14, Bailey) a +0 halberd a gnoll corpse (-3, 15, Bailey) a hobgoblin corpse (-2, 15, Bailey) a kobold corpse (7, 15, Bailey) a +0 halberd of electrocution (8, 15, Bailey) a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (-3, 16, Bailey) a +0 halberd a kobold corpse (-2, 16, Bailey) a kobold corpse (6, 16, Bailey) a +0 halberd (7, 16, Bailey) a kobold corpse (skeletalised by now) (0, 18, Bailey) a +1 halberd of electrocution a gnoll corpse