Xye Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (3, -13, D:1) a +0 whip (16, -27, D:1) a +0 club (25, 3, D:1) a +0 dagger (35, -33, D:1) a +0 club (46, -20, D:1) a +0 dagger (54, 0, D:1) a +0 dagger (58, 2, D:1) a +0 leather armour (58, 17, D:1) a cursed -2 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 spear of freezing (1, 0, D:2) a +0 whip (2, 0, D:2) a +0 whip (3, -55, D:2) a cursed -2 short sword (9, -36, D:2) a +0 spear (10, -36, D:2) a +0 whip a +0 whip (11, -36, D:2) a +0 club (18, -10, D:2) a +0 club a +0 hunting sling (19, -10, D:2) a +0 leather armour a +0 club (31, -59, D:2) a +0 whip (36, 3, D:2) a +0 leather armour a +2 hand axe of flaming (38, 2, D:2) a +0 robe (still there?) a +0 whip (still there?) a +0 whip (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 whip (still there?) (38, 3, D:2) a +0 short sword a +0 ring mail a +0 flail (42, -3, D:2) a +0 dagger of venom Level 3 of the Dungeon (0, 0, D:3) 25 arrows (3, -10, D:3) a +0 dagger (13, 24, D:3) a cursed +0 leather armour (14, -2, D:3) 14 bolts (14, 15, D:3) a +0 leather armour (15, 15, D:3) a +0 club (16, 14, D:3) a +0 leather armour a +0 short sword (18, -8, D:3) a +0 mace (19, -8, D:3) a +0 war axe (19, 2, D:3) 12 arrows (21, -9, D:3) a +0 ring mail a +0 flail (21, 4, D:3) a +0 whip (23, -1, D:3) a +0 club (27, -14, D:3) a +0 trident (36, 25, D:3) a cursed -1 club (36, 26, D:3) a +0 club (37, -3, D:3) a cursed -3 club (37, 25, D:3) a +0 club (37, 26, D:3) a +0 scale mail (45, 9, D:3) a +0 mace (46, 12, D:3) 27 sling bullets Level 4 of the Dungeon (0, 0, D:4) 13 sling bullets (2, 15, D:4) a +0 mace a +0 dagger a +0 robe (3, 14, D:4) a +0 club (4, 3, D:4) 16 sling bullets (4, 14, D:4) a +0 short sword (7, 35, D:4) a +0 dagger a +0 robe (7, 36, D:4) a +0 leather armour (8, 33, D:4) a +0 dagger (8, 35, D:4) a +0 dagger a +0 dagger a +0 robe (25, 7, D:4) a +0 dagger a +0 robe a +0 war axe (25, 42, D:4) 2 scrolls of noise (26, 6, D:4) a +0 whip a cursed +0 leather armour a +0 scale mail (26, 7, D:4) a +0 club (30, 12, D:4) a +0 leather armour (34, 32, D:4) a +0 rapier (44, 9, D:4) a +0 leather armour (55, -8, D:4) 19 poisoned darts Level 5 of the Dungeon (2, 11, D:5) a cursed +0 leather armour (4, 1, D:5) a +0 leather armour (7, -11, D:5) a +0 flail a +0 leather armour (8, -11, D:5) a +0 hand axe a +0 leather armour (9, -11, D:5) a +0 mace (10, -12, D:5) a +0 short sword (10, -10, D:5) a +0 club (13, -24, D:5) 11 arrows (13, 23, D:5) 18 bolts (20, -30, D:5) a +0 club (26, -24, D:5) the +6 war axe of Mutilation {flame, rElec rC+ rN+ Will+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It insulates you from electricity. It protects you from negative energy. It affects your willpower, your defense against some magical effects. (26, -17, D:5) 17 sling bullets (27, -18, D:5) a +0 shortbow 17 arrows (29, -18, D:5) an arrow (30, -18, D:5) an arrow (31, -18, D:5) an arrow (32, -18, D:5) 2 arrows (33, -18, D:5) a +4 hand axe a +0 scale mail (34, -19, D:5) a +0 dagger a +0 robe (34, -18, D:5) a +0 club 5 boomerangs a +0 leather armour (44, 13, D:5) a +0 hand axe a +0 leather armour a +0 dagger 3 poisoned darts a +0 dagger a throwing net (45, 13, D:5) a +1 short sword of draining (46, -25, D:5) a cursed +0 hand axe a +0 dagger of venom a +0 robe a cursed -3 dagger a +0 robe (46, 12, D:5) a poisoned dart a throwing net (46, 13, D:5) a +0 whip (47, 9, D:5) a +0 dagger a +0 robe (48, 9, D:5) a +0 club a +0 whip (50, -6, D:5) a +2 ring mail of fire resistance (50, 9, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Pajoinnaj's Armour Boutique a scarf of repulsion (168 gold) the +0 ring mail "Qaes" {rC- Str-5 Int+9} (173 gold) It affects your strength (-5). It affects your intelligence (+9). It makes you vulnerable to cold. a +1 ring mail of cold resistance (224 gold) a +1 scale mail of willpower (224 gold) a +0 crystal plate armour (1120 gold) a +1 buckler of protection (231 gold) a +0 cloak (63 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) (0, 0, D:6) a +0 scale mail (2, 11, D:6) a +2 hat (4, -2, D:6) a +0 hand axe (4, -1, D:6) a +0 dagger a +0 robe (5, -2, D:6) a +0 dagger a +0 robe a +0 flail (6, -1, D:6) a +0 club (8, 31, D:6) 12 poisoned darts (9, 25, D:6) a cursed +0 flail a +0 robe (9, 26, D:6) a cursed +0 great sword a +0 robe (10, 1, D:6) 3 boomerangs (10, 26, D:6) a cursed -3 short sword a +0 robe (12, -2, D:6) a +0 flail a +0 leather armour (12, -1, D:6) a +0 flail (18, 15, D:6) a +0 flail (20, 23, D:6) a +0 kite shield (26, 16, D:6) a +6 ring of intelligence (33, -2, D:6) a +0 robe (40, 21, D:6) a +0 buckler (44, 4, D:6) 16 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club an ogre corpse (10, 4, D:7) a +0 club (still there?) a +0 leather armour (still there?) (13, 3, D:7) a +0 hand axe (still there?) an orc corpse (still there?) Level 8 of the Dungeon (9, -2, D:8) 3 boomerangs of dispersal a +0 hand axe a +0 short sword a +0 leather armour a +0 mace a +0 chain mail (11, 15, D:8) the cursed +2 war axe "Tiggal" {drain, +Rage Stlth+} A truly terrible weapon, it drains the life of those it strikes. It lets you go berserk. It makes you more stealthy. It has a curse placed upon it. (17, 11, D:8) 26 bolts (18, 18, D:8) a +0 dagger (34, 10, D:8) an uncursed staff of poison (35, 11, D:8) an iguana skeleton (36, 10, D:8) a bullfrog corpse (skeletalised by now) (unseen) (36, 12, D:8) a +0 giant club an ogre corpse (37, 13, D:8) a quokka corpse Level 9 of the Dungeon (0, 0, D:9) a wand of random effects (18) (5, 0, D:9) a potion of berserk rage