Xye Level 1 of the Dungeon [Shop] Ypsuh's Antique Weapon Emporium a +0 whip (57 gold) a +6 short sword of holy wrath (860 gold) a +0 quick blade (345 gold) the +10 hand axe of Immorality {flame, rPois} (1531 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rPois: It protects you from poison. a +0 whip (57 gold) a +0 hand axe (69 gold) a +0 dagger (46 gold) the +8 mithril axe "Arga" {speed, Will+} (1485 gold) Attacks with this weapon are significantly faster. Will: It increases your willpower. (0, 0, D:1) a +0 club (14, 38, D:1) a +0 scale mail (30, 42, D:1) a +0 robe (31, 29, D:1) 21 sling bullets (45, 13, D:1) a +0 giant spiked club (45, 22, D:1) a +0 dagger (52, 10, D:1) a +0 club (59, 35, D:1) a +0 club Level 2 of the Dungeon (0, 30, D:2) a +3 quarterstaff of chaos a +0 cloak (1, 0, D:2) a +0 dagger a +0 hunting sling (1, 27, D:2) a +0 mace (4, 8, D:2) a +0 robe (10, 31, D:2) a +0 club (11, 21, D:2) a +0 dagger (25, -15, D:2) a +0 short sword (26, -20, D:2) a +0 club (37, 15, D:2) a +0 whip (37, 24, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 robe (4, -6, D:3) a +0 short sword a +0 ring mail of cold resistance (14, -2, D:3) a +0 club (17, 19, D:3) a +0 short sword (40, 43, D:3) a +0 robe (45, 7, D:3) a +0 club a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 scythe a +1 robe of the Archmagi (7, -9, D:4) a +0 club (23, 1, D:4) a +0 dagger (30, -8, D:4) a +4 flail of holy wrath a +0 chain mail (32, -6, D:4) a +2 dagger of speed (33, 1, D:4) a +0 robe a +0 dire flail (46, -9, D:4) a +0 club (47, -8, D:4) a +1 dagger of protection (48, 16, D:4) a +1 whip of electrocution a +0 robe (60, -3, D:4) a +0 club (62, -12, D:4) a +0 ring mail (65, 13, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Etejej's Antique Weapon Boutique a +0 falchion (81 gold) a +0 long sword (94 gold) a +0 longbow (121 gold) a +0 long sword (94 gold) a +0 hand axe (81 gold) a +0 club (27 gold) the +11 shortbow "Esod" {venom, rC+ Will+} (2111 gold) Any ammunition fired from it poisons the flesh of those it strikes. rC: It protects you from cold. Will: It increases your willpower. the +6 hand crossbow "Hisirom" {elec, Will+} (1385 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Will: It increases your willpower. a +3 dagger of venom (523 gold) (0, 0, D:5) a +0 leather armour (2, -4, D:5) a +0 hunting sling (3, -12, D:5) 19 bolts (7, -21, D:5) 5 poisoned darts (10, -35, D:5) a +0 scimitar (16, -30, D:5) a ring of fire (27, -31, D:5) a +0 giant club (30, -35, D:5) a scroll of immolation (30, -22, D:5) a +0 falchion (33, -6, D:5) a +0 giant club (35, -40, D:5) a +0 dagger (38, -7, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a black bear corpse (26, -4, D:6) a +0 short sword a +0 short sword 13 poisoned darts a kobold corpse (26, -3, D:6) a +0 dagger a +0 whip a +1 short sword of freezing a +0 dagger a curare-tipped dart a kobold corpse a kobold corpse (26, -1, D:6) a +0 dagger 5 poisoned darts (42, 17, D:6) a necrophage corpse (skeletalised by now) (46, 5, D:6) 16 sling bullets (50, -3, D:6) a +0 shortbow 17 arrows an iguana corpse (skeletalised by now) a centaur corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) 11 arrows (7, 4, D:9) 3 scrolls of magic mapping (9, 6, D:9) a Fen Folio (13, 8, D:9) a +0 dagger (15, 8, D:9) a +0 whip a +0 dagger a +0 dagger a curare-tipped dart a +0 short sword a +0 short sword 6 poisoned darts a +0 short sword a stone a kobold corpse a kobold corpse a kobold corpse (16, 8, D:9) a +0 dagger a kobold corpse (23, 9, D:9) 17 gold pieces the Ecumenical Temple