Xye Level 1 of the Dungeon (18, -7, D:1) a +0 plate armour (24, -30, D:1) a +0 leather armour (29, -6, D:1) a +0 scale mail (37, -20, D:1) a +0 dagger (43, -35, D:1) a +0 dagger (44, 14, D:1) a +0 short sword (45, 7, D:1) a +0 dagger (58, 0, D:1) a +0 mace Level 2 of the Dungeon [Shop] Nalyp's Book Shop a book of Spectacle (448 gold) a book of Necromancy (336 gold) a Young Poisoner's Handbook (280 gold) the Codex of Striking and Glamour (392 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Stone Arrow Conjuration/Earth 3 c - Summon Mana Viper Hexes/Summoning 5 a book of Fire (616 gold) a book of Changes (252 gold) a book of Death (616 gold) a Young Poisoner's Handbook (280 gold) [Shop] Fauxki Jufe's General Store a scroll of identify (26 gold) a +4 dagger of holy wrath (332 gold) a scroll of amnesia (52 gold) Jadiakh's Reference Book on the Lithosphere and Beguiling (416 gold) Spells Type Level a - Anguish Hexes/Necromancy 4 b - Leda's Liquefaction Hexes/Earth 4 c - Yara's Violent Unravelling Hexes/Transmutation 5 the +8 Wrath of Trog {antimagic, *Rage Rampage} (1040 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. a scroll of teleportation (39 gold) a potion of curing (39 gold) a potion of lignification (39 gold) a scroll of identify (26 gold) 2 potions of degeneration (26 gold) a +0 hand axe of venom (72 gold) [Shop] Kavveday's General Store a potion of heal wounds (65 gold) 5 curare-tipped darts (39 gold) a potion of degeneration (13 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) a scarf of resistance (416 gold) 6 stones (7 gold) a +4 ring of protection (468 gold) 6 poisoned darts (31 gold) a +0 leather armour (26 gold) [Shop] Fyfaucwe's Assorted Antiques a +0 leather armour (48 gold) a potion of heal wounds (120 gold) a ring of protection from fire (600 gold) a scroll of fog (96 gold) a scroll of enchant weapon (180 gold) a potion of resistance (240 gold) a +0 flail (84 gold) (1, 0, D:2) a +0 dagger a +0 dagger (3, 1, D:2) a +0 dagger a +0 club a +0 club (16, -23, D:2) a +0 dagger (18, 11, D:2) a +1 dagger of venom (22, 3, D:2) a +0 club a +0 robe (42, -22, D:2) a +0 dagger (70, -20, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, 2, D:3) a +0 mace (11, -22, D:3) a +0 whip a +0 dagger (12, -22, D:3) a +0 dagger 2 boomerangs a +0 dagger (13, -22, D:3) a +0 club a +0 dagger a +0 robe (16, -42, D:3) a +0 war axe (28, -6, D:3) a +0 mace (32, -41, D:3) a +0 dagger (50, -31, D:3) a +0 leather armour (50, -18, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Xius's Distillery a potion of lignification (36 gold) 2 potions of haste (240 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of heal wounds (60 gold) a potion of brilliance (48 gold) 2 potions of lignification (72 gold) a potion of curing (36 gold) (9, 7, D:4) a +0 scale mail (11, 2, D:4) a +0 robe (14, -9, D:4) the +0 helmet of Hopscotch {rElec rF+ rN+} rF: It protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. (14, -5, D:4) a +0 scale mail a +0 short sword (15, -5, D:4) a +0 flail (17, -5, D:4) a +0 leather armour a +0 trident (25, 11, D:4) a +0 ring mail (27, -8, D:4) a +0 whip (28, -10, D:4) 3 boomerangs (31, 22, D:4) a +0 giant club (37, 30, D:4) a +0 dagger (42, 5, D:4) a +0 dagger (42, 10, D:4) a +0 spear Level 5 of the Dungeon (19, 20, D:5) a +0 robe (20, 20, D:5) a +0 falchion a boomerang a +0 leather armour (21, 4, D:5) a +0 club (23, 4, D:5) 6 poisoned darts (28, -15, D:5) a +0 mace a +0 ring mail (29, -14, D:5) a +0 dagger a +0 robe (31, 16, D:5) a +0 club (32, -16, D:5) a scroll of immolation (36, -1, D:5) a +0 dagger (36, 30, D:5) a +0 leather armour (49, 10, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. a -1 hand axe a -1 long sword a -2 short sword (0, 2, D:6) a scarf of harm (1, 2, D:6) a -3 mace (2, -2, D:6) a -2 mace (16, 40, D:6) a +0 giant spiked club (26, 43, D:6) 6 curare-tipped darts (36, 21, D:6) a +0 spear (36, 22, D:6) a +0 club a +0 flail (36, 23, D:6) a +0 spear (36, 24, D:6) a +0 leather armour a +0 club (37, 20, D:6) a +0 halberd (44, 6, D:6) a +0 spear (46, -2, D:6) a +0 robe (46, 6, D:6) a +0 trident (47, 7, D:6) a +0 chain mail a +0 dire flail (50, 5, D:6) a +0 dagger (52, 9, D:6) a +0 club (53, 6, D:6) a +0 falchion a +0 leather armour Level 7 of the Dungeon (0, 16, D:7) a +0 shortbow (1, 20, D:7) 8 poisoned darts a +0 dagger (2, -8, D:7) a +0 robe (2, 18, D:7) a +0 dagger (2, 19, D:7) 3 poisoned darts a +0 dagger (2, 20, D:7) a +0 club (3, 19, D:7) a +0 short sword (4, 7, D:7) a +0 robe (4, 17, D:7) a +0 short sword (11, 9, D:7) a +0 club a +0 leather armour (12, 9, D:7) a +0 dagger a +0 robe (13, 5, D:7) a +0 dagger (14, 6, D:7) a +0 dagger of electrocution (16, 6, D:7) a +0 short sword (34, 22, D:7) a +0 chain mail (34, 27, D:7) a +0 hand axe (35, 11, D:7) a +0 mace (35, 23, D:7) a +0 sling Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (6, -13, D:8) a +0 morningstar a +0 leather armour (10, 4, D:8) a +0 ring mail (12, 9, D:8) a scroll of immolation (16, -1, D:8) a +0 war axe a +0 dagger (17, -9, D:8) a scroll of immolation (17, 2, D:8) a +0 mace a +0 leather armour (18, 0, D:8) a +0 flail a +0 plate armour (19, 24, D:8) a +0 robe (20, -12, D:8) a +0 leather armour (26, -27, D:8) a +0 club (26, -12, D:8) a +0 shortbow (30, -21, D:8) a +0 spear (32, 24, D:8) a +0 vorpal falchion (33, 26, D:8) a +0 club a +0 robe (33, 27, D:8) a +0 whip a +0 ring mail (34, 13, D:8) a book of Debilitation Level 9 of the Dungeon [Shop] Jyc Koor's Distillery a potion of invisibility (120 gold) a potion of degeneration (15 gold) a potion of haste (150 gold) a potion of attraction (45 gold) a potion of degeneration (15 gold) a potion of berserk rage (75 gold) a potion of curing (45 gold) a potion of haste (150 gold) (0, 0, D:9) a +0 short sword (2, -2, D:9) a +0 club a +0 leather armour (3, -2, D:9) a +2 trident of venom a +0 robe (6, -3, D:9) a +0 hand axe a +0 leather armour a +0 whip (9, -25, D:9) a +0 shortbow a +0 dagger (11, -7, D:9) a +0 flail of protection (13, -7, D:9) a +0 flail (14, -7, D:9) a +0 ring mail a +0 spear (14, -6, D:9) a +0 halberd (16, -4, D:9) a +0 spear (22, -5, D:9) a +0 giant club a +0 giant club (24, -33, D:9) a +0 dire flail a +0 robe (26, -35, D:9) a +0 halberd a +0 robe (27, -35, D:9) a +0 dagger a +0 robe (28, -34, D:9) a +4 hand axe a +0 robe (30, -7, D:9) a scroll of noise (32, -39, D:9) a staff of cold (32, -31, D:9) a +0 sling (33, -39, D:9) a +0 troll leather armour a +2 hand axe a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 sling (14, 23, D:10) +0 acid dragon scales (22, 9, D:10) a +0 whip (30, 24, D:10) a +0 sling (31, 26, D:10) a +1 leather armour of fire resistance (35, 14, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) 2 javelins (4, 5, D:11) 8 gold pieces (18, 25, D:11) 4 large rocks (19, 7, D:11) a +0 hand axe (22, 20, D:11) a +0 trident (25, 31, D:11) a +0 morningstar (26, 37, D:11) a +0 robe (33, 32, D:11) a +0 leather armour (38, 9, D:11) a +0 pair of gloves (38, 19, D:11) a howler monkey corpse (39, 18, D:11) a howler monkey corpse (53, -7, D:11) a +0 pair of boots the Ecumenical Temple