Yaarun Level 1 of the Dungeon (12, 15, D:1) a +0 whip (13, -7, D:1) a +0 club (13, 10, D:1) a +0 club (14, -7, D:1) a +0 dagger (18, 16, D:1) 20 arrows (19, -5, D:1) 14 arrows (20, -2, D:1) 3 stones (20, 0, D:1) a +0 dagger (25, -2, D:1) 10 stones (26, -20, D:1) a +0 club (26, -11, D:1) 12 stones (31, -3, D:1) 18 arrows Level 2 of the Dungeon (2, 2, D:2) a +0 robe (2, 9, D:2) a +0 flail (3, 5, D:2) a +0 dagger (6, 4, D:2) a +0 whip of flaming (15, -10, D:2) 29 bolts (15, 3, D:2) a +0 club (18, -6, D:2) a +0 falchion (19, -25, D:2) a +0 club (21, 15, D:2) a ration (21, 18, D:2) a +0 club (27, -9, D:2) 2 curare-tipped darts (33, -3, D:2) a +0 club (38, 9, D:2) a +0 robe (40, -25, D:2) 20 sling bullets (41, -2, D:2) a ration (44, -23, D:2) a ration (46, -22, D:2) a +0 club a +0 scale mail (50, -16, D:2) a +0 short sword (52, 1, D:2) 16 bolts (61, -39, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +1 scale mail of magic resistance (10, -17, D:3) a ration (11, -8, D:3) a poisoned dart (11, -5, D:3) a +0 hand axe (12, -3, D:3) a cursed -3 club 5 boomerangs (16, -12, D:3) a poisoned dart (17, -12, D:3) a poisoned dart (17, -10, D:3) a ration (18, -13, D:3) a poisoned dart (21, -26, D:3) a +0 robe (22, -24, D:3) 13 stones (22, -15, D:3) 20 bolts (24, -9, D:3) 18 stones (28, -14, D:3) a cursed -3 club (30, -37, D:3) 15 poisoned darts (34, -36, D:3) 17 stones (34, -3, D:3) a +0 scythe a +0 robe (39, -3, D:3) a +0 robe (43, -21, D:3) a +0 club (46, 7, D:3) 15 stones (46, 11, D:3) 31 stones (47, -23, D:3) a +0 mace (49, 4, D:3) 3 boomerangs Level 4 of the Dungeon (2, 8, D:4) a +0 club (5, 8, D:4) a ration (23, -19, D:4) 12 poisoned darts (24, -25, D:4) a +0 short sword (24, -10, D:4) a +0 short sword (26, -25, D:4) a +0 whip (26, 3, D:4) a +0 war axe a +0 leather armour (32, -24, D:4) an uncursed staff of energy (34, -30, D:4) a cursed -2 mace a +0 leather armour (34, -3, D:4) a ration (38, -29, D:4) a +2 dagger of venom a cursed +0 robe (40, -34, D:4) a +0 robe (41, -8, D:4) 8 curare-tipped darts (45, -19, D:4) a +0 whip (48, -17, D:4) a +0 dagger a +0 robe (51, -3, D:4) a +0 robe (54, -14, D:4) a +0 short sword (54, -1, D:4) 14 poisoned darts (61, -11, D:4) 18 stones (62, -19, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 5 boomerangs (14, -2, D:5) 6 arrows (16, 26, D:5) a +0 leather armour (20, -3, D:5) a ration (20, -2, D:5) an arrow (20, 12, D:5) a ration (22, -2, D:5) a +0 shortbow 4 arrows (24, -2, D:5) an arrow (25, -2, D:5) 2 arrows (29, 30, D:5) 18 stones (38, 36, D:5) a ration (41, 26, D:5) a ration Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, 0, D:6) a +0 giant club (6, -22, D:6) a ration (12, -14, D:6) an arrow (13, -14, D:6) a +0 shortbow 24 arrows (25, -18, D:6) a +0 dagger a +0 robe (26, -1, D:6) a hound corpse (skeletalised by now) (28, -20, D:6) a +0 club (29, -19, D:6) a +0 flail (36, -10, D:6) a +0 dagger a +0 robe (42, -8, D:6) a +0 club a +0 scale mail (45, -5, D:6) a cursed -2 club Level 7 of the Dungeon (0, 0, D:7) 11 gold pieces (7, 2, D:7) 18 sling bullets (16, 8, D:7) 13 stones (19, 7, D:7) a quokka corpse a necrophage corpse (29, 16, D:7) a +0 trident a +0 chain mail an orc corpse (36, 19, D:7) a ration (43, 3, D:7) the +11 mace "Dragonbane" {drain, *Drain rN++ MR+ SInv} A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. It causes draining when unequipped. (46, 36, D:7) a +0 hand axe (48, 4, D:7) a +0 mace (51, 12, D:7) a +0 spear (52, 42, D:7) the +11 dagger of Arrival {pierce, *Drain rF+ rC+ rN+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from cold. It protects you from negative energy. It causes draining when unequipped. the Ecumenical Temple