Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 18267781016999025421 33 Yabai the Conjurer (level 3, -6/24 HPs) Began as a Human Conjurer on Aug 10, 2021. Mangled by Sigmund (13 damage) ... on level 2 of the Dungeon. The game lasted 00:04:02 (1197 turns). Yabai the Conjurer (Human Conjurer) Turns: 1197, Time: 00:04:02 Health: -6/24 AC: 2 Str: 7 XL: 3 Next: 47% Magic: 1/6 EV: 12 Int: 18 God: Gold: 31 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . g - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: confused A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of identify Potions b - a potion of invisibility {unknown} c - a potion of degeneration {unknown} e - a potion of mutation {unknown} f - a potion of brilliance {unknown} h - a potion of attraction {unknown} Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Sigmund Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) The searing ray hits Sigmund! Sigmund is severely wounded. Sigmund drinks a potion. Sigmund is healed! The searing ray misses Sigmund. Sigmund casts a spell at you. The magic dart hits you! The searing ray hits Sigmund. Sigmund is heavily wounded. You finish channeling your searing ray. Sigmund barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is severely wounded. Sigmund casts a spell at you. You are confused. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * You're too confused to move! Sigmund closely misses you. You bump into the rock wall. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You barely miss something. You hear some strange, mumbled words. You are more confused. You bump into the rock wall. Something hits you! Ouch! That really hurt! You die... .........####.# .†...<...## #. ..........# #.# ..........# #.# ..........#.# #.# ..........#.#.#.# ..............#.# ......♣♣♣♣♣♣..#.######## ......♣÷♣P.♣♣...@{...... ####.#####.P♣♣..######## #....#...#.P♣♣♣....# #.##.♣...#.PP♣♣♣.#.# #.#..'.8.'...._♣.#.# #.#..♣...#..♣♣♣♣.#.# #.#..#...#PP.♣♣..#.# #.#..#####.♣♣♣...#.# ......♣÷♣PP♣♣....#.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ball pythons (D:1) 2 endoplasms A giant cockroach (D:1) 3 hobgoblins 3 quokkas (D:1) 3 bats (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yabai the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 218 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 221 | D:1 | Learned a level 2 spell: Searing Ray 694 | D:1 | Found Puopt's Antique Weapon Emporium. 697 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1102 | D:2 | Found a faded altar of an unknown god. 1187 | D:2 | Noticed Sigmund 1197 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, serial_shops, nicolae_shop_statue_plus, kennysheep_another_room D:2: layout_basic, dilly_ecumenical_altar_fadedgnrine, mrwooster_statue_mirror, wander_ebering_terrifying_dragon_lair, uniq_natasha, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_robin Action || total -------------------------++------- Melee: Club || 4 Dagger || 8 Cast: Magic Dart || 47 Searing Ray || 1 Use: Scroll || 1 Armor: Robe || 2 Dodge: Dodged || 19