Yarinad Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 17, D:1) a +0 club (8, -18, D:1) a +0 dagger (18, -23, D:1) a +0 dagger (28, -24, D:1) 12 stones (28, -22, D:1) a +0 hand axe (29, 8, D:1) a +0 whip (36, -16, D:1) a +2 dagger of venom (38, -20, D:1) 18 arrows (39, 5, D:1) 14 sling bullets (44, 4, D:1) a +1 leather armour (46, -7, D:1) a +0 dagger (50, -14, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 5, D:2) a cursed +0 club (13, -1, D:2) 8 sling bullets (14, 3, D:2) a +0 dagger (20, 0, D:2) a +0 dagger (23, 0, D:2) a stone (24, 0, D:2) a stone (34, 8, D:2) a +0 robe (35, 34, D:2) a +0 dagger of protection (36, 17, D:2) 13 sling bullets (43, 7, D:2) 16 arrows (50, 37, D:2) a +0 whip a +0 robe (51, 40, D:2) 21 stones (52, 37, D:2) a +0 club Level 3 of the Dungeon (20, -17, D:3) a +0 club (20, -16, D:3) a +0 club (23, -16, D:3) a +0 club a +0 dagger (25, -17, D:3) a +0 robe (27, 16, D:3) 23 arrows (35, 25, D:3) 21 stones (45, 9, D:3) a +0 leather armour (50, -17, D:3) 2 javelins Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (7, 43, D:4) 16 sling bullets (8, -3, D:4) a +0 short sword (19, 8, D:4) 4 tomahawks (36, 39, D:4) 21 arrows (47, 36, D:4) a +0 rapier (54, 34, D:4) a +0 spear a +0 flail (54, 35, D:4) a +0 whip (55, 35, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 15 bolts (1, 1, D:5) 22 stones (8, 22, D:5) a +0 short sword (10, 22, D:5) a potion of invisibility (17, 27, D:5) 15 stones (33, 4, D:5) a +0 robe (35, 21, D:5) a +0 dagger a +0 robe (35, 22, D:5) a +2 whip of freezing (36, 21, D:5) a +0 dagger a +0 robe (36, 22, D:5) a +0 trident (58, -12, D:5) a +0 arbalest Level 6 of the Dungeon (0, 0, D:6) a scroll of random uselessness (9, 19, D:6) a +0 plate armour a +0 short sword (9, 20, D:6) a +0 leather armour (9, 21, D:6) a cursed -2 mace (10, 0, D:6) a +0 quarterstaff (10, 19, D:6) a +0 morningstar a +0 trident (11, 15, D:6) a +1 spear (11, 19, D:6) a +0 plate armour (18, 0, D:6) 15 sling bullets (28, 25, D:6) a +0 dagger a +0 short sword (28, 26, D:6) a +0 hand axe (29, 25, D:6) a +0 plate armour a +0 hand axe (29, 26, D:6) a +0 hand axe a +0 leather armour (30, 25, D:6) a +0 morningstar a +0 long sword (31, 25, D:6) a +0 flail (39, -3, D:6) an uncursed staff of fire (44, 4, D:6) 26 arrows (46, 4, D:6) 26 arrows Level 7 of the Dungeon [Shop] Peivuotz's Assorted Antiques a +0 plate armour (552 gold) a potion of lignification (72 gold) a potion of heal wounds (120 gold) a scroll of identify (48 gold) a scroll of identify (48 gold) a cursed ring of see invisible (288 gold) a scroll of remove curse (72 gold) a +0 long sword (84 gold) (0, 0, D:7) a +0 dagger of draining a +0 robe (4, 2, D:7) a +4 falchion 3 exploding tomahawks (4, 10, D:7) a cursed -1 giant club (5, 3, D:7) a +0 dagger a +0 robe (5, 4, D:7) a +0 falchion (8, 5, D:7) a +0 pair of boots (9, -1, D:7) the cursed +0 hunting sling of the Genius {speed, *Contam rElec rN+ Int+2} Attacks with this weapon are significantly faster. It affects your intelligence (+2). It insulates you from electricity. It protects you from negative energy. It causes magical contamination when unequipped. It has a curse placed upon it. (19, 7, D:7) a +0 dagger a +0 mace a +0 falchion (20, 7, D:7) a +0 whip (20, 17, D:7) a +0 club a +0 leather armour (21, 16, D:7) a +0 club a +2 short sword of speed (21, 25, D:7) a jackal skeleton (22, 38, D:7) a +0 robe (29, 22, D:7) 20 arrows (30, 29, D:7) a +0 hand axe a +0 ring mail a +0 dagger of flaming a +0 robe (32, 12, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 leather armour (33, 12, D:7) a cursed -3 dagger a +0 robe a +0 hand crossbow (34, 12, D:7) a +0 club (36, 29, D:7) 20 stones (42, 18, D:7) 26 stones Level 8 of the Dungeon (0, 0, D:8) an arrow (1, 0, D:8) an arrow (2, -2, D:8) a +0 club (3, 0, D:8) a +0 shortbow 11 arrows a shapeshifter corpse a centaur corpse (5, -4, D:8) a +0 leather armour (15, 7, D:8) a throwing net (17, -3, D:8) a giant cockroach corpse (18, 5, D:8) a potion of lignification (22, 16, D:8) a scroll of enchant weapon the Ecumenical Temple