Yarinad Level 1 of the Dungeon (0, 0, D:1) a stone (0, 1, D:1) a stone (0, 10, D:1) a +0 spear (2, 0, D:1) a stone (6, -14, D:1) 6 poisoned needles (18, -6, D:1) a royal jelly (18, -5, D:1) a scroll of teleportation (18, -4, D:1) a scroll of identify (18, -1, D:1) a +0 hand axe (19, -6, D:1) 19 gold pieces (19, -5, D:1) the +4 leather armour "Ydiw" {rElec MP-9 Stlth+} It insulates you from electricity. It affects your magic capacity (-9). It makes you more stealthy. (19, -4, D:1) a potion of flight (20, -6, D:1) 6 poisoned needles (20, -5, D:1) a scroll of fog (20, -4, D:1) a +0 robe (25, -21, D:1) 24 arrows (30, 6, D:1) a +0 leather armour (35, 7, D:1) a +0 dagger (40, -5, D:1) a stone (41, -12, D:1) a +0 shield (43, 19, D:1) 27 stones (44, -5, D:1) a kobold corpse (skeletalised by now) (45, -5, D:1) 18 sling bullets (45, 23, D:1) 12 stones (47, -10, D:1) 20 stones (49, 4, D:1) 15 poisoned needles (49, 13, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (54, 20, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 7 javelins (3, 2, D:2) a +0 leather armour (5, 16, D:2) a jackal corpse (6, 7, D:2) a +0 broad axe (8, 9, D:2) a hobgoblin corpse (skeletalised by now) (8, 12, D:2) 23 sling bullets (10, 14, D:2) a stone (11, 9, D:2) a +0 dagger a kobold corpse (11, 14, D:2) a stone (16, -3, D:2) 2 gold pieces