Dungeon Sprint DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 990190392044763592 0 YellowBlue the Grave Robber (level 1, 0/15 HPs) Began as a Deep Elf Necromancer on Mar 2, 2025. Slain by Ijyb ... wielding a +0 club (2 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:11 (5 turns). YellowBlue the Grave Robber (Deep Elf Necromancer) Turns: 5, Time: 00:00:12 Health: 0/15 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 5/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.20/turn %: no teleportation @: berserking, blinded, very quick A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.8 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 3% 2 Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 21% 4 Curse of Agony Necr 21% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, YellowBlue the Deep Elf Necromancer. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a wand of light. A fragment of Ijyb's soul is dislodged from her body. Ijyb looks weaker. Ijyb shouts! Your soul wisp barely misses Ijyb. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Your soul wisp touches Ijyb but does no damage. Ijyb screams, "Time for continue experiment!" Ijyb zaps a wand. The bolt of light hits you! You are blinded! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel a strong urge to attack something. There is an open door here. You closely miss Ijyb. Your soul wisp touches Ijyb. Ijyb hits you with a +0 club. You die... Ijyb moans, "Good help so hard to find!" ####### #<.#..+ #..@g*# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | YellowBlue the Deep Elf Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed Ijyb 5 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Soul Splinter || 1 Use: Potion || 1 Armour: Robe || 2