Dungeon Sprint DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 550679939861654961 25 YellowBlue the Grave Robber (level 2, -9/19 HPs) Began as a Vampire Necromancer on Mar 2, 2025. Mangled by an ogre ... wielding a +0 giant club (28 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:56 (37 turns). YellowBlue the Grave Robber (Vampire Necromancer) Turns: 37, Time: 00:00:57 Health: -9/19 AC: 2 Str: 7 XL: 2 Next: 82% Magic: 5/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.43/turn (no ring) MPRegen 0.09/turn %: no teleportation @: on berserk cooldown, healing quickly, slowed, very slow A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Wands g - a wand of roots (5) Scrolls h - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste Skills: + Level 2.9 Dodging + Level 3.5 Stealth + Level 2.5 Spellcasting + Level 7.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 52% 2d10 1% 2 Vampiric Draining Necr 26% 2d7 3% 3 Animate Dead Necr 26% N/A 10% 4 Curse of Agony Necr 26% N/A 28% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History You miss Ijyb. Ijyb is lightly wounded. Your soul wisp touches Ijyb but does no damage. Ijyb hits you with a +0 club. You hit Ijyb. Ijyb is lightly wounded. You closely miss Ijyb. You bite Ijyb! Ijyb is moderately wounded. Your soul wisp closely misses Ijyb. Ijyb hits you with a +0 club. You barely miss Ijyb. You bite Ijyb. Ijyb is heavily wounded. You puncture Ijyb! Ijyb is almost dead. Your soul wisp touches Ijyb but does no damage. Ijyb closely misses you. You hit Ijyb. You kill Ijyb! Your Necromancy skill gained 3 levels and is now at level 7! You have reached level 2! You start resting. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. HP restored. You start resting. Magic restored. g - a wand of roots (5) Things that are here: a +0 club; a +3 leather armour of fire resistance; the goblin corpse of Ijyb You open the door. An ogre comes into view. It is wielding a +0 giant club. There is an open door here. The helpless ogre fails to defend itself. You puncture the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..'..# #..').#@O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | YellowBlue the Vampire Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed Ijyb 11 | D | Killed Ijyb 12 | D | Reached skill level 7 in Necromancy 12 | D | Reached XP level 2. HP: 19/19 MP: 2/5 34 | D | Noticed an ogre 37 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Necromancy | 7 | 7.0 Dodging | | 2.9 Stealth | | 3.5 Spellcasting | | 2.5 Action || total ---------------------------++------- Melee: Dagger || 8 Bite || 2 Cast: Soul Splinter || 1 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 2