Dungeon Crawl Stone Soup version 0.33-a0-1101-g285c9414cd (webtiles) character file. Game seed: 9318008484233979800 2 YellowBlue the Vexing (level 1, 0/12 HPs) Began as a Poltergeist Hexslinger on Mar 19, 2025. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (170 turns). YellowBlue the Vexing (Poltergeist Hexslinger) Turns: 170, Time: 00:00:48 Health: 0/12 AC: 2 Str: 4 XL: 1 Next: 40% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +1 cloak (haunted) Jewellery e - an amulet of faith Scrolls b - a scroll of poison d - a scroll of identify {unknown} Potions f - a potion of curing {unknown} Skills: + Level 0.8 Fighting + Level 1.6 Ranged Weapons + Level 2.2 Dodging + Level 1.0 Spellcasting + Level 4.5 Hexes + Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 6% 2 Sigil of Binding Hex 14% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 24% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History HP restored. A ball python comes into view. A ball python is nearby! The ball python hisses angrily. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! e - an amulet of faith f - a blue potion An endoplasm comes into view. An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm quivers. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm freezes you. You are frozen. You resist. The endoplasm closely misses you. The endoplasm hits you. The endoplasm freezes you. You are frozen. You resist. The endoplasm freezes you. You are frozen. You resist. The endoplasm hits you. The endoplasm closely misses you. The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. You resist. The endoplasm freezes you. You are frozen. You resist. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. The endoplasm closely misses you. The endoplasm barely misses you. The endoplasm hits you. You die... #.#####.#####.## ##..~♣~~~ #♣~♣ #..♣~~~~P♣ ♣♣ #.PP~~~~~♣ P ~ ##.~P~~~~~~ ~P ~~~ #.......... ... ≈~~~♣ #..~~~~~~~~ ≈~~ ~~♣~~~♣...♣~~P~~~ ~~~ ≈≈~~~PJ@...P~~~~P ≈≈~P~♣..###.♣~~~~ ≈≈≈~ ♣♣## ..### ≈≈≈ ... ≈≈ .#. ≈ You could see an endoplasm. Vanquished Creatures A ball python (D:1) A bat (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | YellowBlue the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 170 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_loops_corners, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], serial_bayou, serial_bayou_lake_a, serial_bayou_lagoon_a, serial_bayou_lagoon_b, serial_bayou_crossing, serial_bayou_pond_e Action || total ---------------------------++------- Fire: Sling || 11 Armour: Skin || 8 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 173 | 170 | 3 | 0 | 118 | 1 | 173.0 | Dungeon | 173 | 170 | 3 | 0 | 118 | 1 | 173.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 173 daAuts