Dungeon Sprint DCSS version 0.33-a0-1117-g8d8e88ab66 (webtiles) character file. Game seed: 18220396089087277470 0 YellowBlue the Vexing (level 1, -3/12 HPs) Began as a Poltergeist Hexslinger on Mar 22, 2025. Slain by Ijyb ... wielding a +0 dagger (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:23 (20 turns). YellowBlue the Vexing (Poltergeist Hexslinger) Turns: 20, Time: 00:00:24 Health: -3/12 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no teleportation @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +1 cloak (haunted) Scrolls h - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: + Level 0.8 Fighting + Level 1.5 Ranged Weapons + Level 2.1 Dodging + Level 1.0 Spellcasting + Level 4.4 Hexes + Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% N/A 6% 2 Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is moderately wounded. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +1 chain mail of fire resistance and carrying a wand of roots (moderately wounded, 58% to hit) You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is moderately wounded. Ijyb screams, "Time for continue experiment!" You shoot a sling bullet. The sling bullet closely misses Ijyb. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is moderately wounded. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is moderately wounded. You shoot a sling bullet. The sling bullet closely misses Ijyb. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is moderately wounded. Ijyb screams, "Time for continue experiment!" You shoot a sling bullet. The sling bullet closely misses Ijyb. You shoot a sling bullet. The sling bullet closely misses Ijyb. Ijyb hits you with a +0 dagger. You shoot a sling bullet. The sling bullet hits Ijyb! Ijyb is severely wounded. Ijyb hits you with a +0 dagger. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 dagger. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +1 chain mail of fire resistance and carrying a wand of roots (severely wounded, 58% to hit) You shoot a sling bullet. The sling bullet barely misses Ijyb. Ijyb hits you with a +0 dagger. You die... Ijyb moans, "Good help so hard to find!" #### ## #<.#..+ #@g'..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | YellowBlue the Poltergeist Hexslinger began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 2/2 2 | D | Noticed Ijyb 20 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Fire: Sling || 16 Use: Scroll || 1 Armour: Skin || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 25 daAuts