Dungeon Sprint DCSS version 0.33-a0-1117-g8d8e88ab66 (webtiles) character file. Game seed: 14752131933517292307 3 YellowBlue the Vexing (level 1, -4/12 HPs) Began as a Poltergeist Hexslinger on Mar 22, 2025. Slain by a ribbon worm (8 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:35 (20 turns). YellowBlue the Vexing (Poltergeist Hexslinger) Turns: 20, Time: 00:00:36 Health: -4/12 AC: 2 Str: 4 XL: 1 Next: 50% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no teleportation @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +1 cloak (haunted) Scrolls h - a scroll of blinking Potions d - a potion of curing f - a potion of haste g - 2 potions of magic Skills: + Level 0.9 Fighting + Level 1.8 Ranged Weapons + Level 2.4 Dodging + Level 1.0 Spellcasting + Level 5.6 Hexes + Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 34% N/A 3% 2 Sigil of Binding Hex 17% N/A 7% 3 Inner Flame Hex/Fire 10% N/A 19% 3 Cause Fear Hex 8% N/A 24% 4 Dimensional Bullseye Hex/Tloc 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The ribbon worm is moderately wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm but does no damage. The ribbon worm is moderately wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you! Ouch! That really hurt! You feel much better. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 78% to hit) You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm closely misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, catching its breath, 78% to hit) You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you! Ouch! That really hurt! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ribbon worm (severely wounded, catching its breath, 78% to hit) You shoot a sling bullet. The sling bullet hits the ribbon worm but does no damage. The ribbon worm is severely wounded. The ribbon worm bites you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 78% to hit) You shoot a sling bullet. The sling bullet hits the ribbon worm but does no damage. The ribbon worm is severely wounded. The ribbon worm bites you! Ouch! That really hurt! You die... ## ##. ..## .$# #w# ##@## +.<.+ ##.## #+# You could see a ribbon worm. Vanquished Creatures A ribbon worm (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | YellowBlue the Poltergeist Hexslinger began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 2/2 9 | D | Reached skill level 5 in Hexes 20 | D | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_obstacle_1, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Hexes | 5 | 5.6 Fighting | | 0.9 Ranged Weapons | | 1.8 Dodging | | 2.4 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 17 Use: Scroll || 1 Potion || 1 Armour: Skin || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 25 daAuts