Dungeon Sprint DCSS version 0.33-a0-1117-g8d8e88ab66 (webtiles) character file. Game seed: 15265035946594066411 0 YellowBlue the Tinkerer (level 1, 0/14 HPs) Began as a Mountain Dwarf Forgewright on Mar 22, 2025. Slain by a river rat (3 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:23 (12 turns). YellowBlue the Tinkerer (Mountain Dwarf Forgewright) Turns: 12, Time: 00:00:25 Health: 0/14 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 0/3 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: runic magic, artefact enchanting a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of berserk rage Skills: + Level 1.3 Dodging + Level 1.4 Stealth + Level 1.7 Spellcasting + Level 4.8 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 30% 2d4 4% 2 Launch Clockwork Bee Frge 15% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! A rat and a river rat come into view. The river rat squeaks loudly. Found a whip. The kinetic grapnel hits the river rat. The river rat is lightly wounded. The rat squeaks loudly. The grapnel guides your strike. You hit the river rat. The river rat is moderately wounded. The river rat bites you! Ouch! That really hurt! Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (moderately wounded, 71% to hit) The kinetic grapnel hits the river rat. The river rat is heavily wounded. The river rat barely misses you. The grapnel guides your strike. You hit the river rat but do no damage. The river rat is heavily wounded. The river rat bites you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (heavily wounded, 71% to hit) The kinetic grapnel hits the river rat. The river rat is heavily wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * The grapnel guides your strike. You hit the river rat. The river rat is almost dead. The river rat bites you but does no damage. The river rat barely misses you. You barely miss the river rat. The river rat is almost dead. The river rat bites you. You die... ###### ##### #<..P#.....# #PP.@rr)...+ #PPPP#.....# ###### ##### You could see a river rat and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | YellowBlue the Mountain Dwarf Forgewright began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 12 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Action || total ---------------------------++------- Melee: Mace || 4 Cast: Kinetic Grapnel || 3 Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 10 | 3 | 0 | 0 | 1 | 13.0 | Dungeon | 13 | 10 | 3 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 13 daAuts