YellowBlue the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 6, D) a +0 scale mail (9, 6, D) a +0 buckler a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 2, D) a +0 flail (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) the amulet of the Endless Queens {Faith ^Contam rN+ Will+ rCorr} [amulet of faith] Faith: It allows you to gain divine favour quickly. ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (49, 37, D) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. (unseen) (50, 36, D) a +1 robe (unseen) (50, 37, D) a staff of fire (unseen) (50, 42, D) a throwing net (51, 37, D) a +0 flail of holy wrath (unseen) (51, 42, D) a sea snake corpse a sea snake corpse (51, 43, D) a throwing net (52, 36, D) a +0 box of beasts (52, 37, D) the amulet of Waozatoi {rC+ RegenMP+ rCorr} [amulet of magic regeneration] rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. (unseen) (53, 36, D) a staff of fire (unseen) (53, 37, D) a +3 rapier of freezing (unseen) (54, 36, D) a staff of air (unseen) (59, 36, D) a staff of cold (unseen) (59, 37, D) a +1 vampiric spear (unseen) (60, 37, D) the +4 quarterstaff of Purpose {drain, Fly Will+ Int+2} Fly: It grants you flight. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). (60, 42, D) a +0 quarterstaff a +0 robe a spriggan corpse (60, 43, D) a +0 quarterstaff a +0 robe (61, 0, D) a +2 orcbow of flaming (unseen) (61, 16, D) a +2 shortbow of freezing (unseen) (61, 26, D) a staff of alchemy (unseen) (61, 36, D) a +0 helmet of intelligence (61, 37, D) a +1 dagger of venom (61, 40, D) a blink frog corpse (61, 42, D) a +0 war axe a +0 animal skin a yak corpse (61, 43, D) 2 boomerangs (62, 0, D) a +2 halberd of protection (62, 8, D) the +0 scale mail of the Red Hot Ocelot {rC+ Str-5 Int+3} rC+: It protects you from cold. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). (62, 16, D) a +0 phantom mirror (62, 17, D) the +4 morningstar of Zin's Inspiration {holy, Str+2 Dex+5} Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). (unseen) (62, 26, D) a staff of air (unseen) (62, 27, D) the +4 rapier of Slow Death {freeze, rElec rN+ Will+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (62, 28, D) a +6 ring of intelligence a ring of fire (62, 30, D) a +0 trident a naga corpse (62, 31, D) an adder corpse (62, 32, D) an adder corpse (62, 36, D) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. (62, 37, D) a +3 plate armour of fire resistance (62, 42, D) a hydra corpse (62, 43, D) a +0 robe (63, 0, D) a +5 long sword of protection (unseen) (63, 8, D) the +0 robe of Peek-a-Boo {Regen+ Archmagi} Regen+: It increases your rate of health regeneration. Archmagi: It increases the power of your magical spells. (63, 10, D) a hell hound corpse (skeletalised by now) (63, 16, D) a +4 dagger of venom (63, 26, D) a +3 orcbow of freezing (63, 31, D) an adder corpse (63, 36, D) a staff of cold (unseen) (63, 37, D) a +1 chain mail of willpower (unseen) (64, 16, D) a staff of cold (unseen) (64, 17, D) a staff of air (unseen) (64, 26, D) a +4 falchion of protection (unseen) (64, 29, D) a +0 spear (65, 26, D) a +3 chain mail of poison resistance (unseen) (65, 31, D) a +0 war axe a +0 robe (67, 0, D) a staff of air (unseen) (68, 0, D) the +2 hand axe "Gram" {protect, +Blink rCorr Dex+6 Stlth-} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. (69, 11, D) a +0 trident (69, 36, D) the +4 spear "Wusuh" {distort, ^Fragile rElec rCorr Dex+2} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). (unseen) (70, 8, D) a +3 sling (70, 11, D) a +0 trident a merfolk skeleton (70, 37, D) a +2 dagger of protection (70, 40, D) a +0 spear a +0 buckler a hornet corpse (71, 8, D) a +2 dagger of venom (71, 10, D) a +0 trident 3 boomerangs (71, 16, D) a +6 rapier of holy wrath (unseen) (71, 17, D) a staff of air (unseen) (71, 27, D) a +3 long sword of holy wrath (unseen) (71, 36, D) a +2 long sword of holy wrath (71, 37, D) a +1 short sword of protection (unseen) (71, 39, D) a +0 spear (71, 40, D) 3 boomerangs a +2 heavy spear a wolf corpse a spriggan corpse a hornet corpse (71, 41, D) a +0 dagger a +0 robe a spriggan corpse a wolf corpse (72, 11, D) a +0 trident (72, 12, D) a +0 trident a merfolk skeleton (72, 16, D) a +2 troll leather armour (72, 17, D) the +1 ring mail of Weulasor {Fly rC- Int+4} Fly: It grants you flight. rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). (72, 20, D) a +2 dagger (still there?) a +0 robe (still there?) (72, 26, D) a +2 great sword of holy wrath (72, 27, D) a staff of death (72, 29, D) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a +5 ring of evasion a +6 ring of dexterity a +4 ring of protection a ring of wizardry a +0 broad axe (72, 30, D) a water moccasin corpse (skeletalised by now) (72, 36, D) a staff of air (72, 37, D) a +3 short sword of speed (unseen) (72, 41, D) 2 javelins (73, 1, D) a +6 rapier of venom (unseen) (73, 16, D) a +0 glaive of venom (unseen) (73, 17, D) a +1 long sword of draining (unseen) (73, 26, D) a +2 great sword of protection (unseen) (73, 27, D) a +2 orcbow of flaming (unseen) (73, 29, D) a +0 dire flail a +0 robe a naga corpse (skeletalised by now) (73, 30, D) a +0 mace a naga corpse (skeletalised by now) (73, 37, D) a blade talisman (73, 40, D) a +0 quarterstaff a +0 robe (74, 2, D) a +0 great sword a +0 robe