YellowBlue the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 7, D) 2 potions of invisibility (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). The Shining One disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) a +0 robe a +0 hammer the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). The Shining One disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} The Shining One disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (36, 1, D) a ring of see invisible (37, 1, D) a +4 chain mail of poison resistance (unseen) (37, 7, D) a +0 long sword a +0 robe a +0 buckler (38, 1, D) a +0 vampiric spear (unseen) (39, 1, D) Taaf's Precepts of the Deep Freeze Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Hailstorm Conjuration/Ice 3 c - Ozocubu's Armour Ice 3 d - Rimeblight Ice/Necromancy 7 (unseen) (39, 7, D) a +0 long sword (still there?) a +0 ring mail (still there?) a +0 short sword (still there?) a +0 short sword (still there?) a +2 leather armour of cold resistance (still there?) an elf corpse (still there?) an elf corpse (still there?) (40, 1, D) a ring of fire (41, 1, D) a +0 flail of holy wrath (unseen) (42, 1, D) Tah Igriti's Folio of the Lucent Tropics Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Fulminant Prism Conjuration/Alchemy 4 c - Fire Storm Conjuration/Fire 9 (unseen) (47, 37, D) a +0 heavy long sword a +0 robe an elf corpse (skeletalised by now) (49, 0, D) a +0 mace of protection (49, 1, D) a +4 heavy hand axe (49, 12, D) a +6 ring of strength a +6 ring of strength the +6 falchion "Roaph" {venom, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. (49, 24, D) an orb of mayhem (49, 37, D) a +2 heavy hand axe (50, 1, D) a staff of cold (50, 24, D) the +5 shortbow "Nodijer" {freeze, ^Fragile rElec rCorr Str-2 SInv} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). SInv: It lets you see invisible. (50, 27, D) a +0 longbow a +2 falchion of flaming a +0 robe (50, 36, D) a +0 long sword (50, 43, D) a +0 rapier a +0 robe a +1 short sword of venom an elf corpse (skeletalised by now) (51, 0, D) a +1 leather armour of willpower (51, 24, D) a staff of fire (51, 25, D) a sanguine talisman (51, 36, D) the +5 shortbow "Pucohid" {drain, Will+ MP+4} Will+: It increases your willpower. MP+4: It affects your magic capacity (+4). The Shining One disapproves of the use of such an item. (51, 37, D) a +2 falchion of protection (51, 39, D) a ring of fire a ring of willpower a +4 ring of protection a ring of willpower a +0 short sword a +0 shortbow a +0 leather armour (51, 42, D) a +2 vampiric lajatang a +0 robe an elf corpse (skeletalised by now) (51, 43, D) a +0 long sword a +0 leather armour a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (51, 44, D) a +0 long sword a +0 leather armour a +0 long sword a +0 robe an elf corpse (skeletalised by now) (52, 6, D) a jumping spider corpse (52, 7, D) a redback corpse a redback corpse a steelbarb worm corpse a spark wasp corpse (52, 12, D) a +1 ring mail of cold resistance (52, 13, D) a +1 quarterstaff of distortion (52, 21, D) an entropy weaver corpse a demonic crawler corpse (52, 24, D) a +1 scimitar of freezing (52, 30, D) a +2 glaive of holy wrath (52, 33, D) a +2 eudemon blade of holy wrath a +2 tower shield (52, 36, D) a +2 hand axe of flaming (52, 43, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (53, 0, D) a Fen Folio (53, 1, D) the +7 short sword of the Forging Badger {freeze, Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. (53, 7, D) a demonic crawler corpse a broodmother corpse (53, 12, D) a +2 halberd of flaming (53, 13, D) a ring of positive energy (53, 20, D) a tarantella corpse a wolf spider corpse a hornet corpse (53, 24, D) a book of Spatial Translocations (53, 36, D) the +8 plate armour of Truth {rElec} rElec: It insulates you from electricity. (53, 37, D) a +2 scale mail of cold resistance (54, 0, D) the staff of the Dungeon {rF+ Conj Air} [staff of conjuration] rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. (54, 12, D) the +3 lajatang "Liuczypo" {freeze, Fly Str-4 Int+2 SInv} Fly: It grants you flight. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (54, 13, D) a +2 buckler of protection (54, 25, D) a +3 flail of protection (54, 36, D) +2 golden dragon scales (55, 0, D) a +5 orcbow of freezing (55, 12, D) the +6 partisan of a bailey {drain, +Blink Int+3 SInv Stlth+} +Blink: It lets you blink. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. The Shining One disapproves of the use of such an item. (55, 13, D) a talisman of death (55, 24, D) a +0 heavy spear (57, 43, D) a +0 shortbow a +6 flail of protection a +0 ring mail an elf corpse (skeletalised by now) (57, 44, D) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (59, 36, D) a +0 long sword (59, 37, D) the +3 spear "Xahueny" {venom, Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (59, 43, D) a +0 longbow a +0 leather armour (59, 44, D) a +0 short sword a +0 robe (60, 20, D) a +0 mace (61, 0, D) a +1 heavy great mace (61, 11, D) a +0 rapier a +0 robe a black bear corpse (skeletalised by now) (61, 16, D) the ring of Youthful Indiscretion {Int+6 SInv} [ring of intelligence] Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. (61, 26, D) the +6 sling of Tenacity {holy, ^Fragile rF+ Dex+3} ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). (61, 37, D) a +1 long sword of holy wrath (61, 42, D) a +0 rapier a +0 robe (62, 1, D) a +2 crystal plate armour (62, 8, D) a +6 morningstar of venom (62, 11, D) a wolf corpse (skeletalised by now) (62, 16, D) a +0 scale mail of cold resistance (62, 17, D) a +2 long sword of electrocution (62, 21, D) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (62, 27, D) a staff of conjuration (62, 37, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (62, 40, D) a +0 short sword a +0 shortbow a +0 leather armour (63, 8, D) a +2 hand axe of electrocution (63, 16, D) a +1 mace of venom (63, 17, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (63, 19, D) a +0 whip an orc corpse (skeletalised by now) (63, 20, D) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (63, 22, D) a +0 battleaxe a +0 chain mail an orc corpse (skeletalised by now) (63, 23, D) a +0 morningstar a +0 plate armour (63, 26, D) a +0 short sword of protection (63, 36, D) a +0 rapier a +0 ring mail a +4 arbalest of freezing an elf corpse (skeletalised by now) (63, 37, D) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (63, 39, D) a +0 short sword a +0 ring mail (63, 40, D) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (64, 16, D) a +2 robe (64, 26, D) a +3 leather armour of poison resistance (64, 27, D) a staff of earth (64, 33, D) a wind drake corpse (skeletalised by now) (68, 0, D) a +6 spectral quarterstaff (68, 2, D) a ring of positive energy (69, 36, D) a +4 shortbow of flaming (70, 8, D) the +2 ring mail of Vanity {+Blink rN+ Int-2 Stlth+} +Blink: It lets you blink. rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. (unseen) (70, 9, D) a staff of death (unseen) (70, 37, D) a +1 partisan of freezing (71, 8, D) a +3 scale mail of poison resistance (71, 10, D) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. The Shining One disapproves of the use of such an item. (71, 16, D) a book of Death (71, 19, D) a ring of flight (71, 21, D) a +0 glaive (71, 22, D) a +0 dagger a draconian skeleton (71, 23, D) a +0 dagger a draconian skeleton (71, 27, D) a +6 ring of intelligence a +0 broad axe of electrocution (71, 32, D) a +0 hand axe a draconian corpse (skeletalised by now) (71, 33, D) a +0 dagger a draconian corpse (skeletalised by now) (71, 36, D) the +2 orcbow "Anitufam" {flame, Str-2 Int+6 SInv} Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. (71, 37, D) a +6 arbalest of electrocution (72, 8, D) a staff of air (unseen) (72, 27, D) a +1 dagger of protection (72, 32, D) a +0 flail a +0 whip a draconian corpse (skeletalised by now) (72, 33, D) a +0 dagger (72, 36, D) a staff of cold (72, 37, D) a +1 plate armour of cold resistance (73, 1, D) a staff of fire (unseen) (73, 16, D) a +1 short sword of electrocution (73, 22, D) a +0 club a draconian skeleton (73, 23, D) a +0 scimitar a red draconian skeleton (73, 26, D) a +1 leather armour of poison resistance (73, 27, D) a +2 ring mail of willpower (73, 32, D) a +0 short sword (73, 37, D) a +1 demon blade of flaming (74, 3, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (75, 1, D) a +2 great sword of freezing (unseen)