YellowBlue the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 2, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 13, D) the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. (49, 24, D) a +1 heavy scimitar (49, 29, D) a rime drake corpse (skeletalised by now) (49, 36, D) a +1 broad axe of distortion a +0 plate armour (49, 37, D) the +4 plate armour of Wubipugg {rPois rF+ Int+2} rPois: It protects you from poison. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). (49, 38, D) a +1 heavy great sword a +0 chain mail a human corpse (skeletalised by now) (50, 25, D) the staff "Kuacson" {rElec rPois rN+ Str+3 Int-5 Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). Air: It increases the power of your Air spells. (50, 36, D) a +0 arbalest (50, 37, D) a ring of poison resistance a +0 chain mail (50, 38, D) a +0 great mace a +0 plate armour (50, 39, D) a +0 bardiche a human corpse (skeletalised by now) (51, 3, D) a salamander corpse (51, 4, D) a hell hog corpse (51, 12, D) a sanguine talisman (51, 24, D) the +3 dire flail "Beetlebane" {pain, Fly Dex+3} Fly: It grants you flight. Dex+3: It affects your dexterity (+3). (51, 25, D) a +0 spear of pain a staff of cold (51, 27, D) a yak corpse (skeletalised by now) (51, 28, D) a basilisk corpse (skeletalised by now) (51, 30, D) a rime drake corpse (skeletalised by now) (51, 40, D) 2 large rocks a +2 long sword a +0 plate armour a +0 tower shield a stone giant corpse (skeletalised by now) a human corpse (skeletalised by now) (52, 5, D) a hell hog corpse (52, 14, D) a +1 spear of venom (52, 24, D) the +10 broad axe of Xineic {flame, rN+} rN+: It protects you from negative energy. (52, 28, D) a blink frog corpse (skeletalised by now) (52, 30, D) a wolf corpse (skeletalised by now) (52, 37, D) a +2 shortbow of draining a +0 plate armour (52, 41, D) a +0 bardiche a +0 plate armour a human corpse (skeletalised by now) (53, 13, D) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. (53, 27, D) a ring of protection from cold (53, 32, D) a water moccasin corpse (skeletalised by now) (53, 40, D) a +0 war axe a +0 great mace a +0 plate armour (54, 12, D) a +3 scale mail of cold resistance (54, 13, D) a +2 mace of venom (54, 24, D) a dragon-coil talisman (55, 12, D) the +0 robe of the Gate {rElec Str+2 Archmagi} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Archmagi: It increases the power of your magical spells. (55, 13, D) a +2 antimagic partisan (55, 24, D) a +1 short sword of protection (59, 36, D) a +2 dagger of venom (60, 37, D) the +0 dagger of Law {vamp, Int+8} Int+8: It affects your intelligence (+8). (61, 8, D) a +1 long sword of electrocution (unseen) (61, 16, D) a +6 sling (61, 29, D) a black bear corpse (skeletalised by now) (61, 30, D) a +0 short sword a +0 robe (61, 36, D) a ring of magical power (61, 39, D) a +1 battleaxe of freezing (61, 40, D) a +0 battleaxe of freezing a frost giant corpse (skeletalised by now) (62, 2, D) a +6 ring of strength a +0 robe (62, 9, D) a staff of air (62, 17, D) a staff of alchemy (62, 26, D) a staff of alchemy (62, 27, D) a ring of resist corrosion (62, 29, D) a +0 short sword a +0 robe (62, 37, D) a ring of resist corrosion (63, 0, D) a +3 heavy morningstar (63, 12, D) a +6 ring of strength (63, 17, D) a +3 scimitar of draining (63, 26, D) the staff of Kuacw {rElec rF+ Dex+3 Air} [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Air: It increases the power of your Air spells. (63, 27, D) +1 ice dragon scales (63, 28, D) a wolf corpse (skeletalised by now) (63, 29, D) a black bear corpse (skeletalised by now) (63, 31, D) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (64, 16, D) a talisman of death (64, 26, D) a +1 robe (64, 27, D) a +2 robe of positive energy (64, 29, D) a wolf corpse (skeletalised by now) (65, 26, D) a +0 heavy morningstar (67, 3, D) a +0 spear a +0 robe (68, 0, D) a +3 scale mail of poison resistance (68, 2, D) a +0 short sword a +0 robe (69, 5, D) a +5 dagger a +0 robe (69, 36, D) a +1 flail of holy wrath (70, 8, D) a +0 leather armour of fire resistance (70, 9, D) a +6 heavy spear (70, 10, D) a +0 rapier a +0 robe (70, 38, D) a +0 short sword a +0 robe (70, 41, D) a wolf corpse (skeletalised by now) (71, 10, D) a black bear skeleton (71, 16, D) a +4 long sword of pain (71, 21, D) an ugly thing corpse (skeletalised by now) (71, 23, D) an ugly thing corpse (skeletalised by now) (71, 27, D) a +4 heavy morningstar (71, 36, D) a staff of alchemy (71, 37, D) a +0 rapier a +0 robe a +3 heavy mace a black bear corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (71, 40, D) a +0 spear a spriggan corpse (skeletalised by now) (72, 11, D) a black bear skeleton (72, 16, D) a staff of earth (72, 17, D) a staff of alchemy (72, 27, D) a staff of death (72, 36, D) an amulet of reflection (72, 37, D) a +6 shortbow of electrocution (73, 2, D) a water moccasin corpse (skeletalised by now) (73, 9, D) a dragon-coil talisman (73, 16, D) a +1 flail of protection (73, 17, D) a +1 kite shield of reflection (73, 21, D) a shapeshifter corpse (skeletalised by now) (73, 26, D) a +4 chain mail of poison resistance (unseen) (73, 37, D) a +2 heavy battleaxe (73, 39, D) a wolf corpse (skeletalised by now)