YellowBlue the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 animal skin the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) the +1 scimitar of Bodily Harmony {heavy, rPois Dex+3} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). (61, 8, D) a staff of fire (unseen) (61, 16, D) a +2 heavy shortbow (61, 26, D) the ring "Vimimir" {Fly rPois} [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. (unseen) (62, 0, D) a +1 spectral quarterstaff (62, 8, D) the +2 Maxwell's thermic engine {flame, freeze, rev} (62, 9, D) the staff "Kezu" {rElec rF+ Str+3 Air} [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Str+3: It affects your strength (+3). Air: It increases the power of your Air spells. (62, 16, D) a +2 crystal plate armour (62, 17, D) a staff of alchemy (62, 21, D) a +0 dagger a +0 robe a spriggan corpse (62, 26, D) a +0 tin of tremorstones (2/2) (62, 27, D) a ring of fire (63, 0, D) a +0 flail of draining (63, 8, D) the +0 halberd "Nidupnan" {drain, Will+ Str-5 Dex+6} Will+: It increases your willpower. Str-5: It affects your strength (-5). Dex+6: It affects your dexterity (+6). (unseen) (63, 16, D) a +1 hand axe of venom (63, 20, D) a +0 short sword a +0 robe a +0 spear a wolf corpse a spriggan corpse a hornet corpse (63, 26, D) a +0 orcbow of flaming (unseen) (63, 27, D) the +2 hat "Misoemaf" {Str+9 Int+3 Dex-4} Str+9: It affects your strength (+9). Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). (unseen) (63, 32, D) a throwing net (64, 16, D) a staff of conjuration (64, 21, D) a +0 rapier a +0 robe a +0 buckler (64, 26, D) a +3 heavy hand axe (unseen) (64, 27, D) a +4 shortbow of freezing (unseen) (65, 26, D) the +3 halberd of the Breathing Gods {venom, rC+ Dex+2} rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (unseen) (68, 0, D) a +2 spear of venom (68, 3, D) a hell hound corpse (skeletalised by now) (70, 8, D) a staff of air (70, 20, D) a +1 heavy halberd a +0 robe (70, 21, D) a +0 dagger a +2 robe of positive energy a +0 short sword a +0 ring mail the human corpse of Jessica (skeletalised by now) the elf corpse of Duvessa (skeletalised by now) (71, 11, D) a yak corpse (skeletalised by now) a wolf corpse (skeletalised by now) (71, 17, D) a staff of death (71, 21, D) a +2 quarterstaff of chaos a +0 cloak (71, 26, D) a book of Touch (71, 27, D) the staff "Fitelef" {rPois rC+ Will++ Conj Summ Alch} [staff of alchemy] rPois: It protects you from poison. rC+: It protects you from cold. Will++: It greatly increases your willpower. Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. Alch: It increases the power of your Alchemy spells. (72, 9, D) a staff of death (72, 11, D) a yak corpse (skeletalised by now) (72, 16, D) a +2 plate armour of fire resistance (72, 17, D) a staff of air (72, 20, D) a +0 scythe a +0 robe (72, 22, D) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (72, 27, D) a staff of conjuration (73, 26, D) the +7 flail of Callousness {freeze, *Slow +Blink rPois Stlth+} *Slow: It may slow you when you take damage. +Blink: It lets you blink. rPois: It protects you from poison. Stlth+: It makes you more stealthy. (73, 27, D) the +2 sling of Panol {heavy, Fly Str+2 Dex+6 Stlth-} Fly: It grants you flight. Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. (74, 3, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now)