Dungeon Crawl Stone Soup version 0.33-a0-1120-gbd99899e7f (webtiles) character file. Game seed: 6162465886091779813 7 YellowBlue the Changeling (level 2, -2/15 HPs) Began as a Merfolk Shapeshifter on Mar 24, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (113 turns). YellowBlue the Changeling (Merfolk Shapeshifter) Turns: 113, Time: 00:00:49 Health: -2/15 AC: 0 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 15 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . - Nothing wielded rCold . . . (offhand unavailable) rNeg . . . a - melded +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: flux-form, glowing A: contaminating, reduced hp, glow, (nimble swimmer 2), mertail a: Begin Untransformation You were on level 1 of the Dungeon. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 animal skin (melded) c - a +0 leather armour Talismans d - a flux talisman (active) Potions b - a potion of lignification Skills: + Level 1.2 Fighting + Level 2.7 Dodging + Level 3.4 Unarmed Combat * Level 4.3 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 52% 2 Lesser Beckoning Tloc 0% N/A 52% 2 Momentum Strike Conj/Tloc 0% 3d8 52% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. Your maximum health is decreased, since you lack skill for your form. You glow with magical radiation, making you easy to see. You are incapable of wielding weapons or throwing items. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the jackal but do no damage. The jackal shudders as magic cascades through it! You kill the jackal! The jackal bites you. You closely miss the jackal. The jackal misses you. You hit the jackal. The jackal begins to glow. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal glows dangerously bright. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal barely misses you. You closely miss the jackal. The jackal misses you. You hit the jackal but do no damage. The jackal begins to glow. The jackal closely misses you. You hit the jackal. The jackal glows dangerously bright. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal shudders as magic cascades through it! You kill the jackal! You have reached level 2! You hit the endoplasm. The endoplasm begins to glow. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm glows dangerously bright. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... ♣♣♣♣♣♣♣♣♣♣♣♣ ♣♣...♣......♣... ♣.♣♣....♣....♣ ♣...♣...p♣ ♣.♣♣♣.♣.....♣J♣ ♣♣♣ ♣...♣..♣...♣... ♣♣.♣♣♣♣♣♣.♣...♣..♣♣.♣ ♣.♣...♣.♣♣.♣...♣...... ♣<♣♣♣..♣♣.♣♣......♣♣... ♣♣..♣♣♣.♣.♣..♣..... ... ♣..♣.♣♣♣.†♣.♣.♣..♣♣. $♣. ♣.♣♣...♣.♣..♣. ♣♣.. You could see an endoplasm (heavy contam). Vanquished Creatures 4 jackals (D:1) 2 bats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | YellowBlue the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 112 | D:1 | Reached XP level 2. HP: 3/21 MP: 2/2 113 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, chequers_decorated_corner, serial_bayou_pond_d, chequers_mini_garden Action || total ---------------------------++------- Melee: Unarmed || 29 Armour: Skin || 17 Dodge: Dodged || 32 Form: Flux || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 111 | 109 | 2 | 0 | 63 | 1 | 111.0 | Dungeon | 111 | 109 | 2 | 0 | 63 | 1 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 111 daAuts