Dungeon Crawl Stone Soup version 0.33-a0-1126-g9300408954 (webtiles) character file. Game seed: 114459882723412671 1229 YellowBlue the Ruffian (level 8, -1/42 HPs) Began as an Octopode Shapeshifter on Mar 25, 2025. Slain by an elf zombie (2 damage) ... in an ossuary. The game lasted 00:17:11 (4434 turns). YellowBlue the Ruffian (Octopode Shapeshifter) Turns: 4434, Time: 00:17:12 Health: -1/42 AC: 1 Str: 16 XL: 8 Next: 48% Magic: 8/8 EV: 16 Int: 12 God: Gold: 293 SH: 0 Dex: 11 Spells: 7/7 levels left rFire . . . - Tentacles rCold . . . (offhand unavailable) rNeg . . . (no helmet) rPois . a - amulet of magic regeneration rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.51/turn (no ring) (no ring) %: no passive effects @: flux-form, marked, glowing A: contaminating, reduced hp, glow, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were in an ossuary. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer and Ossuary. You collected 293 gold pieces. Inventory: Jewellery a - an amulet of magic regeneration (worn) Talismans c - a flux talisman (active) Scrolls d - 2 scrolls of teleportation {unknown} e - 6 scrolls of identify {unknown} g - a scroll of fear {unknown} h - 2 scrolls of immolation {unknown} l - a scroll of enchant armour {unknown} Potions b - a potion of cancellation {unknown} f - a potion of curing {unknown} i - a potion of attraction {unknown} j - 2 potions of moonshine {unknown} k - 2 potions of magic {unknown} m - a potion of invisibility {unknown} n - a potion of mutation {unknown} Skills: + Level 1.9 Fighting + Level 3.5 Dodging + Level 5.5 Stealth + Level 7.3 Unarmed Combat * Level 5.4 Shapeshifting You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 32% 1 Magic Dart Conj 0% 1d3 32% 1 Summon Small Mammal Summ 0% N/A 32% 1 Call Imp Summ 0% N/A 45% 2 Construct Spike Launche Frge 0% 2d3 45% 2 Searing Ray Conj 0% 2d4 45% 2 Call Canine Familiar Summ 0% N/A 69% 3 Confusing Touch Hex 0% N/A 69% 3 Launch Clockwork Bee Frge 0% N/A 69% 3 Vampiric Draining Necr 0% 2d6 69% 3 Dispel Undead Necr 0% 3d6 97% 4 Eringya's Surprising Cr Summ 0% N/A 97% 4 Forge Blazeheart Golem Fire/Frge 0% N/A 97% 4 Fulminant Prism Conj/Alch 0% 3d5 97% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 97% 4 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Forge Phalanx Beetle Frge 0% N/A 100% 6 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Ossuary (1/1) Temple: D:4-7 Altars: Fedhas Gozag Qazlal Ru Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. Your maximum health is decreased, since you lack skill for your form. You glow with magical radiation, making you easy to see. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The elf zombie is lightly damaged. You tentacle-slap the mummy but do no damage. The mummy begins to glow. You grab the mummy. You squeeze the mummy, but do no damage. You constrict the mummy. You tentacle-slap the mummy. The mummy glows dangerously bright. You squeeze the mummy. The mummy is heavily damaged. You constrict the mummy. The elf zombie stops glowing. You tentacle-slap the mummy but do no damage. The mummy shudders as magic cascades through it!! You destroy the mummy! You barely miss the human zombie. You grab the human zombie. You constrict the human zombie. You tentacle-slap the human zombie but do no damage. The human zombie begins to glow. The human zombie is lightly damaged. You constrict the human zombie. The human zombie closely misses you. You tentacle-slap the human zombie. The human zombie glows dangerously bright. The human zombie is moderately damaged. You constrict the human zombie. The human zombie hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the human zombie. The human zombie shudders as magic cascades through it!! You destroy the human zombie! A mummy comes into view. You tentacle-slap the elf zombie but do no damage. The elf zombie begins to glow. Your grab misses the elf zombie. The elf zombie is lightly damaged. The elf zombie hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the elf zombie. The elf zombie glows dangerously bright. You grab the elf zombie. The elf zombie is lightly damaged. You constrict the elf zombie. A centaur zombie comes into view. The elf zombie hits you. You die... ### ###.### ##.....## #.......# #.......# #.......# #.....# #Z# #p# ###.### ##.....## #.......# ##M..∩...## 'Z..∩∩∩...+ ##...∩...## #.......# ##.....## You could see a mummy, an elf zombie (heavy contam) and a centaur zombie. Vanquished Creatures An ogre (D:4) 7 kobold brigands (Sewer) A jelly (D:4) A spectral scorpion (Ossuary) 3 hounds A human zombie (Ossuary) 3 iguanas (D:4) An orc wizard (D:4) A killer bee zombie (Ossuary) A mummy (Ossuary) 8 gnolls 10 adders 5 river rats A dart slug (D:3) 4 ribbon worms 2 orcs (D:4) 5 bats 12 endoplasms 7 giant cockroaches 12 goblins 6 hobgoblins 10 kobolds A quokka (D:2) 11 ball pythons 6 frilled lizards A quokka zombie (D:5) 16 rats A rat zombie (D:5) 138 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | YellowBlue the Octopode Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 28 | D:1 | Reached XP level 2. HP: 11/18 MP: 2/2 392 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/3 676 | D:2 | Found a faded altar of an unknown god. 1327 | D:3 | Found a stormy altar of Qazlal. 1330 | D:3 | Found a blossoming altar of Fedhas. 1343 | D:3 | Reached XP level 4. HP: 16/28 MP: 4/4 1397 | D:3 | Reached skill level 4 in Unarmed Combat 1403 | D:3 | Reached skill level 1 in Stealth 1652 | D:3 | Reached XP level 5. HP: 28/33 MP: 5/5 1980 | D:3 | Found an opulent altar of Gozag. 2296 | D:4 | Noticed an ogre 2309 | D:4 | Killed an ogre 2310 | D:4 | Reached skill level 5 in Unarmed Combat 2310 | D:4 | Reached XP level 6. HP: 39/39 MP: 6/6 2699 | D:4 | Found a glowing drain. 2708 | Sewer | Entered a sewer 2816 | Sewer | Reached XP level 7. HP: 44/44 MP: 7/7 2899 | Sewer | Reached skill level 6 in Unarmed Combat 3107 | Sewer | Reached XP level 8. HP: 50/50 MP: 8/8 3218 | Sewer | Reached skill level 5 in Stealth 3218 | Sewer | Reached skill level 5 in Shapeshifting 3546 | D:4 | Reached skill level 7 in Unarmed Combat 3927 | D:4 | Found a sacrificial altar of Ru. 4366 | D:5 | Entered Level 5 of the Dungeon 4380 | D:5 | Found a sand-covered staircase. 4402 | Ossuary | Entered an ossuary 4433 | Ossuary | HP: 1/42 [elf zombie (6)] 4434 | Ossuary | Slain by an elf zombie Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_rooms, interstate_on_off D:2: layout_loops_cross, hellmonk_ecumenical_altar_slurped_away D:3: layout_basic, grunt_temple_overflow_forces_of_nature, mainiacjoe_overflow_alcove_2, chequers_mini_garden, cheibrodos_gnoll_hut D:4: layout_basic, nicolae_ru_sacrificial_ziggurat, lightli_sewer_entry_pipes D:5: layout_layer_cave, grunt_dithmenos_shadows, nicolae_overflow_hidden_temple, lemuel_temple_firewalk_b, enter_ossuary_4 Ossuary: ossuary_minmay_four_chambers Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Unarmed Combat | 4 5 6 7 | 7.3 Stealth | 1 3 4 5 | 5.5 Shapeshifting | 4 5 | 5.4 Dodging | 3 | 3.5 Fighting | | 1.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 83 | 105 | 105 || 293 Constrict | 14 | 24 | 28 || 66 Tentacles | 6 | 11 | 28 || 45 Punch | | 8 | 2 || 10 Use: Potion | | 1 | || 1 Stab: Sleeping | 6 | 6 | 6 || 18 Armour: Skin | 26 | 52 | 32 || 110 Dodge: Dodged | 44 | 34 | 43 || 121 Form: Flux | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4405 | 4135 | 270 | 429 | 2367 | 7 | 629.3 | Dungeon | 3617 | 3347 | 270 | 391 | 2243 | 5 | 723.4 | Sewer | 758 | 758 | 0 | 38 | 119 | 1 | 758.0 | Ossuary | 29 | 29 | 0 | 0 | 5 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1327 daAuts D:3: 950 daAuts Sewer: 758 daAuts D:2: 665 daAuts D:1: 638 daAuts D:5: 35 daAuts Ossuary: 29 daAuts