YellowBlue the Realm of Zot (0, 0, Zot) the +6 spear of the Botono {reap, rPois rN+ HP-6} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It protects you from poison. It protects you from negative energy. It affects your health (-6). (1, 0, Zot) a +2 cutlass of freezing (2, 0, Zot) the ring of Sif Muna's Favour {+Inv Str-2 Dex+4} [ring of invisibility] It affects your strength (-2). It affects your dexterity (+4). It lets you turn invisible. (0, 1, Zot) an uncursed staff of cold (1, 1, Zot) the +6 hand axe of Feemobul {flame, rF+ Stlth+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It makes you more stealthy. (2, 1, Zot) a book of Clouds (28, 10, Zot) the Orb of Zot (-1, 32, Zot) a cursed ring of protection from fire (-2, 33, Zot) the ring of Dotiadd {rF++ rC+ Slay+5} [ring of protection from cold] It affects your accuracy and damage with ranged weapons and melee attacks (+5). It greatly protects you from fire. It protects you from cold. (-1, 33, Zot) the ring "Koawiel" {Int+3 SInv} [ring of see invisible] It affects your intelligence (+3). It enhances your eyesight.