YellowBlue the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, -1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (10, 0, D) a +0 robe the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a wellspring talisman a spider talisman a serpent talisman a blade talisman a maw talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 11, D) a +0 giant club (61, 12, D) a +0 giant spiked club (62, 1, D) a +1 glaive of venom (62, 8, D) a +1 falchion of flaming (62, 9, D) a +2 falchion of holy wrath (62, 11, D) 5 large rocks (62, 12, D) a +0 giant club a +0 giant club (63, 0, D) a +2 robe of positive energy (63, 8, D) a +1 scale mail of positive energy (68, 0, D) a +2 heavy spear (69, 3, D) a +6 ring of strength (71, 8, D) a staff of alchemy (71, 18, D) an amulet of reflection a +6 ring of intelligence a ring of wizardry (71, 26, D) a +0 phantom mirror (71, 27, D) a +3 plate armour of poison resistance (unseen) (72, 8, D) a +1 crystal plate armour (72, 9, D) a +5 short sword of venom (72, 17, D) a +1 robe of positive energy (72, 26, D) a +0 orcbow of flaming (unseen) (72, 27, D) a +0 condenser vane (72, 31, D) a +0 long sword a +0 robe an elf corpse (72, 32, D) a +2 battleaxe of electrocution (unseen) (73, 16, D) a staff of conjuration (73, 17, D) a staff of fire (73, 26, D) a +4 flail of holy wrath (unseen) (73, 27, D) a book of Sloth (75, 1, D) a +2 war axe of flaming