YellowBlue the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail a +0 war axe a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). The Shining One disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. The Shining One disapproves of the use of such an item. (10, 4, D) a wellspring talisman a spider talisman a serpent talisman a blade talisman a maw talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). The Shining One disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} The Shining One disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (34, 28, D) the scarf of the Last Queens {repulsion, Str+4 SInv} Str+4: It affects your strength (+4). SInv: It lets you see invisible. (unseen) (35, 0, D) a +0 spectral quarterstaff (35, 14, D) a +1 scimitar of distortion (35, 28, D) the honeycomb talisman of the Shining Light {Str+4} [honeycomb talisman] Str+4: It affects your strength (+4). (unseen) (35, 29, D) a staff of cold (unseen) (36, 1, D) a +1 heavy hand axe (36, 3, D) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (36, 4, D) a +0 giant club an ogre corpse (skeletalised by now) (36, 5, D) a +3 broad axe a +0 plate armour (36, 14, D) the +0 chain mail of a Labyrinth {*Silence Int+7} *Silence: It may silence you when you take damage. Int+7: It affects your intelligence (+7). (36, 15, D) a +0 leather armour of cold resistance (36, 28, D) a manual of Armour (36, 29, D) the +5 short sword "Tugrorch" {heavy, rCorr Str+4} rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). (unseen) (37, 1, D) a staff of alchemy (37, 3, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (37, 4, D) a +0 short sword a +0 plate armour (37, 14, D) a storm talisman (37, 15, D) a +2 ring mail of cold resistance (37, 28, D) a +0 robe (37, 29, D) a +1 glaive of holy wrath (unseen) (37, 32, D) a snapping turtle corpse (38, 0, D) a staff of alchemy (38, 1, D) a +6 heavy quarterstaff (38, 2, D) a +0 glaive a boomerang a +0 chain mail (38, 3, D) a +0 arbalest a +4 plate armour of willpower a +0 flail a +0 chain mail a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, 4, D) a +0 giant club a +3 battleaxe of flaming a +3 chain mail of poison resistance a +0 war axe a +0 chain mail a +0 mace of protection a +0 plate armour a +1 great mace a +0 chain mail an ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, 14, D) a +2 chain mail of fire resistance (38, 15, D) a ring of positive energy (38, 18, D) a +0 short sword a +0 robe (38, 19, D) a +5 short sword a +0 robe (38, 28, D) Rofis's Tractate on Felsic Locality Spells Type Level a - Blink Translocation 2 b - Teleport Other Translocation 3 c - Petrify Alchemy/Earth 4 d - Permafrost Eruption Ice/Earth 6 (unseen) (38, 29, D) a staff of alchemy (unseen) (39, 1, D) a +1 partisan of venom (39, 17, D) a +6 ring of intelligence a ring of resist corrosion a ring of willpower a ring of protection from fire (39, 18, D) a +1 battleaxe a +0 robe a +0 robe (39, 28, D) the Directory of Space and Chilblains Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Freezing Cloud Conjuration/Ice/Air 5 c - Metabolic Englaciation Hexes/Ice 5 d - Dispersal Translocation 6 (unseen) (39, 29, D) the ring "Rucyafav" {rF+ Will- rCorr Str+5 Dex+3 Stlth+} [ring of resist corrosion] rF+: It protects you from fire. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (unseen) (39, 33, D) a water nymph corpse (40, 1, D) the staff of the Girdle {rF+ rN++ Dex+2 Fire} [staff of fire] rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Dex+2: It affects your dexterity (+2). Fire: It increases the power of your Fire spells. (40, 15, D) a +1 great sword of protection (40, 18, D) a +0 dagger a +0 robe a human corpse (40, 28, D) a book of Metalworking (40, 29, D) a +0 lightning rod (4/4) (40, 32, D) a +1 spear of venom (still there?) a javelin (still there?) a +0 leather armour (still there?) a merfolk corpse (still there?) (41, 1, D) a +0 great mace of protection (41, 17, D) a +0 halberd a +0 robe (41, 18, D) a +0 bardiche a +0 chain mail (41, 19, D) a +0 mace (41, 28, D) the +7 plate armour "Nuwicsur" {Str+2 Dex+4} Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). (unseen) (41, 29, D) a +1 morningstar of distortion (unseen) (41, 32, D) a +5 rapier of venom a +0 robe (42, 0, D) a +0 spectral giant spiked club (42, 1, D) a +3 leather armour of willpower (42, 14, D) a staff of death (42, 15, D) a staff of air (42, 28, D) a +0 trident (42, 29, D) a book of Spatial Translocations (42, 30, D) a +4 trident of venom (still there?) a +0 robe (still there?) (42, 32, D) a +1 demon trident of venom (still there?) a +0 robe (still there?) a merfolk corpse (still there?) (43, 15, D) a staff of fire (43, 28, D) an amulet of magic regeneration (43, 29, D) a staff of air (unseen) (44, 28, D) a +1 helmet of intelligence (49, 1, D) an amulet of faith an amulet of regeneration a +6 ring of strength a +6 ring of strength a +4 ring of protection a ring of magical power a ring of protection from cold a +6 ring of intelligence a +6 ring of strength (49, 12, D) a +0 short sword (49, 36, D) a +4 scale mail of fire resistance (49, 37, D) a +2 longbow of flaming (50, 1, D) a staff of fire (50, 13, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (50, 17, D) a +0 glaive a red draconian skeleton (50, 36, D) a +1 buckler of positive energy (50, 37, D) the +0 kite shield of the Orb {Int+3} Int+3: It affects your intelligence (+3). (50, 40, D) a +6 ring of strength an amulet of regeneration (51, 1, D) a +4 mace of protection (51, 4, D) a yak corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (51, 6, D) a cane toad corpse (skeletalised by now) (51, 12, D) a +0 glaive (51, 13, D) a +2 arbalest (51, 16, D) a +0 trident a black draconian skeleton (51, 17, D) a purple draconian skeleton (51, 18, D) a +0 morningstar a yellow draconian skeleton (51, 24, D) a +0 long sword of holy wrath (51, 25, D) a +0 rapier of venom (51, 27, D) a hydra corpse (skeletalised by now) (51, 28, D) an elephant corpse (skeletalised by now) (51, 30, D) a +0 robe a spriggan corpse (skeletalised by now) (51, 36, D) a +2 mace of protection (52, 0, D) a +2 arbalest of draining (52, 4, D) a water moccasin corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (52, 13, D) a +1 double sword of protection (52, 17, D) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. The Shining One disapproves of the use of such an item. a +0 dire flail a +0 battleaxe a +0 flail a white draconian skeleton a green draconian skeleton a white draconian skeleton (52, 19, D) a +0 war axe (52, 28, D) a cane toad corpse (skeletalised by now) (52, 36, D) a +1 heavy spear (52, 37, D) a +2 helmet of intelligence (52, 39, D) a +0 dagger a +0 robe (52, 40, D) a ghoul corpse (skeletalised by now) (53, 4, D) a blink frog corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (53, 6, D) a bullfrog corpse (skeletalised by now) (53, 17, D) a +0 scimitar (53, 18, D) a +0 long sword a +0 cloak a +0 dire flail a red draconian skeleton a red draconian skeleton (53, 19, D) a +0 war axe a yellow draconian skeleton (53, 25, D) a +5 sling (53, 29, D) a water moccasin corpse (skeletalised by now) a wolf corpse (skeletalised by now) (53, 36, D) a staff of alchemy (54, 1, D) a +2 great sword of holy wrath (54, 12, D) a +0 mace of draining (54, 24, D) the +5 justicar's regalia {Inspire Amulet+ Str+4} Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). (54, 25, D) a staff of alchemy (55, 12, D) a staff of air (55, 13, D) a +3 hand axe of holy wrath (55, 24, D) a +3 partisan of distortion (59, 36, D) an amulet of magic regeneration (59, 37, D) a staff of earth (60, 37, D) a staff of death (61, 3, D) a shapeshifter corpse (skeletalised by now) (61, 16, D) a book of Touch (61, 26, D) a +1 chain mail of fire resistance (61, 35, D) an amulet of magic regeneration (61, 36, D) a +1 hand axe of flaming (62, 0, D) a +1 robe (62, 1, D) a +2 robe of resistance (62, 8, D) +2 storm dragon scales (62, 10, D) a +5 broad axe (62, 16, D) a +1 falchion of holy wrath (62, 17, D) a staff of death (62, 31, D) a ring of see invisible a ring of protection from cold an amulet of the acrobat (62, 36, D) a +0 chain mail of poison resistance (62, 37, D) a +1 short sword of speed (63, 0, D) a +3 heavy glaive (63, 8, D) a +2 falchion of freezing (unseen) (63, 15, D) a +6 ring of intelligence (63, 17, D) a +4 scale mail of poison resistance (63, 20, D) a +0 spear 3 curare-tipped darts a +0 buckler (63, 26, D) a +2 mace of draining (63, 27, D) a +3 scale mail of fire resistance (63, 31, D) a +0 trident (63, 36, D) a +1 sling of draining (64, 16, D) a staff of earth (64, 17, D) a +1 scale mail of cold resistance (64, 27, D) a staff of air (65, 26, D) the staff "Minotaur's Doom" {rPois rN+ Str+3 Dex+5 Stlth+ Alch} [staff of alchemy] rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. Alch: It increases the power of your Alchemy spells. (67, 0, D) a +1 short sword of electrocution (68, 0, D) a +2 robe of cold resistance (69, 0, D) a staff of earth (69, 3, D) a hell hound corpse (skeletalised by now) (70, 9, D) a +0 long sword of protection (70, 13, D) a +0 club a draconian corpse (skeletalised by now) (70, 36, D) a ring of willpower the ring "Jiuzxim" {rF+ rC- Int+6 Slay+2 Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Fire: It increases the power of your Fire spells. (70, 37, D) a +2 flail of venom (70, 40, D) a komodo dragon corpse (skeletalised by now) (71, 9, D) a +6 ring of strength (71, 12, D) a +0 trident a +0 flail a draconian corpse (skeletalised by now) a draconian corpse (skeletalised by now) (71, 17, D) a +2 war axe of electrocution (71, 26, D) the +3 bardiche of Overwhelming Force {vamp, rC- Will++ Str+2} rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Str+2: It affects your strength (+2). The Shining One disapproves of the use of such an item. (71, 27, D) a +3 dagger of electrocution (71, 32, D) a basilisk corpse (skeletalised by now) (71, 41, D) an iguana corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (72, 8, D) the +0 scimitar of Intimidation {vamp, +Blink rC+ Dex+3} +Blink: It lets you blink. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). The Shining One disapproves of the use of such an item. (72, 12, D) a +0 falchion a draconian corpse (skeletalised by now) (72, 17, D) the +9 ice dragon scales of the Feeding Gods {rF- rC+++ Will+ Int+4} rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). (72, 26, D) a +3 chain mail of poison resistance (72, 36, D) a +4 partisan of protection (72, 42, D) a jackal corpse (skeletalised by now) (73, 12, D) a +0 trident (73, 16, D) a staff of cold (73, 17, D) a staff of cold (73, 26, D) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (73, 27, D) a +1 antimagic glaive (73, 31, D) a bullfrog corpse (skeletalised by now) (73, 32, D) a yak corpse (skeletalised by now)