Dungeon Crawl Stone Soup version 0.33-a0-1358-g30b3e4ad61 (webtiles) character file. Game seed: 12981556048441983991 24 YellowBlue the Apothecary (level 3, -1/21 HPs) Began as an Octopode Alchemist on Apr 11, 2025. Frozen to death by an endoplasm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:21 (1258 turns). YellowBlue the Apothecary (Octopode Alchemist) Turns: 1258, Time: 00:03:22 Health: -1/21 AC: 1 Str: 7 XL: 3 Next: 2% Magic: 6/6 EV: 12 Int: 19 God: Gold: 36 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Scrolls d - 2 scrolls of teleportation {unknown} Potions a - a potion of magic b - a potion of curing {unknown} c - 2 potions of attraction {unknown} e - a potion of haste {unknown} Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting * Level 1.2 Conjurations * Level 0.3 Air Magic + Level 3.7 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 36% 1d3 8% 1 b - Mercury Arrow Conj/Alch 22% 2d6 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 24% 1d4 11% 1 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Blink Tloc 4% N/A 26% 2 Call Imp Summ 4% N/A 26% 2 Hailstorm Conj/Ice 4% 3d5 36% 3 Summon Ice Beast Ice/Summ 2% N/A 45% 3 Olgreb's Toxic Radiance Alch 16% N/A 34% 4 Sticky Flame Fire/Alch 9% 2d5 61% 4 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The bat hits you. The endoplasm quivers. The bat hits you but does no damage. The endoplasm misses you. The bat hits you. The endoplasm misses you. The bat closely misses you. The bat barely misses you. The endoplasm closely misses you. The bat hits you. The bat hits you but does no damage. The endoplasm hits you. The bat barely misses you. The bat misses you. The endoplasm barely misses you. The bat misses you. The bat hits you. The bat closely misses you. x4; The endoplasm hits you. The bat completely misses you. The bat barely misses you. The endoplasm closely misses you. The bat barely misses you. The endoplasm freezes you. You are frozen. The bat misses you. The bat misses you. The bat barely misses you. x2; The endoplasm hits you. The bat closely misses you. The endoplasm completely misses you. The bat hits you but does no damage. The endoplasm freezes you. You are frozen. The bat misses you. The bat hits you but does no damage. The bat hits you. The bat closely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The bat closely misses you. The endoplasm closely misses you. The bat barely misses you. The bat hits you but does no damage. The bat closely misses you. The endoplasm closely misses you. The bat misses you. x2; The endoplasm completely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The bat barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The bat barely misses you. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You die... ... .##...# .?..... . #..... #####.. #..#.## ....... #.....#######..... #...J)..b.##...##... .#...b@#............. ..................##.. ............<.....# ..#.....##.!......# . ####....#.......# ####..##....... ##. #........ ## ......... #.....#.. You could see an endoplasm and 2 bats. Vanquished Creatures A dart slug (D:1) 3 bats (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) A quokka (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | YellowBlue the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 144 | D:1 | Reached XP level 2. HP: 13/17 MP: 0/5 147 | D:1 | Learned a level 2 spell: Mercury Arrow 849 | D:1 | Reached XP level 3. HP: 17/21 MP: 3/6 1257 | D:2 | HP: 1/21 [frozen (2)] 1258 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, skrybe_limestone_x, roderic_roman_lattice D:2: layout_rooms, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 22 Constrict || 8 Tentacles || 8 Punch || 1 Cast: Poisonous Vapours || 21 Mercury Arrow || 1 Armour: Skin || 50 Dodge: Dodged || 84 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1235 | 1137 | 98 | 0 | 891 | 2 | 617.5 | Dungeon | 1235 | 1137 | 98 | 0 | 891 | 2 | 617.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1153 daAuts D:2: 82 daAuts