YellowBlue Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, 3, D:1) an inkwell talisman (10, -1, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (12, 24, D:1) an inkwell talisman (17, 0, D:1) a +0 leather armour a frilled lizard skeleton (19, -8, D:1) a jackal corpse (skeletalised by now) (21, 3, D:1) a +0 robe (22, 23, D:1) a +0 club (35, 1, D:1) a +0 dagger (36, 15, D:1) a +0 spear (38, -6, D:1) a +0 dagger (40, 29, D:1) a +0 dagger 9 stones a goblin skeleton (41, -1, D:1) a quokka skeleton (42, 24, D:1) a bat skeleton (48, 11, D:1) a +0 dagger (49, -3, D:1) a +0 club a goblin skeleton (49, 14, D:1) a +0 leather armour (52, 18, D:1) a +0 robe (57, 17, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, 6, D:2) an orb of mayhem (6, 22, D:2) a quokka corpse (skeletalised by now) (7, 12, D:2) a hobgoblin corpse (skeletalised by now) (7, 30, D:2) a rat corpse (skeletalised by now) (8, 25, D:2) a bat corpse (skeletalised by now) (23, 31, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (24, 29, D:2) a +0 club a +0 sling (28, -1, D:2) a +0 club (39, 16, D:2) a +0 short sword 3 stones (39, 30, D:2) a +0 dagger (41, 13, D:2) a rat skeleton (42, 11, D:2) a +0 dagger 2 stones a +2 robe of positive energy a kobold skeleton (43, 11, D:2) 4 stones (43, 15, D:2) a frilled lizard skeleton (44, 32, D:2) a hobgoblin corpse (skeletalised by now) (45, 10, D:2) a +0 short sword (45, 21, D:2) 5 stones (45, 28, D:2) 5 poisoned darts (47, 7, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 robe of Hopscotch {rN+ Dex+3 Stlth-} (1700 gold) rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. the +1 dagger of Gowkunuk {drain, rN+ Str+5} (3030 gold) rN+: It protects you from negative energy. Str+5: It affects your strength (+5). the +0 robe of the New World {Harm} (790 gold) Harm: It increases damage dealt and taken. the +1 robe "Salos" {rC+ Will+ Int-4 Archmagi} (3110 gold) rC+: It protects you from cold. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). Archmagi: It increases the power of your magical spells. (0, 0, D:3) a +0 ring mail (1, 18, D:3) a frilled lizard skeleton (3, 22, D:3) a +0 leather armour (5, 11, D:3) a +0 dagger of electrocution (5, 27, D:3) a +0 robe (10, 9, D:3) a +0 club (13, 20, D:3) a +0 ring mail a +0 dagger (19, 26, D:3) the felid skeleton of Natasha (21, 12, D:3) a +0 rapier (22, 2, D:3) the felid corpse of Natasha (skeletalised by now) (23, -1, D:3) the felid skeleton of Natasha (23, 30, D:3) a +0 scale mail a +1 dagger of speed (24, -3, D:3) a +0 long sword (28, 16, D:3) a +0 dagger (29, 15, D:3) a +0 whip (29, 16, D:3) a +0 whip a +0 ring mail a +0 club (29, 17, D:3) a +0 dagger an orc corpse (skeletalised by now) (38, 7, D:3) 2 flux baubles (41, 16, D:3) a +0 whip Level 4 of the Dungeon (5, 1, D:4) a staff of death (9, 13, D:4) a +0 whip (18, -12, D:4) a +0 club a goblin corpse (skeletalised by now) (20, 18, D:4) a +0 club a +0 sling a +0 mace a +0 animal skin a +0 helmet a +0 dagger a +0 club a goblin skeleton a hobgoblin skeleton (21, 17, D:4) a hobgoblin skeleton (21, 18, D:4) a +0 club (21, 19, D:4) a +0 dagger (22, 17, D:4) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (22, 18, D:4) a +0 club (22, 19, D:4) a +0 club (27, -13, D:4) a +0 ring mail (29, -7, D:4) a quokka skeleton (39, 15, D:4) a ball python skeleton (45, -20, D:4) a +0 club a goblin corpse (skeletalised by now) (47, -22, D:4) a +0 hand axe a +0 leather armour a howler monkey skeleton an orc skeleton (47, -21, D:4) a +0 club a +0 leather armour an orc skeleton (48, 25, D:4) a hobgoblin corpse (skeletalised by now) (53, 1, D:4) a +0 dagger a goblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 spear (12, -19, D:5) a +0 falchion (13, -17, D:5) a potion of curing (13, -15, D:5) 15 gold pieces