Dungeon Sprint DCSS version 0.34-a0 (webtiles) character file. Game seed: 3508055499919000847 0 YellowBlue the Shield-Bearer (level 1, -16/28 HPs) Began as a Minotaur Fighter on Apr 27, 2025. Demolished by a sea snake (17 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:10 (25 turns). YellowBlue the Shield-Bearer (Minotaur Fighter) Turns: 25, Time: 00:00:11 Health: -16/28 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 0/0 EV: 8 Int: 5 God: Gold: 0 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . a - +0 flail rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.07/turn %: no teleportation @: berserking, lethally poisoned (-16 -> -66), very quick A: horns 2, retaliatory headbutt a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls j - a scroll of blinking Potions d - 2 potions of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Skills: + Level 3.6 Fighting + Level 2.4 Maces & Flails + Level 3.6 Armour + Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 3 runed doors Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Welcome, YellowBlue the Minotaur Fighter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a runed door to the Entrance Hall (Safe). You open the door. Found two runed doors. There is an open door to the Entrance Hall (Safe) here. Found a huge runed gate to the Metal Vault (Medium). You open the huge gate. There is a huge open gate to the Metal Vault (Medium) here. There is a huge open gate to the Metal Vault (Medium) here. You open the large door. A hound, a sea snake and a sleepcap come into view. The hound barks! The sea snake hisses angrily. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The hound bites you. You barely miss the hound. Your headbutt misses the hound. The hound barely misses you. The sea snake bites you! Ouch! That really hurt! You are lethally poisoned! The sea snake poisons you! The hound bites you but does no damage. You hit the hound. Your headbutt misses the hound. The hound is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The sea snake bites you! Ouch! That really hurt! You die... #................+ +................+ #......#..#......# #................# ####'#####''###### #.......##''##### #.......##......# #.......##......# #...<...###..@.## #.......# ##Sh## #.......# #.... #.......##...f.. ##########......+ #......# ##....## ##++## You could see a sea snake, a sleepcap and a hound. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | YellowBlue the Minotaur Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 22 | D | Noticed a hound 22 | D | Noticed a sea snake 22 | D | Noticed a sleepcap 25 | D | HP: 1/28 [poisoned by a sea snake] 25 | D | Demolished by a sea snake Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_2, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, titanium_vault_3, iron_vault_1, final_vault] Action || total ---------------------------++------- Melee: Flail || 2 Use: Potion || 1 Armour: Scale mail || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 5 | 20 | 0 | 0 | 1 | 25.0 | Dungeon | 25 | 5 | 20 | 0 | 0 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 25 daAuts