YellowBlue Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 15, D:1) a bat corpse (skeletalised by now) (4, 23, D:1) a +0 pair of gloves (9, 1, D:1) a bat corpse (skeletalised by now) (9, 3, D:1) a bat corpse (skeletalised by now) (10, 23, D:1) a +0 dagger (15, 35, D:1) a +0 dagger a goblin skeleton (17, 32, D:1) a +0 dagger (28, 27, D:1) a bat skeleton (28, 35, D:1) a +0 hand axe (29, 34, D:1) 4 stones (32, 3, D:1) a ball python corpse (skeletalised by now) (32, 34, D:1) a hobgoblin skeleton (37, 28, D:1) 7 stones (43, 3, D:1) a bat corpse (skeletalised by now) (44, 3, D:1) a +0 dagger 2 stones (44, 52, D:1) a hobgoblin corpse (45, 3, D:1) a +0 club (45, 18, D:1) a scarf of harm (46, 36, D:1) a +0 robe (47, 13, D:1) a jackal corpse (skeletalised by now) (48, 41, D:1) a +0 dagger (49, 24, D:1) a jackal skeleton (51, 40, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a staff of air (unseen) (1, 0, D:2) an amulet of regeneration (3, 4, D:2) a +0 dagger (6, -4, D:2) a scroll of identify (8, 7, D:2) a +0 leather armour (10, -2, D:2) a +0 pair of boots (11, -6, D:2) a ring of ice (11, -4, D:2) a +0 dagger (14, 5, D:2) a hobgoblin corpse