YellowBlue Level 1 of the Dungeon [Shop] Mink's Assorted Antiques a phantom mirror (1120 gold) a scroll of amnesia (112 gold) a +0 dagger (56 gold) a lightning rod (4/4) (1120 gold) a +0 rapier (154 gold) a scroll of teleportation (84 gold) a potion of cancellation (224 gold) a +0 robe (25 gold) a +0 helmet (126 gold) a scroll of poison (112 gold) (0, 24, D:1) a +0 dagger a stone (5, 46, D:1) a quokka corpse (skeletalised by now) (6, 14, D:1) 3 boomerangs (8, 37, D:1) a quokka corpse (skeletalised by now) (11, 0, D:1) a +0 short sword a +0 dagger a goblin skeleton (11, 20, D:1) a bat skeleton (14, 18, D:1) a quokka skeleton (21, 27, D:1) a ball python skeleton (23, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (23, 31, D:1) a frilled lizard skeleton (26, 23, D:1) a +0 robe (29, 22, D:1) a +0 helmet (30, 12, D:1) a +0 whip (32, 12, D:1) a +0 mace (36, 25, D:1) a +0 spear (42, 5, D:1) a +0 short sword a +0 club a kobold skeleton (42, 6, D:1) a frilled lizard skeleton (43, 5, D:1) a +0 dagger a goblin skeleton (54, 9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (64, 8, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) 7 stones (5, 25, D:2) a scarab talisman (13, 18, D:2) a +0 short sword (15, -3, D:2) a rat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (15, 2, D:2) an adder corpse (skeletalised by now) (15, 8, D:2) a ball python skeleton (17, 9, D:2) a quokka skeleton (23, 34, D:2) a +0 dagger (30, 22, D:2) a staff of air a +0 leather armour a goblin corpse (skeletalised by now) (36, 1, D:2) a +0 glaive (36, 25, D:2) an adder corpse (skeletalised by now) (38, 24, D:2) a jackal corpse (skeletalised by now) (38, 25, D:2) a +0 ring mail a jackal corpse (skeletalised by now) (38, 35, D:2) a +0 leather armour (39, -9, D:2) a +0 ring mail (40, 4, D:2) a quokka corpse (skeletalised by now) (46, 20, D:2) a +0 robe Level 3 of the Dungeon (4, 7, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, 44, D:3) an amulet of magic regeneration a +0 scale mail (10, 41, D:3) a +0 club (16, 11, D:3) a +0 club an orc corpse (skeletalised by now) (25, 33, D:3) an adder skeleton (33, 32, D:3) a +0 dagger a +0 leather armour (40, 9, D:3) a +0 dagger a goblin skeleton (43, 1, D:3) a scarf of shadows (43, 6, D:3) a +0 whip (43, 26, D:3) a +0 robe (43, 48, D:3) a ball python corpse (skeletalised by now) (46, 17, D:3) a bat skeleton (51, 21, D:3) a +0 short sword a stone Level 4 of the Dungeon (5, -7, D:4) a +0 club a +0 ring mail a +0 dagger (5, -6, D:4) a +0 hand axe a +0 scale mail (5, -5, D:4) a +0 hand axe (6, -3, D:4) a +0 pair of gloves (9, -11, D:4) 3 flux baubles (22, 32, D:4) a +0 chain mail (31, 10, D:4) a +0 short sword a kobold skeleton (32, 23, D:4) a +0 club (36, 9, D:4) an iguana skeleton (36, 21, D:4) a +0 dagger (38, -2, D:4) the +0 robe "Zuesuw" {rElec rC+ Will-} rElec: It insulates you from electricity. rC+: It protects you from cold. Will-: It decreases your willpower. (40, 21, D:4) a quokka skeleton (40, 24, D:4) a ball python skeleton (42, -4, D:4) a +0 dagger a +0 chain mail (42, 23, D:4) a +0 robe (44, 7, D:4) a +0 whip an orc skeleton (44, 15, D:4) a hobgoblin corpse (skeletalised by now) (46, 10, D:4) a +0 ring mail (47, 7, D:4) a +0 hand axe (50, -9, D:4) an adder corpse (skeletalised by now) (51, 5, D:4) a black bear skeleton Level 5 of the Dungeon (0, 0, D:5) 4 stones (5, 5, D:5) 4 stones (5, 7, D:5) a +0 quarterstaff (10, -5, D:5) a +0 whip (10, 35, D:5) a +0 scale mail (16, -2, D:5) a +0 club (20, -11, D:5) a +0 mace (27, 13, D:5) a +0 ring mail (29, 22, D:5) a +0 short sword (31, -12, D:5) the +0 dagger of Wondrous Power {flame, Int+3 Dex+2} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (31, 16, D:5) a +0 long sword (33, 23, D:5) a +0 club Level 6 of the Dungeon [Shop] Macwacse's Antique Weapon Boutique a +0 rapier (176 gold) a +0 spear (96 gold) a +0 triple sword (480 gold) a +0 whip (80 gold) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (2134 gold) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). a +0 sling (48 gold) a +0 trident (112 gold) a +0 long sword (112 gold) a +0 war axe of freezing (265 gold) the +0 short sword of Sulphur {flame, rElec Will+ SInv} (934 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. a +0 heavy scimitar (409 gold) (5, 28, D:6) a +0 chain mail (6, 32, D:6) a +0 orcbow (6, 33, D:6) a +0 chain mail (8, 33, D:6) a +6 ring of dexterity (9, 16, D:6) a +0 ring mail (9, 34, D:6) a +0 orcbow (19, 26, D:6) a +0 spear a +0 robe (21, 31, D:6) a ring of ice (23, 3, D:6) a +0 club (26, 4, D:6) a +0 short sword a +0 falchion (28, 1, D:6) 4 javelins (28, 3, D:6) a +0 mace (36, -8, D:6) a +2 scimitar a +0 robe Level 7 of the Dungeon (0, 0, D:7) a staff of air (6, 23, D:7) a +0 mace (7, 23, D:7) a +0 club a +0 leather armour (7, 24, D:7) a +0 dagger a +0 leather armour (8, 23, D:7) a +2 heavy war axe a +0 ring mail (18, 12, D:7) a +0 rapier a +0 chain mail (19, 13, D:7) a +0 dagger a +0 robe (23, -11, D:7) 7 stones (33, 20, D:7) a +0 helmet (44, 9, D:7) a +3 dagger of holy wrath a +0 robe (45, 7, D:7) a +0 dagger of draining a +0 robe a +0 mace a +0 dagger a +0 robe (46, 7, D:7) a +0 whip a +0 ring mail a +0 whip (46, 8, D:7) a +0 dagger a +0 robe a +0 club a +0 leather armour (47, 7, D:7) a +0 whip (51, 2, D:7) a +0 club (60, 20, D:7) a +2 dagger of venom a +0 robe (61, 21, D:7) a +0 whip a +0 chain mail a +0 hand axe a +0 scale mail a +0 short sword (63, -13, D:7) a +0 quarterstaff (66, -7, D:7) 2 stones Level 8 of the Dungeon [Shop] Duameu's Weapon Shoppe a +0 spear (48 gold) a +2 flail of protection (259 gold) a +3 partisan of freezing (473 gold) a +0 dagger (32 gold) 2 poisoned darts (19 gold) a +0 whip (40 gold) a +0 orcbow (64 gold) 7 stones (11 gold) a +1 demon whip of flaming (832 gold) (5, -7, D:8) a +0 shortbow (5, -6, D:8) a +4 plate armour of ponderousness (5, -5, D:8) a +0 heavy spear (7, -1, D:8) 6 stones (20, 23, D:8) 8 stones (31, -1, D:8) a +0 whip (31, 0, D:8) a +0 dagger (31, 1, D:8) a +0 short sword (31, 29, D:8) a +0 dagger 5 poisoned darts (31, 30, D:8) a +0 short sword (32, -1, D:8) 6 poisoned darts a +0 dagger (32, 28, D:8) a +0 dagger 5 stones (33, -1, D:8) 4 stones a +0 club (35, -6, D:8) a +0 robe a +0 hand axe (35, -4, D:8) a +0 robe a +2 scimitar a +0 robe a +0 falchion (38, 8, D:8) a +0 sling Level 9 of the Dungeon (0, 0, D:9) 4 stones (7, -19, D:9) 2 javelins (26, -24, D:9) a +1 short sword of electrocution 8 poisoned darts (27, -22, D:9) a +0 club (28, -23, D:9) a +0 robe a +0 dagger 5 stones a +0 dagger (29, -23, D:9) 3 stones a +0 dagger (30, -24, D:9) a +0 ring mail 2 boomerangs a +0 club (30, -23, D:9) a +0 falchion a +0 leather armour a +0 dagger (34, -26, D:9) a +0 chain mail (44, -34, D:9) a +0 club a +0 robe (44, -33, D:9) a +0 club (45, -33, D:9) a +0 whip (46, -33, D:9) a +0 flail (60, -30, D:9) a +0 short sword Level 10 of the Dungeon [Shop] Limucw Amepn's Distillery a potion of heal wounds (120 gold) a potion of heal wounds (120 gold) a potion of heal wounds (120 gold) a potion of haste (150 gold) a potion of enlightenment (75 gold) a potion of haste (150 gold) a potion of might (60 gold) a potion of ambrosia (unknown) (120 gold) a potion of curing (45 gold) (13, 12, D:10) a +0 rapier (32, -17, D:10) a +0 leather armour (32, -10, D:10) a +0 robe (32, 25, D:10) 3 atropa-tipped darts (37, 4, D:10) a +0 robe (39, -10, D:10) 3 stones (41, 3, D:10) a +0 giant spiked club a +0 giant spiked club (44, -10, D:10) 6 poisoned darts (45, 24, D:10) a +0 leather armour (48, 11, D:10) a +0 dagger a +0 robe (49, -13, D:10) 5 stones (50, 8, D:10) a potion of moonshine a +0 hand axe a +0 leather armour (50, 10, D:10) a +0 dagger a +0 robe (50, 12, D:10) a +0 whip (51, 8, D:10) a +0 dagger (53, -14, D:10) a +0 pair of gloves a ring of willpower (54, 13, D:10) a staff of cold Level 11 of the Dungeon (2, 5, D:11) a +0 flail (8, -15, D:11) 3 poisoned darts (9, 3, D:11) a +0 spear a +0 ring mail (9, 4, D:11) a +0 halberd (9, 5, D:11) a +0 flail (10, -32, D:11) a +0 whip (10, 4, D:11) a +0 club (10, 5, D:11) a +0 whip (11, 4, D:11) a +0 flail (18, -36, D:11) a +0 ring mail (29, -17, D:11) a +0 shortbow (30, -16, D:11) the +0 scimitar of Compound Interest {antimagic, rPois rF+ Dex-4 SInv} rPois: It protects you from poison. rF+: It protects you from fire. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. (31, -26, D:11) a +0 leather armour a +0 club (32, -26, D:11) a +0 leather armour a +0 mace a +0 dagger (33, -27, D:11) a +0 chain mail a +0 scimitar (33, -26, D:11) a +0 plate armour a +0 long sword (33, 7, D:11) a rimehorn talisman (42, -31, D:11) 2 poisoned darts (45, -26, D:11) a +0 whip (53, 12, D:11) a scarab talisman (57, 9, D:11) a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Enkuh's Distillery a potion of heal wounds (96 gold) a potion of moonshine (12 gold) a potion of might (48 gold) 2 potions of haste (240 gold) a potion of ambrosia (unknown) (96 gold) 2 potions of curing (72 gold) a potion of lignification (36 gold) (1, 40, Orc:1) a +0 whip (1, 41, Orc:1) a +0 whip (2, 40, Orc:1) a +0 dagger a +0 leather armour (2, 41, Orc:1) a +0 dagger a +0 robe (3, 40, Orc:1) a +0 flail (4, 26, Orc:1) a +0 club (4, 27, Orc:1) a +2 battleaxe a +0 plate armour (5, 27, Orc:1) a +0 heavy hand axe a +0 leather armour a +0 flail a +0 chain mail of cold resistance (6, 27, Orc:1) a +2 scimitar of protection a +0 chain mail (11, 42, Orc:1) a +0 club a +0 leather armour (12, 41, Orc:1) a +0 hand axe (13, 41, Orc:1) a +0 dagger a +0 robe (14, 41, Orc:1) a +0 short sword a +0 ring mail (14, 42, Orc:1) a +0 dagger a +0 robe (18, 11, Orc:1) a +0 mace (18, 14, Orc:1) a +0 dagger a +0 robe (19, 10, Orc:1) a +0 falchion a +0 leather armour (19, 11, Orc:1) a +0 mace a +0 chain mail (20, 12, Orc:1) a +0 mace (20, 14, Orc:1) a +1 orcbow of freezing (21, 17, Orc:1) a +0 club (22, 15, Orc:1) a +0 club a +0 dagger (22, 17, Orc:1) a +0 dagger a +0 robe (23, 13, Orc:1) a +0 morningstar a +0 leather armour (23, 14, Orc:1) a +0 club a +0 leather armour a +0 short sword a +0 ring mail (24, 14, Orc:1) a +2 flail of holy wrath a +0 plate armour (32, 32, Orc:1) a +0 orcbow a +0 dire flail a +0 plate armour a +0 dagger (34, 32, Orc:1) a +0 flail (35, 34, Orc:1) a +0 mace Level 2 of the Orcish Mines (0, 7, Orc:2) 21 gold pieces (6, -7, Orc:2) 11 gold pieces (7, -27, Orc:2) 16 gold pieces (9, 4, Orc:2) 20 gold pieces (10, -21, Orc:2) 33 gold pieces (13, -8, Orc:2) 17 gold pieces (15, 4, Orc:2) 24 gold pieces Level 1 of the Lair of Beasts (2, -26, Lair:1) a +0 ring mail (6, -32, Lair:1) a +0 great sword (13, -2, Lair:1) 4 poisoned darts (14, 0, Lair:1) a potion of moonshine (19, -25, Lair:1) a stone (22, -30, Lair:1) a stone (24, -25, Lair:1) a stone (25, -45, Lair:1) a +0 falchion (25, -28, Lair:1) a stone (27, -8, Lair:1) a +0 falchion (33, 4, Lair:1) a +0 mace (42, -6, Lair:1) a +0 leather armour (60, -25, Lair:1) a +0 trident Level 2 of the Lair of Beasts (17, 0, Lair:2) a +3 shortbow of flaming (28, 8, Lair:2) a +0 club (29, -9, Lair:2) the +6 falchion "Quf Goups" {spect, rCorr MP-7 Dex+4} rCorr: It protects you from acid and corrosion. MP-7: It affects your magic capacity (-7). Dex+4: It affects your dexterity (+4). (29, 9, Lair:2) 4 stones (42, -9, Lair:2) 4 poisoned darts Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 stones (10, 17, Lair:3) a +0 club (11, -2, Lair:3) a +0 falchion (11, -1, Lair:3) a book of the Warp (20, -10, Lair:3) 4 javelins (33, 13, Lair:3) a +0 chain mail (54, 11, Lair:3) 3 boomerangs (63, -8, Lair:3) the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). Level 4 of the Lair of Beasts (0, 0, Lair:4) 8 stones (8, 10, Lair:4) a +0 sling (27, -8, Lair:4) a +6 ring of intelligence a +5 ring of evasion (28, 3, Lair:4) a +0 spear (31, -14, Lair:4) a +0 robe (39, -9, Lair:4) a +0 robe (50, -13, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 4, Lair:5) 4 poisoned darts (2, -3, Lair:5) a cane toad skeleton (3, -10, Lair:5) a ring of ice (3, 2, Lair:5) a quill talisman (6, -18, Lair:5) a +0 scale mail (18, -11, Lair:5) a +0 halberd (19, -10, Lair:5) 4 stones (24, 8, Lair:5) a +2 leather armour of poison resistance (24, 10, Lair:5) a +0 short sword (25, 11, Lair:5) a staff of earth (26, 9, Lair:5) a +0 flail (26, 11, Lair:5) a +0 robe (42, 31, Lair:5) a +0 club (47, 26, Lair:5) an electric eel skeleton (48, 18, Lair:5) a +0 leather armour (49, -14, Lair:5) a human skeleton (49, -13, Lair:5) a human skeleton (51, 26, Lair:5) 31 gold pieces (52, 25, Lair:5) a +0 troll leather armour (52, 27, Lair:5) a wand of flame (4) a Gauntlet (0, 15, Gauntlet) a +2 halberd of freezing (unseen) (0, 16, Gauntlet) the ring "Losuodugah" {Fly rCorr} [ring of flight] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (unseen) (0, 29, Gauntlet) a ring of protection from fire (0, 30, Gauntlet) a wand of iceblast (6) (6, 7, Gauntlet) a +0 shortbow (7, 7, Gauntlet) the +0 helmet of the Trees {rElec MP+5 Str-3 SInv} rElec: It insulates you from electricity. MP+5: It affects your magic capacity (+5). Str-3: It affects your strength (-3). SInv: It lets you see invisible. (8, 6, Gauntlet) a potion of might (8, 7, Gauntlet) a scroll of summoning (14, 2, Gauntlet) 8 stones (14, 4, Gauntlet) the ring "Roophamp" {Fly rCorr} [ring of flight] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (unseen) (14, 5, Gauntlet) a staff of alchemy (unseen) (17, 35, Gauntlet) 20 gold pieces (19, 35, Gauntlet) 53 gold pieces