YellowBlue Level 1 of the Dungeon (2, 16, D:1) a +0 ring mail (3, 12, D:1) a bat skeleton (9, -11, D:1) a scarab talisman (14, -4, D:1) a +0 robe (16, 17, D:1) a hobgoblin corpse (skeletalised by now) (24, 5, D:1) a +0 plate armour (30, -8, D:1) 6 stones (31, -13, D:1) a +0 club (32, -5, D:1) a +0 club (49, -3, D:1) a +0 spear (55, 7, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -1, D:2) a quokka skeleton (6, -17, D:2) a ball python skeleton (31, -30, D:2) a +0 chain mail (35, -2, D:2) an adder corpse (skeletalised by now) (36, -18, D:2) a ball python skeleton (38, -28, D:2) a rat corpse (skeletalised by now) (41, 3, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 sling (3, 14, D:3) a +0 short sword (21, 22, D:3) a +0 broad axe (26, 30, D:3) a staff of air (still there?) a hobgoblin corpse (skeletalised by now) (still there?) (28, 21, D:3) a rat corpse (skeletalised by now) (35, 42, D:3) a +0 short sword of freezing (37, 45, D:3) a +0 flail (41, 35, D:3) a hobgoblin corpse (skeletalised by now) (42, 38, D:3) a bat corpse (skeletalised by now) (42, 42, D:3) a +3 ring mail (44, 24, D:3) a stone a +2 short sword of speed a kobold skeleton (53, 32, D:3) a +1 hammer of holy wrath (54, 32, D:3) a +2 quarterstaff of chaos Level 4 of the Dungeon (12, 1, D:4) a +0 scale mail a +0 trident an orc skeleton (14, -4, D:4) a +0 dagger (15, 5, D:4) an adder corpse (skeletalised by now) (20, -19, D:4) a +0 ring mail (21, -39, D:4) an adder corpse (skeletalised by now) (21, -38, D:4) a +0 club a goblin corpse (skeletalised by now) (32, -16, D:4) a +0 chain mail a +0 club (34, -16, D:4) a +0 robe a +0 dagger (40, -32, D:4) a +0 dagger a +0 giant club an ogre skeleton (45, -47, D:4) a +0 dagger a kobold corpse (skeletalised by now) (46, -23, D:4) a +0 sling a +0 dagger (54, 2, D:4) a +0 leather armour (55, -4, D:4) a +0 quarterstaff (56, -13, D:4) a +0 ring mail (56, -10, D:4) the +11 whip "Ropt" {holy, rC+ rN+ Dex+5} rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). (57, -4, D:4) the felid corpse of Natasha (skeletalised by now) (58, 0, D:4) a +0 leather armour (63, -23, D:4) a +0 club (67, -11, D:4) a maw talisman Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 flail a +0 club a +0 robe a +0 flail a gnoll corpse (skeletalised by now) (0, 1, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (3, 6, D:5) a ring of wizardry (11, 46, D:5) a +0 leather armour (17, 15, D:5) 5 stones (17, 32, D:5) a +0 hand axe (19, 5, D:5) a +0 giant club (22, 36, D:5) a +0 short sword (25, 22, D:5) a +0 dagger (26, 15, D:5) a +0 chain mail (26, 24, D:5) a stone (30, 28, D:5) a +0 robe (30, 33, D:5) 2 stones (31, 48, D:5) a +0 mace (34, 15, D:5) 3 stones (51, 28, D:5) a +0 whip (51, 29, D:5) a +0 club a +0 flail a gnoll skeleton (52, 28, D:5) a +0 spear a +0 spear a +0 kite shield a +0 scale mail of cold resistance a +2 heavy spear a gnoll skeleton (57, 29, D:5) 5 stones (59, -1, D:5) 4 javelins Level 6 of the Dungeon (5, -2, D:6) a +0 whip a boomerang a +0 ring mail a +0 mace a +0 leather armour a +0 whip a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 4, D:6) the +7 mace "Aruq" {freeze, rN+ Str+3} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (16, 5, D:6) a +0 short sword (16, 29, D:6) a +0 robe (17, 5, D:6) a +0 dagger of venom 3 stones a +0 short sword a kobold corpse (skeletalised by now) a human corpse (skeletalised by now) (18, 5, D:6) a +0 dagger 7 poisoned darts a +0 robe a +0 club an orb of mayhem (18, 31, D:6) a +0 leather armour (19, 5, D:6) a +0 dagger a +0 whip 10 poisoned darts a kobold corpse (skeletalised by now) (27, 32, D:6) a +0 leather armour (31, 32, D:6) a +0 robe (39, 32, D:6) a +6 ring of strength (39, 36, D:6) a +0 dagger (41, 15, D:6) a +0 ring mail a +0 hand axe an orc skeleton (46, 42, D:6) 3 stones (57, 38, D:6) a +0 chain mail (61, 37, D:6) an iguana corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Sathivoi's Armour Emporium a +1 helmet (161 gold) a +0 scale mail (56 gold) a +0 scale mail (56 gold) a +0 cloak of willpower (161 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 helmet (63 gold) a +2 robe (180 gold) (5, -18, D:7) a +0 helmet (11, -15, D:7) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, -16, D:7) a +0 dagger an orc corpse (skeletalised by now) (14, -30, D:7) 3 stones (14, -24, D:7) a +0 dagger a +0 robe a hound corpse (skeletalised by now) (14, 3, D:7) a bullfrog corpse (skeletalised by now) (29, -12, D:7) a +0 chain mail (29, 7, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (30, 14, D:7) a water moccasin corpse (skeletalised by now) (31, -14, D:7) a bullfrog corpse (skeletalised by now) (33, -14, D:7) a black bear skeleton a bullfrog skeleton (35, 18, D:7) a rimehorn talisman (37, -4, D:7) a bullfrog skeleton (37, 14, D:7) a water moccasin skeleton (45, -12, D:7) 4 stones (48, -36, D:7) a +1 short sword of holy wrath 3 boomerangs an orc skeleton (49, -36, D:7) a +0 short sword an orc skeleton (50, -36, D:7) a +0 mace an orc skeleton (52, -34, D:7) a +4 ring of protection an amulet of faith a +0 hand axe a +0 leather armour an orc skeleton (53, -34, D:7) a +0 mace a +0 leather armour an orc skeleton (53, -32, D:7) a +0 mace (53, -19, D:7) a +0 short sword Level 8 of the Dungeon (8, 15, D:8) a +0 whip (11, 16, D:8) a +0 whip (12, -9, D:8) 5 stones (13, 16, D:8) a +0 halberd a +0 leather armour a +0 whip a gnoll skeleton (13, 17, D:8) a +0 giant spiked club a +0 giant club (13, 18, D:8) a +0 club a gnoll skeleton (13, 21, D:8) a +0 whip a gnoll skeleton (14, 16, D:8) a +0 halberd (22, 7, D:8) a +0 dagger (23, 19, D:8) a +0 battleaxe (31, 16, D:8) a +0 spear (32, 6, D:8) a +0 dagger a +0 leather armour a +0 whip a +0 leather armour (35, 4, D:8) a +1 sling (36, 17, D:8) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (36, 18, D:8) a +0 dagger a +0 ring mail (36, 19, D:8) a +0 whip a +0 ring mail (41, 10, D:8) a +0 dagger (42, -9, D:8) 2 stones (42, 9, D:8) a +0 shortbow (44, 22, D:8) a +0 halberd a +0 plate armour (45, 22, D:8) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (46, 15, D:8) a +0 robe (50, -5, D:8) a +0 whip (54, -8, D:8) a +0 club (55, -10, D:8) a +0 mace 5 stones an orc corpse (skeletalised by now) (59, 22, D:8) 7 stones (62, 21, D:8) a +0 scale mail Level 9 of the Dungeon (4, 22, D:9) a +0 shortbow (16, -5, D:9) a yak skeleton (16, -3, D:9) the quill talisman of the Northern Lights {Harm rN+ MP-4 Dex+3} [quill talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. MP-4: It affects your magic capacity (-4). Dex+3: It affects your dexterity (+3). (22, 10, D:9) a +0 dagger a +0 robe (22, 17, D:9) a +0 war axe a +0 chain mail (23, 18, D:9) a +0 whip a +0 chain mail (32, 30, D:9) a +0 robe (34, -3, D:9) a +1 dagger of freezing a kobold skeleton (34, -1, D:9) a +0 short sword (34, 0, D:9) a +1 whip of venom a +0 dagger a kobold skeleton (35, -3, D:9) a +0 dagger a kobold skeleton (35, -2, D:9) a +0 dagger 4 poisoned darts (36, -3, D:9) a +0 dagger a +0 robe (42, -10, D:9) 3 stones (43, 6, D:9) a howler monkey skeleton (52, 26, D:9) a +0 scimitar of flaming Level 10 of the Dungeon (2, 0, D:10) a +0 giant spiked club a +0 giant club (8, -15, D:10) 17 gold pieces the Ecumenical Temple