YellowBlue Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 5, D:1) a ball python corpse (skeletalised by now) (24, 16, D:1) a hobgoblin skeleton (29, 9, D:1) the quill talisman of Kikubaaqudgha's Regard {rElec Str+3} [quill talisman] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). (30, 16, D:1) a rat skeleton (33, -4, D:1) a +0 club (35, 1, D:1) a +0 scale mail (44, 0, D:1) a +0 dagger a goblin skeleton (48, -12, D:1) a rat corpse (skeletalised by now) (51, 10, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 25, D:2) a black bear corpse (skeletalised by now) (3, 23, D:2) a +0 club a goblin corpse (skeletalised by now) (3, 26, D:2) a ball python corpse (skeletalised by now) (4, -6, D:2) a +0 club (8, -1, D:2) 5 stones (12, 34, D:2) a maw talisman (13, -6, D:2) 6 stones (15, 2, D:2) a quokka skeleton (18, 11, D:2) a jackal skeleton (20, -10, D:2) a jackal skeleton (20, 9, D:2) a bat skeleton (22, 11, D:2) a jackal skeleton (23, -5, D:2) a jackal skeleton (24, -6, D:2) a jackal skeleton (38, 19, D:2) a +0 club (57, -3, D:2) a rimehorn talisman Level 3 of the Dungeon (0, 5, D:3) a +0 club a +0 robe (1, 0, D:3) an adder corpse (skeletalised by now) (1, 8, D:3) a +0 dagger an orc skeleton (2, 3, D:3) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (2, 5, D:3) an adder skeleton (11, 1, D:3) a hobgoblin skeleton (19, -3, D:3) a jackal skeleton (20, -2, D:3) a jackal skeleton (39, -30, D:3) the +6 whip of Mutyun {pain, ^Contam Int+4 Dex+4 Stlth+} ^Contam: It causes magical contamination when unequipped. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (42, -29, D:3) a ball python skeleton (44, -30, D:3) a rat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 morningstar a +0 leather armour an orc corpse (skeletalised by now) (5, 8, D:4) a +0 sling (6, 10, D:4) a +0 club an orc corpse (skeletalised by now) (6, 15, D:4) a ball python corpse (7, -1, D:4) a +0 leather armour (8, 5, D:4) a +0 short sword of electrocution an orc corpse (11, 12, D:4) a howler monkey corpse (13, 5, D:4) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (13, 16, D:4) 6 stones Level 6 of the Dungeon (0, 0, D:6) a +0 flail