YellowBlue Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -1, D:1) a ball python corpse (skeletalised by now) (3, -3, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (4, -2, D:1) a +0 spear (6, -2, D:1) a +0 club (8, -14, D:1) a hobgoblin corpse (skeletalised by now) (8, 15, D:1) a ball python corpse (skeletalised by now) (11, -7, D:1) a ball python corpse (skeletalised by now) (13, -8, D:1) a +0 short sword a kobold skeleton (23, -21, D:1) a +0 mace (25, -18, D:1) a +0 spear (27, -2, D:1) a hobgoblin skeleton (28, -15, D:1) a ball python corpse (skeletalised by now) (28, -2, D:1) a hobgoblin skeleton (29, -14, D:1) a +0 spear (29, -13, D:1) a +0 short sword a stone (30, -13, D:1) a quokka corpse (skeletalised by now) (42, -28, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (9, -10, D:2) 2 stones (10, 9, D:2) 3 stones (16, 7, D:2) a ring of ice (17, 7, D:2) a +0 helmet (21, 2, D:2) a +0 spear (31, -7, D:2) a +0 short sword (38, -9, D:2) 7 stones (41, 2, D:2) a +0 mace (44, -11, D:2) a hobgoblin skeleton (44, 7, D:2) a +0 dagger (45, -2, D:2) a +0 leather armour (47, -7, D:2) a -1 mace Level 3 of the Dungeon (0, 0, D:3) a hobgoblin skeleton (1, -7, D:3) a +0 flail (12, -55, D:3) a +0 leather armour (14, -50, D:3) a ball python skeleton (16, -42, D:3) a +0 robe (16, -41, D:3) a +0 club (20, -54, D:3) a +0 mace (23, -48, D:3) 5 stones (24, -43, D:3) a +0 ring mail (25, -48, D:3) a +0 flail an orc skeleton (25, -14, D:3) 5 poisoned darts (26, -42, D:3) a +0 hand axe (28, -32, D:3) a +0 morningstar (28, -5, D:3) a quokka skeleton (32, -32, D:3) a stone a +0 antimagic dagger (33, -32, D:3) a +0 club (33, 6, D:3) a +0 rapier (34, -32, D:3) a +0 dagger a +0 sling (35, -34, D:3) a scarf of repulsion (35, -29, D:3) a +0 spear (35, -9, D:3) a bat skeleton (40, -45, D:3) a +2 dagger of draining (42, -21, D:3) the +7 trident of YellowBlue's Woe {freeze, rPois Dex+2} rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). (49, -51, D:3) a +0 flail (52, -14, D:3) 6 stones (55, 2, D:3) a +0 leather armour a +0 whip an orc skeleton (59, -10, D:3) an adder corpse (skeletalised by now) (61, -9, D:3) a +0 club (62, -13, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +2 antimagic dagger (2, 0, D:4) 5 stones (8, 4, D:4) a staff of earth (11, -26, D:4) a +0 club (12, -28, D:4) a +0 dagger a +0 club a +0 club a +0 club a +0 club a +0 dagger a +0 helmet a +0 animal skin a +0 whip a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton (12, -26, D:4) a +0 club (12, -11, D:4) a +1 helmet (13, -34, D:4) a +0 hand axe (14, -30, D:4) a +0 club a goblin skeleton (19, -14, D:4) a +0 club (26, -29, D:4) a +0 mace (26, 4, D:4) 2 stones (29, -10, D:4) a hobgoblin skeleton (31, 9, D:4) a scarf of resistance (35, -32, D:4) a +0 club (36, -17, D:4) a +0 halberd a gnoll skeleton (38, -28, D:4) 4 poisoned darts (39, -18, D:4) a +0 whip (42, -16, D:4) a +0 whip (42, -13, D:4) a +0 spear (46, 1, D:4) 8 stones (49, -28, D:4) 4 stones Level 5 of the Dungeon (15, 33, D:5) a +0 robe (16, -14, D:5) 5 stones (19, 17, D:5) Sif Muna's Opusculum on Last Rites Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 (unseen) (19, 18, D:5) Sif Muna's Commentary on Structure Spells Type Level a - Kinetic Grapnel Forgecraft 1 (unseen) (19, 19, D:5) Sif Muna's Discursus on Cogs Spells Type Level a - Kinetic Grapnel Forgecraft 1 (unseen) (66, -7, D:5) a +0 flail Level 6 of the Dungeon (12, 7, D:6) the +0 hand axe "Grom" {flame, Dex+3} Dex+3: It affects your dexterity (+3). (17, 8, D:6) a steam dragon corpse (skeletalised by now) (23, 1, D:6) a +0 club (24, -8, D:6) a +0 robe (24, -1, D:6) a +0 flail a +0 club a +0 whip a +2 flail of protection a +0 club a +0 leather armour a gnoll skeleton (24, 6, D:6) the +9 rapier of Eternal Vigilance {venom, Str+2} Str+2: It affects your strength (+2). (25, 33, D:6) a +0 hand axe a +0 chain mail a +0 shortbow a centaur skeleton (26, 22, D:6) a +0 whip of venom a +0 robe (28, 32, D:6) a +0 giant club an adder skeleton (30, 28, D:6) a +0 giant club (32, 0, D:6) a +0 trident (37, 35, D:6) a +2 heavy hand axe (42, 22, D:6) a +0 sling (49, -1, D:6) a +0 giant club an ogre corpse (skeletalised by now) (52, 35, D:6) a +0 war axe a +0 ring mail an orc skeleton (52, 36, D:6) a +0 whip a +0 ring mail (52, 37, D:6) a +0 whip (53, 36, D:6) a +0 club a +0 leather armour (53, 38, D:6) a +0 dagger a +0 robe (58, -3, D:6) a bullfrog corpse (skeletalised by now) (58, 5, D:6) a +0 long sword Level 7 of the Dungeon (2, -27, D:7) a +0 hand axe a +0 scale mail (2, -26, D:7) a +0 short sword (2, -24, D:7) a +0 short sword a +0 leather armour (2, -22, D:7) a +0 sling (3, -28, D:7) a +0 mace (3, -23, D:7) a +0 club a +0 leather armour (3, 1, D:7) a +0 club an orc skeleton (4, -24, D:7) a bullfrog skeleton (4, 1, D:7) a +0 mace a +0 mace of protection an orc skeleton an orc skeleton (7, -31, D:7) a +0 flail (13, -19, D:7) a +0 chain mail (16, -28, D:7) a scarf of invisibility (17, 9, D:7) a +1 whip of electrocution a kobold skeleton (18, 9, D:7) a +0 club a +0 dagger 2 stones (18, 10, D:7) a +0 whip (19, -17, D:7) 3 large rocks (19, 10, D:7) a +0 club 6 poisoned darts a +0 dagger a stone a kobold skeleton (20, 10, D:7) a +0 short sword a kobold skeleton (23, 10, D:7) a +0 mace (25, -7, D:7) 7 stones (30, -29, D:7) the +3 ring mail "Duuthieso" {Rampage Str+3} Rampage: It bestows one free step when moving towards enemies. Str+3: It affects your strength (+3). (34, -22, D:7) a +1 partisan of flaming (35, -28, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a scarf of harm (6, 1, D:8) a +0 trident a +0 scale mail (8, 0, D:8) a +0 dagger a +0 robe (8, 2, D:8) a +0 trident a +0 leather armour an orc skeleton (9, -36, D:8) a +0 ring mail (9, 0, D:8) a +0 hand axe a boomerang a +0 leather armour (13, 4, D:8) a bullfrog corpse (skeletalised by now) (14, -28, D:8) a +0 glaive (14, -12, D:8) a +0 short sword an orc skeleton (15, -12, D:8) a +0 leather armour a +0 whip (16, -12, D:8) a +0 club an orc skeleton (24, -10, D:8) a +0 chain mail a +0 hand axe (25, -11, D:8) a +1 short sword of holy wrath (25, -10, D:8) a curare-tipped dart a +0 dagger (25, -9, D:8) a +0 whip (26, -9, D:8) a +0 club a +0 dagger (27, -17, D:8) a +0 ring mail (27, -10, D:8) 3 stones a +0 dagger a kobold skeleton (27, -9, D:8) a +0 robe a +0 dagger (28, -11, D:8) a +2 war axe of distortion (33, -4, D:8) a +0 flail (37, -5, D:8) a +0 morningstar Level 9 of the Dungeon (0, 0, D:9) a +0 robe (18, 43, D:9) a +0 halberd a +0 spear (19, 3, D:9) 5 atropa-tipped darts (20, 14, D:9) 5 stones (20, 25, D:9) 6 stones (20, 36, D:9) a +0 robe a +3 falchion of freezing (20, 41, D:9) a +0 robe a +0 club (20, 42, D:9) a +0 flail (21, 38, D:9) a +0 robe a +3 falchion (21, 39, D:9) 5 stones a +0 robe a +0 spear a +0 spear a gnoll skeleton (21, 41, D:9) a +0 robe a +3 hand axe (22, 23, D:9) a +0 quarterstaff (22, 26, D:9) a +0 vampiric whip (37, 17, D:9) the +1 ring mail "Ituddod" {+Inv rC- Str+6} +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). (37, 19, D:9) 3 atropa-tipped darts (42, 25, D:9) a +0 war axe (47, -2, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 robe (9, 7, D:10) an amulet of guardian spirit (18, 4, D:10) 4 boomerangs (18, 7, D:10) a +0 halberd (26, 27, D:10) a +4 ring of slaying (33, 44, D:10) a +0 robe (40, 8, D:10) a +0 spear (41, 5, D:10) a throwing net a +0 flail a gnoll skeleton (41, 6, D:10) a +0 scale mail a +0 spear (41, 8, D:10) a +0 whip (42, 8, D:10) a +0 shortbow (46, 28, D:10) a yak skeleton (48, 16, D:10) 8 stones (53, 21, D:10) a +0 robe (56, 13, D:10) a +0 mace Level 11 of the Dungeon [Shop] Leigimy's Weapon Boutique a +3 flail of protection (318 gold) a +0 shortbow (45 gold) a +0 trident (52 gold) 6 stones (9 gold) a +2 heavy mace (261 gold) a +0 glaive (150 gold) the +6 hand axe of Feriqa {elec, *Rage Dex+4 Stlth+} (804 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. a +0 battleaxe of freezing (300 gold) a +0 bardiche (225 gold) (4, 15, D:11) a +0 ring mail (8, 4, D:11) 6 javelins (8, 12, D:11) a +0 leather armour (8, 16, D:11) a potion of haste (8, 17, D:11) a scroll of identify (10, 21, D:11) the felid corpse of YellowBlue (skeletalised by now) (18, 5, D:11) 5 stones (19, -6, D:11) a +0 rapier (23, -23, D:11) a throwing net (23, -22, D:11) a throwing net (26, -23, D:11) a +0 spear (27, -23, D:11) a +0 halberd (27, -22, D:11) a +0 flail (27, -21, D:11) a +0 dagger a +0 robe (28, -23, D:11) a +0 scale mail a +0 spear (28, -22, D:11) a +0 flail (28, -20, D:11) a +0 chain mail a +0 trident (28, 14, D:11) a +0 giant club a +0 giant spiked club (32, 19, D:11) 4 boomerangs (43, 13, D:11) a +3 orcbow a centaur skeleton (45, 5, D:11) 4 large rocks a cyclops skeleton (48, -8, D:11) a +0 flail (55, 6, D:11) 4 boomerangs (56, -5, D:11) the felid skeleton of YellowBlue the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of brilliance (2, -3, Lair:1) a yak corpse (10, 0, Lair:1) a wolf corpse (10, 27, Lair:1) an iguana corpse (skeletalised by now) (12, 31, Lair:1) a +0 club (30, 10, Lair:1) 4 poisoned darts (37, -6, Lair:1) 11 gold pieces