Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 828800665151671186 0 YellowBlue the Apothecary (level 1, 11/11 HPs) Began as an Octopode Alchemist on June 15, 2025. Got out of the dungeon alive. The game lasted 00:01:15 (1 turns). YellowBlue the Apothecary (Octopode Alchemist) Turns: 1, Time: 00:01:15 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, YellowBlue the Octopode Alchemist. Will you be the one to retrieve the legendary Orb of Zot from the depths? Press ? for a list of commands and other information. Found 35 gold pieces and a ring mail. Found a staircase leading out of the dungeon. Welcome back, YellowBlue the Octopode Alchemist. Press ? for a list of commands and other information. Welcome back, YellowBlue the Octopode Alchemist. Press ? for a list of commands and other information. Welcome back, YellowBlue the Octopode Alchemist. Press ? for a list of commands and other information. Welcome back, YellowBlue the Octopode Alchemist. Press ? for a list of commands and other information. You have escaped! #≈≈§§§ .∩.... #≈≈§§§ ..... . #≈§§§§ .... .. #≈§§§§ ... ... #≈§§§§♣.$ .... #§§§§...♣$.... #≈§§§......... #§§§§.@....... #§§§§......... #§§§§...♣..... #§§§..... .... #§§§§§.... ... #≈§§~§[∩... .. #≈§§§§...... . #≈§§§§§...... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | YellowBlue the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic, hangedman_decor_lopped, minmay_tetromino_t4