Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 6611748876630546284 222 YellowBlue the Apothecary (level 5, -10/38 HPs) Began as a Merfolk Alchemist on June 27, 2025. Shot with an arrow by a centaur (12 damage) ... on level 3 of the Dungeon. The game lasted 00:09:11 (3482 turns). YellowBlue the Apothecary (Merfolk Alchemist) Turns: 3482, Time: 00:09:12 Health: -10/38 AC: 2 Str: 8 XL: 5 Next: 99% Magic: 7/9 EV: 17 Int: 16 God: Gold: 93 SH: 0 Dex: 15 Spells: 0/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ h - ring of see invisible HPRegen 0.26/turn e - +5 ring of evasion MPRegen 0.11/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a +5 ring of evasion (worn) h - a ring of see invisible (worn) Scrolls f - a scroll of enchant weapon {unknown} g - 2 scrolls of blinking {unknown} i - 4 scrolls of identify {unknown} Potions c - a potion of brilliance {unknown} d - a potion of invisibility {unknown} j - a potion of ambrosia {unknown} k - a potion of haste {unknown} l - 2 potions of might {unknown} m - a potion of curing {unknown} Skills: * Level 1.9 Fighting + Level 3.1 Dodging + Level 2.3 Stealth + Level 1.0 Unarmed Combat + Level 3.0 Spellcasting * Level 1.5 Conjurations * Level 1.6 Air Magic + Level 4.7 Alchemy * Level 2.1 Shapeshifting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 48% 1d2 4% 1 b - Mercury Arrow Conj/Alch 24% 2d7 8% 2 c - Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 d - Sticky Flame Fire/Alch 10% 2d5 56% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 20% 2x1d5 14% 1 Soul Splinter Necr 8% N/A 19% 1 Olgreb's Toxic Radiance Alch 17% N/A 26% 4 Ensorcelled Hibernation Hex/Ice 4% N/A 28% 2 Grave Claw Necr 4% 2d7 28% 2 Fugue of the Fallen Necr 2% N/A 50% 3 Vampiric Draining Necr 2% 2d6 50% 3 Anguish Hex/Necr 1% N/A 88% 4 Cause Fear Hex 1% N/A 88% 4 Fireball Conj/Fire 2% 3d4 98% 5 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Starburst Conj/Fire 2% 6d3 100% 6 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Grinder Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target Aim: a quokka (almost dead, poisoned) Poisonous fumes billow around the quokka! You kill the quokka! Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 short sword Poisonous fumes billow around the kobold! The kobold is poisoned. You hit the kobold but do no damage. The kobold is moderately wounded. The kobold misses you. You hit the kobold. You kill the kobold! Things that are here: a +0 short sword; a kobold corpse You start resting. HP restored. You start resting. Magic restored. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (chance to weaken: 100%) The glob of mercury hits the centaur! The centaur looks weaker. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... #....## ### #.....# ..# ..#####.....# ...## ... ............ ..... #.. ...........###....# #.# #............#..c.# #.###.................# +..##.../ #...#@# ... #......#.###...#.##.# #.###K....##..).....### #....#.#.......†......# ..##.#.......#.<.#..#.# †###.#..#....###.#..# # .###......... ..#### ..######...## ##.# ..##.$..#.. ..# You could see a centaur (weak). Vanquished Creatures Natasha (thrice) (D:3) 4 gnolls (D:2) 6 adders A dart slug (D:1) An orc (D:2) 5 endoplasms 3 giant cockroaches 3 hobgoblins 8 jackals (D:2) 3 quokkas 11 ball pythons 4 bats 4 frilled lizards 5 goblins 2 kobolds 6 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | YellowBlue the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 230 | D:1 | Reached XP level 2. HP: 19/20 MP: 0/5 449 | D:1 | Reached skill level 1 in Fighting 522 | D:1 | Learned a level 2 spell: Mercury Arrow 873 | D:2 | Reached XP level 3. HP: 17/26 MP: 0/6 877 | D:2 | Learned a level 3 spell: Mephitic Cloud 1042 | D:2 | Reached skill level 1 in Air Magic 1410 | D:2 | Reached XP level 4. HP: 32/32 MP: 3/7 1418 | D:2 | Reached skill level 1 in Conjurations 2047 | D:2 | Reached skill level 1 in Shapeshifting 2288 | D:2 | Reached XP level 5. HP: 37/37 MP: 7/9 2552 | D:3 | Identified the +1 leather armour of the Guild-Master {Harm | Str+3} 2642 | D:3 | Noticed Natasha 2648 | D:3 | Killed Natasha 2695 | D:3 | Noticed Natasha 2701 | D:3 | Killed Natasha 2702 | D:3 | Reached skill level 1 in Unarmed Combat 2716 | D:3 | Noticed Natasha 2720 | D:3 | Killed Natasha 2769 | D:3 | Learned a level 4 spell: Sticky Flame 2814 | D:3 | Noticed Grinder 2851 | D:3 | Paralysed by Grinder for 2 turns 3442 | D:3 | Noticed a centaur 3480 | D:3 | HP: 1/38 [centaur/arrow (9)] 3482 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_rooms D:2: cheibrodos_helix_gallery, layout_basic, minmay_cupped D:3: layout_basic, lemuel_doored_altar, uniq_grinder, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 | 1.9 Air Magic | 1 | 1.6 Conjurations | 1 | 1.5 Shapeshifting | 1 2 | 2.1 Spellcasting | 3 | 3.0 Unarmed Combat | 1 | 1.0 Dodging | 3 | 3.1 Stealth | | 2.3 Alchemy | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 40 | 36 || 76 Punch | | 1 || 1 Cast: Poisonous Vapours | 57 | 49 || 106 Mercury Arrow | 2 | 16 || 18 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 32 | 30 || 62 Dodge: Dodged | 56 | 64 || 120 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3486 | 3385 | 101 | 1286 | 1602 | 3 | 1162.0 | Dungeon | 3486 | 3385 | 101 | 1286 | 1602 | 3 | 1162.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2260 daAuts D:1: 840 daAuts D:3: 385 daAuts