YellowBlue Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of venom a kobold corpse (skeletalised by now) (6, 1, D:1) a bat corpse (skeletalised by now) (7, 11, D:1) a +0 club (12, 3, D:1) a frilled lizard corpse (skeletalised by now) (12, 4, D:1) a jackal corpse (skeletalised by now) (15, -4, D:1) a +1 dagger of speed (26, 5, D:1) a bat skeleton (26, 11, D:1) a +0 sling (28, 6, D:1) a rat skeleton (28, 8, D:1) a +2 heavy spear (29, 7, D:1) a +0 dagger (30, 8, D:1) a bat skeleton (30, 22, D:1) a +0 chain mail (31, 8, D:1) a frilled lizard skeleton (36, 14, D:1) a staff of conjuration (37, 20, D:1) a ball python skeleton (37, 29, D:1) a +0 mace (38, 29, D:1) an inkwell talisman (42, 24, D:1) a +0 club a +0 plate armour (44, 18, D:1) 2 stones a +0 dagger a frilled lizard skeleton (45, 5, D:1) a ball python skeleton (46, 14, D:1) a rat skeleton (47, 3, D:1) a hobgoblin skeleton (48, 15, D:1) a +0 club (56, -11, D:1) a +6 ring of dexterity Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 23, D:2) a hobgoblin corpse (skeletalised by now) (4, 6, D:2) a staff of earth (6, 9, D:2) a rat corpse (skeletalised by now) (9, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (10, 1, D:2) a +0 dagger a +0 sling (10, 13, D:2) a +0 hand axe (11, 25, D:2) a +0 trident (13, -7, D:2) a ring of see invisible (23, 22, D:2) a +0 whip (30, 3, D:2) an amulet of guardian spirit (38, 22, D:2) a +0 ring mail (39, 0, D:2) a +0 ring mail (39, 30, D:2) a +0 robe (41, 21, D:2) a +0 dagger (42, 19, D:2) a +0 ring mail (46, 4, D:2) a bat corpse (skeletalised by now) (47, 1, D:2) a +0 ring mail (47, 9, D:2) a +0 troll leather armour (52, -7, D:2) a +0 dagger (56, 20, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (13, -4, D:3) a +0 club (15, 0, D:3) 3 flux baubles (17, 0, D:3) a +0 ring mail (23, 35, D:3) a parchment of Summon Small Mammal (23, 36, D:3) 2 potions of moonshine (23, 37, D:3) a scroll of teleportation (24, 35, D:3) 13 gold pieces (24, 36, D:3) 13 gold pieces (24, 37, D:3) 9 gold pieces (25, 35, D:3) the +0 pair of gloves "Farhul" {Int+7 Fire} Int+7: It affects your intelligence (+7). Fire: It increases the power of your Fire spells. (unseen) (25, 36, D:3) a parchment of Sublimation of Blood (25, 37, D:3) 9 gold pieces (26, -3, D:3) a +0 dagger (28, -2, D:3) 2 atropa-tipped darts (35, -18, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (6, -18, D:4) a quokka corpse (skeletalised by now) (10, -13, D:4) a hobgoblin skeleton (12, -2, D:4) an amulet of guardian spirit (13, -14, D:4) a +0 scale mail (17, -12, D:4) a +0 leather armour (17, -2, D:4) a +1 lajatang of venom (19, -29, D:4) a +0 hand axe an orc corpse (skeletalised by now) (20, -10, D:4) a +0 spear (20, -9, D:4) a +0 club a +0 leather armour an orc skeleton (20, -5, D:4) a +0 club a +0 shortbow a hobgoblin skeleton a centaur skeleton (24, -5, D:4) a +2 dagger of protection an adder skeleton a goblin skeleton (26, 8, D:4) a +0 leather armour a +0 club (29, 10, D:4) a +0 ring mail a +0 falchion an orc skeleton (30, 8, D:4) a +0 dagger (30, 9, D:4) a +0 falchion an orc skeleton (31, 8, D:4) a +0 ring mail a +0 short sword (31, 9, D:4) a +0 robe a +0 dagger (45, -12, D:4) a hound corpse (skeletalised by now) (46, -20, D:4) a +0 short sword Level 5 of the Dungeon (0, 1, D:5) 5 curare-tipped darts