YellowTheWhite Level 1 of the Dungeon (0, 0, D:1) 15 poisoned darts (19, -30, D:1) 27 stones (22, -28, D:1) 29 sling bullets (23, -5, D:1) a +0 whip (39, -7, D:1) 19 stones (40, 0, D:1) a +0 war axe (43, -27, D:1) a +0 short sword (45, -32, D:1) a +0 dagger (45, -21, D:1) 22 poisoned darts (55, 2, D:1) a +0 dagger (59, -5, D:1) a +0 whip 4 stones Level 2 of the Dungeon [Shop] Tesuid's General Store a scroll of immolation (49 gold) a scroll of acquirement (728 gold) 36 stones (50 gold) a +4 ring mail (364 gold) a potion of resistance (140 gold) a +0 club (14 gold) 2 scrolls of amnesia (98 gold) a scroll of amnesia (49 gold) a scroll of teleportation (42 gold) a potion of might (56 gold) the Handbook of Flamy Air (420 gold) Spells Type Level Known a - Static Discharge Conjuration/Air 2 no b - Corpse Rot Necromancy/Air 2 no c - Swiftness Air 3 no d - Sticky Flame Conjuration/Fire 4 no a scroll of fog (28 gold) (0, 0, D:2) a +0 hand axe (1, 1, D:2) a +0 dagger (9, 2, D:2) a +0 dagger (17, -1, D:2) a +0 robe (29, 10, D:2) 4 stones a +0 dagger (32, 0, D:2) a +0 club (39, 5, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 4 stones (20, -13, D:3) a +0 whip a +0 leather armour (28, -9, D:3) a +0 whip 4 stones (35, 24, D:3) a +0 whip 5 stones (38, 24, D:3) 23 arrows (46, -11, D:3) 23 arrows (48, 26, D:3) a staff of poison (56, 1, D:3) a +0 scythe a +0 robe (56, 4, D:3) a +0 whip (56, 5, D:3) a +0 flail (56, 6, D:3) a +0 halberd (56, 11, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 17 arrows (1, 30, D:4) a +0 club (8, -7, D:4) a +0 ring mail (17, -1, D:4) a +0 robe (30, 20, D:4) a +0 club (31, 6, D:4) a +0 ring mail (32, 4, D:4) a +0 club a +0 hunting sling 18 stones (35, 1, D:4) 15 arrows (35, 9, D:4) a +0 short sword a +0 leather armour (37, -1, D:4) a +0 club a +0 leather armour (39, 0, D:4) a +0 club (41, 29, D:4) 20 sling bullets (50, 18, D:4) a +0 club (unseen) (51, -5, D:4) a +0 ring mail (52, 18, D:4) a +0 hand axe (unseen) Level 5 of the Dungeon [Shop] Kiykesch's Jewellery Boutique an amulet of guardian spirit (360 gold) the ring of Quciops {rF+ Will- rCorr Str+6 Dex+3} (962 gold) [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (+3). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. a ring of wizardry (360 gold) a ring of protection from cold (300 gold) a ring of resist corrosion (240 gold) a ring of resist corrosion (240 gold) a ring of wizardry (360 gold) the ring of the Hare {EV+8} (1536 gold) [ring of evasion] EV: It affects your evasion (+8). an amulet of magic regeneration (360 gold) a ring of positive energy (240 gold) (0, 0, D:5) a +0 short sword (12, -45, D:5) 15 arrows (16, -26, D:5) a +0 club (17, -36, D:5) a +0 short sword a +0 leather armour a +0 flail (19, -39, D:5) a +0 club (28, -20, D:5) a +0 flail 3 boomerangs (39, -34, D:5) a +0 spear a +0 spear (40, -16, D:5) a +0 ring mail (41, -33, D:5) a +0 halberd (42, -48, D:5) a +0 leather armour a +0 whip (43, -50, D:5) a +0 mace (43, -47, D:5) a +0 falchion a +0 short sword (48, -51, D:5) a +0 hand axe (57, -5, D:5) a +0 robe (64, -2, D:5) 11 sling bullets Level 6 of the Dungeon [Shop] Zafacan's Assorted Antiques a +0 scale mail (96 gold) a +5 spear of venom (734 gold) a +0 war axe (84 gold) a scroll of vulnerability (180 gold) a +2 whip of venom (360 gold) a +0 ring mail (96 gold) a scroll of noise (24 gold) a potion of brilliance (96 gold) a potion of lignification (72 gold) a scroll of identify (48 gold) a potion of flight (72 gold) a scarf of invisibility (288 gold) (0, 0, D:6) a +0 war axe (6, -9, D:6) a +0 short sword of protection (12, 4, D:6) a +0 whip (13, 3, D:6) a +0 whip (13, 4, D:6) a stone a +0 club (16, -19, D:6) a +0 scale mail (17, -4, D:6) a +0 giant club (17, -3, D:6) a +0 robe a +0 dagger a +0 short sword 3 poisoned darts a +0 club (17, -2, D:6) a +0 chain mail a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 hand axe a +0 club (18, -13, D:6) a +0 whip (19, -22, D:6) a +0 club (19, 7, D:6) 2 stones a +0 whip (20, -8, D:6) a +0 war axe (25, 3, D:6) 19 sling bullets (28, 21, D:6) 19 stones (40, -25, D:6) a +0 club a +0 flail (41, -21, D:6) 22 stones (46, -22, D:6) a +0 whip (49, -22, D:6) a +0 whip (60, -8, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, -21, D:7) 16 sling bullets (2, -37, D:7) a +0 whip (2, -36, D:7) a +0 club a +0 whip 6 stones (2, -35, D:7) a +0 dagger a curare-tipped dart (16, -7, D:7) a +0 robe a +0 spear a +0 robe a +3 spear a +0 robe (24, -41, D:7) 14 bolts (26, -40, D:7) a +0 spear (33, -32, D:7) a +0 short sword (34, -33, D:7) a +0 leather armour a +0 flail (34, -6, D:7) 16 sling bullets (35, -36, D:7) a +0 trident (35, -34, D:7) a +0 short sword (45, -32, D:7) a +0 spear (47, -30, D:7) a +0 robe a +0 battleaxe (48, -41, D:7) a +0 club (48, -29, D:7) a +0 robe (49, -27, D:7) a +0 robe a +0 great sword (49, -26, D:7) a +0 whip a +0 spear (49, -25, D:7) a +0 spear (49, -24, D:7) a +0 leather armour a +0 whip (55, -31, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 18 sling bullets (0, 6, D:8) a +0 arbalest (8, -14, D:8) a +0 chain mail (12, 17, D:8) a +0 long sword (16, -21, D:8) 23 bolts (17, -23, D:8) a +0 shortbow 29 arrows (23, 10, D:8) a +0 leather armour (27, 9, D:8) a +0 club 5 stones (29, 5, D:8) a +0 dagger 3 stones (30, -1, D:8) a +0 whip (30, 0, D:8) a +0 club (30, 1, D:8) a +0 club a +0 dagger 7 poisoned darts (31, -8, D:8) a +0 dagger (33, -19, D:8) a +0 flail (33, -9, D:8) a +0 shortbow 16 arrows (35, 5, D:8) a +0 spear (37, -2, D:8) a +0 shortbow 18 arrows (41, 2, D:8) a +0 helmet Level 9 of the Dungeon [Shop] Zepefy's Jewellery Boutique a ring of willpower (350 gold) a ring of protection from cold (350 gold) a ring of magical power (280 gold) a ring of resist corrosion (280 gold) a ring of ice (350 gold) a +4 ring of evasion (504 gold) a ring of ice (350 gold) a ring of fire (350 gold) a +6 ring of dexterity (819 gold) the ring of the Soothsayer {Ice Fly Slay+2} (595 gold) [ring of ice] It enhances your ice magic. Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. Fly: It grants you flight. (1, 2, D:9) a +2 long sword a +0 robe (4, 23, D:9) a +0 hand axe (4, 30, D:9) a +0 falchion a +0 leather armour a +0 flail (5, 28, D:9) a +0 halberd a +0 plate armour (13, 35, D:9) a +0 dire flail a +0 giant club (13, 44, D:9) a +0 trident a +0 plate armour a +0 club (14, 43, D:9) a +1 flail of draining (19, 11, D:9) a +0 hand axe (20, 9, D:9) a +0 robe (20, 11, D:9) a +0 glaive a +0 plate armour (20, 12, D:9) 20 bolts (21, 11, D:9) a +0 chain mail a +1 vampiric long sword (24, 10, D:9) a +0 hand axe a +0 flail (25, 10, D:9) a +0 short sword of freezing a +0 plate armour a +0 halberd (38, 0, D:9) a +0 scale mail (44, -6, D:9) a +0 giant club a +0 giant club (53, 46, D:9) a +1 flail of venom a +0 chain mail (53, 47, D:9) a +0 dagger (55, 44, D:9) a +0 short sword (58, 44, D:9) a +0 flail (63, 12, D:9) a +0 trident Level 10 of the Dungeon [Shop] Tunefeaf's Distillery a potion of flight (42 gold) 2 potions of curing (84 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) a potion of curing (42 gold) a potion of invisibility (112 gold) a potion of might (56 gold) 2 potions of curing (84 gold) (0, 0, D:10) a +0 war axe a +0 plate armour (5, 9, D:10) a +0 robe (6, 10, D:10) 20 stones (8, 0, D:10) 20 stones (8, 6, D:10) a +0 whip (9, 24, D:10) 27 bolts (10, 5, D:10) a +0 chain mail a +0 whip (10, 6, D:10) a +0 robe a +1 dagger of venom (10, 25, D:10) a +0 great mace (11, 14, D:10) 25 stones (12, 8, D:10) a +0 scimitar (16, -5, D:10) a +0 chain mail (16, 2, D:10) a +0 war axe (17, 6, D:10) a +0 chain mail a +0 short sword (19, 13, D:10) a +0 hunting sling (22, -4, D:10) 25 arrows (22, 6, D:10) a +0 leather armour a +0 hand axe (23, 0, D:10) 5 atropa-tipped darts (23, 23, D:10) a +0 hand axe a +0 leather armour (26, 21, D:10) a +0 hand axe a +0 leather armour (39, -3, D:10) 12 stones (40, 1, D:10) a +0 short sword (49, -7, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 war axe (12, 4, D:11) 11 gold pieces (15, -4, D:11) 15 gold pieces (still there?) 4 large rocks (still there?) the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ufaseck's General Store a +1 hand axe of freezing (198 gold) a potion of flight (48 gold) 11 bolts (35 gold) a +0 spear (48 gold) the +8 glaive of Qeox {pain, rElec rC- Dex+6} (1212 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+6). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. a wand of acid (3) (224 gold) a +6 ring of dexterity (936 gold) 8 curare-tipped darts (76 gold) (0, 0, Orc:1) a +0 robe a +0 dagger (2, 0, Orc:1) a +0 war axe a +0 dagger 2 boomerangs a +0 short sword of draining a +0 plate armour a +0 long sword (3, -13, Orc:1) a +0 plate armour a +0 battleaxe (10, -13, Orc:1) a +0 leather armour a +0 dire flail (11, 1, Orc:1) a +0 giant club (12, -23, Orc:1) a +0 giant club (12, -14, Orc:1) a +0 chain mail a +0 flail (15, -10, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Esim's Magic Scroll Shoppe a scroll of identify (22 gold) a scroll of enchant armour (82 gold) a scroll of fog (22 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of magic mapping (38 gold) a scroll of noise (11 gold) a scroll of brand weapon (220 gold) a scroll of identify (22 gold) a scroll of holy word (82 gold) a scroll of identify (22 gold) a scroll of blinking (82 gold) a scroll of enchant weapon (82 gold) a scroll of enchant weapon (82 gold) [Shop] Xarokor's Assorted Antiques the +8 arc blade {discharge, rElec} (1620 gold) It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (including the wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. a wand of acid (7) (594 gold) a +1 trident of venom (302 gold) a +0 chain mail (121 gold) a +0 quarterstaff (108 gold) a scroll of teleportation (81 gold) a potion of lignification (81 gold) 2 potions of heal wounds (270 gold) a +0 plate armour (621 gold) [Shop] Ygeck's Armour Emporium a +1 plate armour of fire resistance (420 gold) a +0 helmet (54 gold) a +0 cloak (54 gold) a +0 leather armour (24 gold) the +3 leather armour of Kony {*Slow rElec rF+ Will+} (456 gold) rF: It protects you from fire. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Will: It increases your willpower. a +0 ring mail (48 gold) a +1 pair of boots of rampaging (198 gold) [Shop] Dicin's Antique Armour Emporium a +0 chain mail (121 gold) a +0 chain mail (121 gold) a +0 scale mail (108 gold) (0, 0, Orc:2) a +1 dagger of venom (6, 1, Orc:2) a +0 giant spiked club (9, 2, Orc:2) a +0 scale mail a +0 morningstar (10, -13, Orc:2) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 leather armour (11, -14, Orc:2) a +0 chain mail a +0 mace (11, 4, Orc:2) a +0 plate armour 7 boomerangs a +0 glaive (11, 5, Orc:2) a +0 mace (12, -19, Orc:2) a +0 short sword (12, -16, Orc:2) a +0 giant club (13, -21, Orc:2) a +0 leather armour a +0 short sword (13, -16, Orc:2) a +0 hand axe a +3 hand axe (17, -11, Orc:2) a +0 chain mail a +0 long sword (17, -10, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 whip a +0 ring mail a +0 short sword a +0 club (19, -16, Orc:2) a +0 chain mail a +0 hand axe (19, -14, Orc:2) a +0 hand axe (20, -21, Orc:2) a +0 flail (20, -17, Orc:2) a +0 hand axe (20, -14, Orc:2) a +0 short sword of distortion (21, -18, Orc:2) a +0 club a +0 robe a +1 dagger of venom a +0 ring mail of fire resistance a +0 dagger (21, -17, Orc:2) a +2 whip of freezing a +0 chain mail a +0 hand axe a +0 leather armour a +0 dagger a +0 plate armour a +0 short sword (22, -17, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 scale mail a +0 club (23, -19, Orc:2) a +0 robe a +0 dagger (23, -18, Orc:2) a +1 plate armour of cold resistance a +0 battleaxe (24, -17, Orc:2) a +0 short sword (24, -16, Orc:2) a +0 falchion (25, -20, Orc:2) a +0 whip (27, -27, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 short sword (27, -26, Orc:2) a +0 club (28, -27, Orc:2) a +0 robe a +0 dagger (28, 7, Orc:2) a +0 mace a +0 ring mail (28, 11, Orc:2) a +0 dagger (29, -27, Orc:2) a +0 plate armour a +0 short sword (29, -24, Orc:2) a +0 whip (30, -27, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (30, -26, Orc:2) a +0 robe a +1 dagger of speed (33, -26, Orc:2) a +0 dagger of draining (34, -17, Orc:2) a +0 robe a +0 dagger (34, -16, Orc:2) a +0 club (35, -7, Orc:2) a +0 club a +0 leather armour a +0 mace (36, -10, Orc:2) a +0 giant club (36, -7, Orc:2) a +0 falchion (36, -6, Orc:2) 6 large rocks (36, 14, Orc:2) a +0 leather armour a +0 hand axe (38, -19, Orc:2) a +0 hand axe (38, 1, Orc:2) a ring of willpower an amulet of the acrobat a ring of willpower a +2 cloak a +0 helmet a +5 halberd a +3 battleaxe a +1 dagger of venom a +4 long sword of electrocution a +1 whip of freezing a +0 vampiric trident a +2 war axe of venom a +1 short sword of venom a +0 leather armour a +0 leather armour a +0 dagger of draining a +1 robe (38, 3, Orc:2) the +0 buckler of Demons {Rampage Fly rElec MP-9} rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). Fly: It grants you flight. Rampage: It bestows one free step when moving towards enemies. (39, -16, Orc:2) a +0 scale mail a +0 club (39, -5, Orc:2) a +0 plate armour of poison resistance a +0 morningstar (40, -6, Orc:2) a +0 giant club (41, 14, Orc:2) a +0 mace (42, 15, Orc:2) a +0 leather armour a +0 mace (44, -19, Orc:2) a +0 falchion (45, -19, Orc:2) a +0 robe a +0 dagger (45, -16, Orc:2) a +0 leather armour a +0 short sword (46, -18, Orc:2) a +0 robe a +0 dagger of protection (48, -18, Orc:2) a +0 club (49, -18, Orc:2) a +0 leather armour a +0 club (50, -18, Orc:2) a +1 robe of cold resistance a +0 dagger (52, 18, Orc:2) a +0 club a +0 chain mail