Yendor Level 1 of the Dungeon (0, 0, D:1) a +0 club (21, 10, D:1) a +0 buckler (37, 11, D:1) 20 bolts (33, 16, D:1) a +0 dagger (33, 17, D:1) a +0 club (23, 21, D:1) a +0 club (28, 21, D:1) a +0 club (22, 22, D:1) a +0 dagger (28, 24, D:1) a +0 club (14, 27, D:1) a +0 club (1, 31, D:1) a +0 club (2, 34, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) a giant newt corpse (-22, 7, D:2) 24 bolts (-21, 7, D:2) a sling bullet (-20, 7, D:2) a sling bullet (-23, 10, D:2) a +0 club (19, 11, D:2) a hobgoblin corpse (skeletalised by now) (19, 12, D:2) a kobold corpse (skeletalised by now) (17, 13, D:2) a giant gecko corpse (skeletalised by now) (-17, 15, D:2) a +0 dagger (-15, 15, D:2) a quokka skeleton (16, 15, D:2) a bat corpse (skeletalised by now) (-16, 18, D:2) a +0 mace (5, 20, D:2) a quokka corpse (skeletalised by now) (23, 25, D:2) a +0 club (26, 29, D:2) a cursed -2 spear (21, 31, D:2) a +0 hunting sling a +0 club a goblin corpse (skeletalised by now) (21, 33, D:2) a jackal corpse (skeletalised by now) (21, 39, D:2) a +0 short sword a kobold corpse (skeletalised by now) (32, 44, D:2) a +0 whip a kobold corpse (skeletalised by now)