Dungeon Sprint DCSS version 0.18-a0-1028-g6e46bd4 (webtiles) character file. 0 Yendor the Purveyor of Pain (level 1, -5/13 HPs) Began as a Mummy Necromancer on Jan 9, 2016. Was an Initiate of Kikubaaqudgha. Killed from afar by a deep elf mage (18 damage) ... with a lance of force ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:09 (87 turns). Yendor the Purveyor of Pain (Mummy Necromancer) Turns: 87, Time: 00:02:12 Health: -5/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 9/9 EV: 13 Int: 20 God: Kikubaaqudgha [......] Gold: 0 SH: 0 Dex: 24 Spells: 2 memorised, 2 levels left rFire x . . SeeInvis . u - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (shield currently unavailable) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth ++........ o - +6 ring of dexterity n - +6 ring of dexterity @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Renounce Religion You were in the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons u - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour a - a +0 robe (worn) Jewellery n - a +6 ring of dexterity (left hand) o - a +6 ring of dexterity (right hand) p - a +6 ring of intelligence q - a +6 ring of intelligence r - a +6 ring of strength s - a +6 ring of strength Wands j - a wand of disintegration (7/24) k - a wand of fire (5/15) l - a wand of cold (5/15) m - a wand of draining (5/15) Scrolls c - 4 scrolls of blinking d - 4 scrolls of amnesia e - 3 scrolls of recharging f - 7 scrolls of fog g - 5 scrolls of identify h - 5 scrolls of remove curse i - 2 scrolls of fear Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Miscellaneous t - a disc of storms Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 2% 1 N/A b - Animate Skeleton Necr N/A 2% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History You can't drink. You can't drink. You can't drink. You can't drink. You see here a +5 lajatang. Items here: )))) a +5 giant spiked club; a +5 giant club; a +5 great mace; a +5 demon whip You start resting. Magic restored. Memorise Animate Skeleton, consuming 1 spell level and leaving 2? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'b'. Your surroundings seem different! Welcome to arena 1. 2 deep elf magi come into view. The deep elf mage shouts! x2 The deep elf mage points at you and mumbles some strange words. The lance of force hits you! Ouch! That really hurt! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... oblivion!" ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.e.|.▓ ▓..e..▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 deep elf magi. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Yendor the Mummy Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D | Found an iron altar of Okawaru. 2 | D | Found a radiant altar of Vehumet. 2 | D | Found a shimmering altar of Xom. 2 | D | Found a burning altar of Makhleb. 2 | D | Found a deep blue altar of Sif Muna. 5 | D | Found a bloodstained altar of Trog. 6 | D | Found a roughly hewn altar of Beogh. 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found a viscous altar of Jiyva. 6 | D | Found a white marble altar of Elyvilon. 6 | D | Found a sparkling altar of Nemelex Xobeh. 51 | D | Became a worshipper of Kikubaaqudgha 87 | D | Learned a level 1 spell: Animate Skeleton 87 | D | Entered arena 1. 87 | D | Noticed a deep elf mage 87 | D | Noticed a deep elf mage 87 | D | Killed from afar by a deep elf mage Vault maps used: D: sprint_v