Yendor Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 22, D:1) a +0 dagger (0, 25, D:1) a stone (0, 26, D:1) a +0 dagger (2, 24, D:1) 2 stones (17, -10, D:1) 25 stones (22, -12, D:1) 18 stones (22, -9, D:1) a +0 club (30, 11, D:1) 24 bolts (31, 0, D:1) a +0 dagger (33, -15, D:1) a +0 club (34, -13, D:1) a +0 dagger (36, 10, D:1) a cursed +0 spear (43, -6, D:1) a +0 club (48, 14, D:1) a +0 club (52, 17, D:1) a +0 dagger Level 2 of the Dungeon (2, -7, D:2) a +0 dagger (9, 26, D:2) a +0 hunting sling (12, 21, D:2) a +0 club a +0 club (13, 22, D:2) a +0 club (17, -22, D:2) a +0 spear (17, 9, D:2) a +0 dagger (19, 26, D:2) a +0 mace (20, -9, D:2) a stone a +0 dagger (22, 13, D:2) 3 stones a +0 whip (23, -15, D:2) a +0 dagger (23, 0, D:2) a +0 shortbow (23, 14, D:2) a stone (24, -21, D:2) a stone a +0 dagger (24, -20, D:2) 19 sling bullets of frost (24, 14, D:2) 2 stones a +0 short sword (26, -23, D:2) a +0 club (27, 20, D:2) a +0 dagger (27, 28, D:2) a cursed -2 short sword (30, -14, D:2) 20 stones (34, 11, D:2) a +0 mace (41, -20, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, 0, D:3) a stone (2, 0, D:3) a +0 short sword a +0 scale mail (2, 1, D:3) a +0 club (3, 0, D:3) a +0 dagger a stone (4, 1, D:3) a +0 whip 2 stones (6, 0, D:3) a stone (7, -1, D:3) a +0 club (7, 0, D:3) a +0 dagger (18, 11, D:3) 4 sling bullets (20, 38, D:3) a +0 cloak (22, 23, D:3) a +0 hunting sling (31, 27, D:3) a +0 leather armour (39, 17, D:3) 12 stones (40, 17, D:3) a +0 dagger a +0 robe (41, 17, D:3) a +0 dagger a +0 robe (41, 20, D:3) a cursed -3 club (43, -5, D:3) a stone (50, 48, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a javelin (2, 0, D:4) a javelin (3, 0, D:4) 2 javelins (12, -1, D:4) a +0 long sword (22, 2, D:4) a +0 mace (24, 8, D:4) 17 stones (28, 1, D:4) a +0 leather armour (32, -34, D:4) 10 arrows (35, 7, D:4) the cursed -5 robe of Misfortune {-Cast *Contam *Tele EV-4 Str-2 Int-2 Dex-2 Stlth-- *Curse} It affects your evasion (-4). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It prevents spellcasting. It may teleport you next to monsters. It may re-curse itself when equipped. It causes magical contamination when unequipped. It makes you much less stealthy. It has a curse placed upon it. (36, 13, D:4) a +0 giant spiked club (46, -22, D:4) a +0 ring mail (58, -25, D:4) 3 large rocks the Ecumenical Temple