Yendor Level 1 of the Dungeon (0, 0, D:1) a +0 whip (7, -24, D:1) a +0 leather armour (11, 2, D:1) a meat ration (31, 6, D:1) a +0 short sword (33, -23, D:1) a +0 ring mail Level 2 of the Dungeon (4, -13, D:2) a +0 dagger (28, 18, D:2) a +0 short sword (29, 8, D:2) a cursed +0 club (31, -12, D:2) a stone (39, -36, D:2) a +0 robe (39, -5, D:2) a +0 hand axe (42, -13, D:2) 21 stones (43, 4, D:2) 11 stones (45, -15, D:2) 16 arrows (58, -2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 3, D:3) a +0 robe (4, 6, D:3) a +0 leather armour (4, 28, D:3) a +0 dagger (7, -18, D:3) a +0 flail (7, -17, D:3) a +0 club (9, 12, D:3) a +0 short sword (10, -19, D:3) a +0 whip (23, -7, D:3) a +0 falchion (29, -2, D:3) a +0 dagger (34, 4, D:3) a +0 giant spiked club (41, 15, D:3) a potion of degeneration (47, 8, D:3) a +0 club (48, 9, D:3) a +0 mace (51, 12, D:3) a +0 club Level 4 of the Dungeon [Shop] Joun's Weapon Shop a +0 war axe (49 gold) a +5 blowgun (413 gold) 12 poisoned sling bullets (168 gold) a +0 great mace (91 gold) 26 bolts (72 gold) a +0 short sword (42 gold) a +0 club (14 gold) a +0 long sword (49 gold) a +0 whip (35 gold) the +10 eveningstar of Valiance {freeze, SInv} (1234 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. a +0 trident (49 gold) 8 tomahawks (56 gold) a +4 short sword of speed (434 gold) (0, 0, D:4) a +0 hand crossbow 51 bolts (4, 17, D:4) 22 stones (16, 27, D:4) a +0 ring mail (19, 12, D:4) 13 stones (21, 23, D:4) a +0 chain mail (28, -20, D:4) a +0 trident of protection (30, 22, D:4) a +0 falchion (31, 22, D:4) a +0 leather armour a +0 whip (33, 20, D:4) a +0 glaive a +0 chain mail (34, 9, D:4) a +0 giant spiked club (53, -4, D:4) 17 stones (53, -2, D:4) a +0 spear (54, -1, D:4) a +0 spear (57, -2, D:4) a +0 dagger a +0 robe (59, -2, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a meat ration (6, 18, D:5) a +0 falchion (9, 18, D:5) 18 stones (10, 19, D:5) a jackal corpse (skeletalised by now) (10, 30, D:5) a +0 hand axe (16, 3, D:5) a +0 hunting sling (21, -4, D:5) an adder corpse (skeletalised by now) (21, -2, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (23, 29, D:5) a +0 club (24, 27, D:5) a +0 mace of protection (25, 28, D:5) a +0 falchion (25, 30, D:5) a +0 dagger a +0 robe (26, 31, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (46, 0, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 ring mail a giant gecko corpse the elf corpse of Duvessa (1, -3, D:6) a +0 dagger a +0 robe (36, -6, D:6) 8 arrows (still there?) 7 arrows (still there?) (38, -6, D:6) a poisoned needle a needle of confusion (39, -13, D:6) a needle of confusion (39, -12, D:6) a poisoned needle (39, -10, D:6) a curare-tipped needle (unseen) (39, -9, D:6) a needle of confusion (39, -8, D:6) a +0 club (unseen) (39, -7, D:6) a needle of confusion (39, -6, D:6) 3 arrows (39, 1, D:6) a poisoned needle (40, -22, D:6) 11 stones (40, -11, D:6) 3 needles of confusion (40, -10, D:6) a needle of confusion