Yendor the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield (unseen) (4, 7, D) a +5 crystal plate armour (unseen) (10, 0, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 4, D) an uncursed ring of flight (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (62, 1, D) a +3 war axe of electrocution (62, 8, D) a +2 ring mail of cold resistance an adder corpse (62, 9, D) an adder corpse (63, 8, D) a +2 flail of draining (68, 4, D) a +0 dagger a +0 robe a +0 buckler (70, 8, D) a +0 dagger a cursed +0 robe a +0 greatsling of evasion an orc corpse (70, 9, D) a +0 dagger a +0 robe an orc corpse (71, 8, D) a +0 trident a +0 ring mail an orc corpse (71, 17, D) a +2 chain mail of cold resistance (72, 8, D) a +3 dagger of electrocution an orc corpse (72, 9, D) a cursed -2 dagger a +0 robe a +2 long sword of holy wrath (72, 16, D) the +5 plate armour "Symikel" {rF+ Int+2} It affects your intelligence (+2). It protects you from fire. (72, 17, D) a book of Flames (73, 16, D) an Akashic Record (73, 17, D) a +1 ring of evasion (74, 1, D) a manual of Axes