Yermak the Dungeon (0, 0, D) a +1 chain mail (0, 1, D) a +0 pair of gloves (0, 2, D) a +0 helmet (0, 3, D) a +2,+2 orcish scimitar of flaming a +0,+0 lajatang a +2,+2 halberd of protection the +2,+2 morningstar of Immorality {flame, Dex+1 Stlth+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your dexterity (+1). It makes you much more stealthy. a +2,+0 dwarven broad axe of freezing a +2,+2 sabre of venom (0, 4, D) an uncursed staff of energy (0, 30, D) a rat corpse (0, 31, D) a +0,+0 giant spiked club an ogre corpse a hound corpse (0, 36, D) a kobold corpse a +0,+0 whip