Yermak the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +6 shield of the gong {rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +13,+1 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (53, 1, D) the +10,+4 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (54, 1, D) the +2 cloak of the Thief {+Fog Dam-3 SInv Stlth++} It affects your damage-dealing abilities (-3). It enhances your eyesight. It can be evoked to emit clouds of fog. It makes you much more stealthy. (55, 1, D) an uncursed staff of conjuration (62, 1, D) an uncursed staff of conjuration (67, 1, D) the ring of the Oligarchy {MR Str+1 Dex+2} [ring of protection from magic] It affects your strength (+1). It affects your dexterity (+2). (68, 1, D) the +8,+5 trident "Xiadghai" {pierce, rF- rN+ MR++} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It protects you from negative energy. It affects your resistance to hostile enchantments. (69, 1, D) a +3,+3 bow of flame (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (53, 2, D) a potion of porridge (54, 2, D) the Almanac of Boosts and Stones Spells Type Level Infusion Charms 1 Shroud of Golubria Charms/Translocation 2 Lethal Infusion Charms/Necromancy 2 Iron Shot Conjuration/Earth 6 Shatter Earth 9 (55, 2, D) a book of War Chants (61, 2, D) a +0,+2 sabre a +0 robe a spriggan corpse (73, 2, D) a book of Enchantments (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (74, 4, D) a tarantella corpse (4, 5, D) a +5,+5 executioner's axe (unseen) (7, 5, D) 42 strawberries (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (62, 5, D) a black bear corpse a +1,+2 dagger a +0 robe a spriggan corpse (69, 5, D) a troll corpse (70, 5, D) a +0,+0 giant spiked club an ogre corpse (7, 6, D) 4 scrolls of amnesia (4, 7, D) a +3 large shield (unseen) (7, 7, D) 2 potions of brilliance 2 potions of berserk rage (4, 8, D) a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) an uncursed staff of energy (63, 9, D) a scroll of brand weapon (70, 9, D) a +4,+2 bow of flame (71, 9, D) an uncursed staff of cold (72, 9, D) an uncursed amulet of resist corrosion (62, 10, D) the ring "Shofy" {rPois rF+ MR++} [ring of protection from fire] It protects you from poison. It affects your resistance to hostile enchantments. (70, 10, D) a +3,+3 long sword of flaming (72, 10, D) a +0,+2 short sword of venom (71, 17, D) a +2 swamp dragon armour (72, 17, D) an uncursed staff of summoning (73, 17, D) a +2,+1 long sword of slicing (71, 18, D) a +1,+1 sabre of holy wrath (72, 18, D) an uncursed ring of flight (73, 18, D) an uncursed ring of flight