Yermak Level 1 of the Dungeon (0, 0, D:1) 12 arrows (-1, 2, D:1) a +0 ring mail (12, 5, D:1) 14 arrows (15, 7, D:1) a dart (16, 7, D:1) a dart (unseen) (17, 7, D:1) a dart (18, 7, D:1) a dart (19, 7, D:1) a dart (9, 16, D:1) a +2 leather armour (0, 20, D:1) a bat corpse (rotten by now) (1, 20, D:1) a +0,+0 dagger (-2, 23, D:1) a dart Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club (0, 1, D:2) a +0,+0 orcish club (17, 1, D:2) a bat corpse (rotten by now) Level 4 of the Dungeon [Shop] Akiriagi's Weapon Emporium a +0,+0 falchion (42 gold) a +0,+1 orcish flail (54 gold) a cursed -2,-2 elven short sword (9 gold) a +4,+2 elven dagger (193 gold) a +4,+2 war axe (271 gold) a cursed -1,-3 whip (1 gold) a +0,+0 short sword (44 gold) a +0,+0 club (14 gold) a +0,+0 morningstar (56 gold) a +0,+0 halberd (72 gold) 7 stones (9 gold) the +1,+2 double sword of Zeroaw {antimagic, Int-1} (343 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (-1). a +0,+3 spear (100 gold) (0, 0, D:4) a quokka corpse (rotten by now) (3, 4, D:4) a +0,+0 dagger 2 darts (18, 14, D:4) a +0,+0 dagger (10, 17, D:4) a +0,+0 orcish club (14, 28, D:4) 13 gold pieces (14, 31, D:4) 14 darts (-18, 34, D:4) 19 arrows of flame (10, 35, D:4) a bat corpse (15, 36, D:4) a giant cockroach corpse Level 5 of the Dungeon (0, 0, D:5) a bat corpse (2, 3, D:5) a +0,+0 quarterstaff the Ecumenical Temple