Yermak the Dungeon (8, 1, D) 2 potions of brilliance 4 scrolls of amnesia (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the -2,+3 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) an uncursed staff of death (62, 1, D) an uncursed staff of death (67, 1, D) a book of Power (68, 1, D) a +4 ring mail of cold resistance (69, 1, D) an uncursed staff of death (3, 2, D) a +5,+5 claymore (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (62, 2, D) a book of the Sky (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (67, 4, D) a -1,+1 orcish dagger a +0 orcish robe (68, 4, D) a -1,+0 orcish dagger a -1,+0 orcish club a +0 orcish scale mail (74, 4, D) a +0,+0 dagger a +2 robe a +0 buckler (4, 5, D) a +5,+5 broad axe (10, 5, D) an uncursed ring of flight (7, 6, D) 3 scrolls of blinking (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (7, 7, D) 5 potions of speed 2 potions of berserk rage (4, 8, D) a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a book of Wizardry (63, 9, D) Covietull's Almanac of Harmful Hexes Spells Type Level Sting Conjuration/Poison 1 Confusing Touch Hexes 1 Ensorcelled Hibernation Hexes/Ice 2 Dazzling Spray Conjuration/Hexes 3 Tukima's Dance Hexes 5 Invisibility Hexes 6 (71, 9, D) Pone's Catalogue of the Frostbite and Contamination Spells Type Level Sting Conjuration/Poison 1 Freeze Ice 1 Ozocubu's Armour Charms/Ice 3 Spider Form Transmutation/Poison 3 Metabolic Englaciation Hexes/Ice 6 Simulacrum Ice/Necromancy 6 (7, 10, D) a +0 leather armour a +0,+0 hand axe (72, 10, D) a book of Death (62, 11, D) a +0,+0 scythe a +0 robe (63, 11, D) a -1,+0 orcish halberd a +0 orcish robe (61, 12, D) a +0 robe (63, 12, D) a +2,+2 quarterstaff of chaos (72, 13, D) an uncursed staff of earth (61, 17, D) a +5 ring of intelligence (62, 17, D) a tome of Destruction (64, 17, D) a +4,+1 mace of protection (72, 17, D) a +2 scale mail of positive energy (73, 17, D) a +5,+2 whip of venom (62, 18, D) a +2,+2 halberd of venom (63, 18, D) an uncursed ring of invisibility (64, 18, D) an uncursed staff of summoning (73, 18, D) a +4,+0 war axe of draining (63, 21, D) a +2,+6 morningstar of draining a +0 robe (64, 21, D) a cursed +3,+3 war axe a +0 robe (51, 26, D) Khoos' Compendium of Stones and Changing Spells Type Level Stoneskin Transmutation/Earth 2 Passwall Transmutation/Earth 3 Dig Earth 4 Petrify Transmutation/Earth 4 Statue Form Transmutation/Earth 6 (52, 26, D) a plain deck of summonings (53, 26, D) the amulet "Yhuneoka" {Spirit Hunger +Inv rF++ Acc+5} [amulet of guardian spirit] It affects your accuracy (+5). It greatly protects you from fire. It lets you turn invisible. It speeds your metabolism. (54, 26, D) the +4,+8 scythe of Fywaddis {drain, +Blink MR++} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It lets you blink. (63, 27, D) an uncursed staff of earth (64, 27, D) the +4,+0 great sword of the Spider {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. (65, 27, D) a +1,+2 dwarven vampiric hand axe (72, 27, D) a +1 leather armour of positive energy (73, 27, D) Sif Muna's Compendium of Destructive Air Spells Type Level Lightning Bolt Conjuration/Air 5 Silence Hexes/Air 5 Conjure Ball Lightning Conjuration/Air 6 (63, 28, D) a +0,+1 trident of venom (64, 28, D) a +3 plate armour of fire resistance (71, 28, D) a +0,+4 short sword of draining (72, 28, D) a book of Dreams (73, 28, D) 2 potions of speed (71, 31, D) a +0,+0 giant club a +0,+0 dire flail (72, 31, D) a +0,+0 giant club a +0,+0 dire flail a +0,+0 giant spiked club (73, 31, D) 2 large rocks a cyclops corpse (skeletalised by now) (62, 32, D) a tarantella corpse (rotten by now) (63, 32, D) a giant mite corpse (rotten by now) a jumping spider corpse (rotten by now) (64, 32, D) a jumping spider corpse (rotten by now) (71, 32, D) a +0,+0 giant club a +0,+0 giant club a two-headed ogre corpse (skeletalised by now) (73, 32, D) a +0,+0 giant club a hill giant corpse (skeletalised by now) (62, 33, D) a giant centipede corpse (rotten by now) (64, 33, D) a giant mite corpse (rotten by now) (72, 34, D) a large rock (49, 37, D) an uncursed staff of wizardry (50, 37, D) a +1,+1 dagger (51, 37, D) an uncursed staff of earth (53, 37, D) an uncursed staff of wizardry (60, 37, D) a +0 helmet of see invisible (62, 37, D) the Papyrus of Self-Improvement and Darkness Spells Type Level Shroud of Golubria Charms/Translocation 2 Regeneration Charms/Necromancy 3 Spectral Weapon Hexes/Charms 3 Vampiric Draining Necromancy 3 Iskenderun's Battlesphere Conjuration/Charms 4 (63, 37, D) a book of Geomancy (69, 37, D) an uncursed staff of cold (70, 37, D) a +0,+0 orcish dagger (71, 37, D) a +5,+5 battleaxe a -1,+1 orcish short sword (73, 37, D) a +8 blowgun (50, 38, D) an uncursed ring of poison resistance (51, 38, D) a +0,+0 hand axe (52, 38, D) a book of Changes (53, 38, D) a +0,+0 dagger of draining (71, 38, D) a -1,+0 orcish trident (72, 38, D) a book of Death (70, 41, D) a +4,+0 morningstar of crushing a +1 orcish scale mail a +0,+0 orcish war axe a +0 orcish chain mail (71, 41, D) a +0,+1 orcish whip a +0 orcish leather armour a +6,+0 scimitar of slicing a cursed +0 orcish robe a +0,+1 orcish scimitar a +0 orcish plate armour (72, 41, D) a +1,+2 orcish dagger a +0 orcish robe a +2,+6 dagger of draining a +0 orcish plate armour an orc corpse (rotten by now) a +1,+0 orcish dagger a -1,+0 orcish short sword a +0 orcish leather armour an orc corpse (rotten by now) (50, 42, D) a +1,+1 halberd a purple draconian corpse (rotten by now) (52, 42, D) a +0,+0 trident a +0 cloak (53, 42, D) a +0,+0 glaive a +0 cloak a crystal ball of energy a black draconian corpse (50, 43, D) a +0,+0 mace a +1 cloak (51, 43, D) the +8,+7 dagger of Purpose {freeze, rElec SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It enhances your eyesight. (52, 43, D) a +1,+1 dwarven short sword the +2,+4 crossbow of Anguish {venom, +Fly rPois SInv} It poisons the ammo it fires. It protects you from poison. It enhances your eyesight. It lets you fly. a +2 cloak (60, 43, D) a giant amoeba corpse (rotten by now) (50, 44, D) a +5,+4 vampiric battleaxe a +0 cloak a yellow draconian corpse (rotten by now) a cursed -2,-3 battleaxe a +0 cloak a white draconian corpse (rotten by now) a +0,+1 dwarven war axe a +0 cloak (52, 44, D) a +0,+2 war axe a +1 cloak a +0,+0 mace a +0 cloak a black draconian corpse (rotten by now)